Player Matchup

Hera
Hera
AwsomeChedda
Hera
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 35L
1,312 Elo+
Party 2
Persephone
Persephone
Garacy
Persephone
Level 143
God Stats
2W - 3L
1,278 SR
Queue Stats
89W - 118L
1,417 Elo+
Solo
Agni
Agni
TheBeastcat
Agni
Level 104
God Stats
5W - 3L
1,421 SR
Queue Stats
196W - 166L
1,475 Elo+
Party 1
He Bo
He Bo
iEZblutch
He Bo
Level 120
God Stats
9W - 8L
1,383 SR
Queue Stats
234W - 226L
1,490 Elo+
Party 1
Fenrir
Fenrir
xPopskilla09
Fenrir
Level 72
God Stats
2W - 2L
1,707 SR
Queue Stats
95W - 103L
1,484 Elo+
Party 2
Team Averages
Level 103
1,458 SR
1,435 Elo+

VS

Team Averages
Level 121
1,509 SR
1,431 Elo+
Chaac
Chaac
Fibontacci
Chaac
Level 126
God Stats
0W - 2L
1,494 SR
Queue Stats
113W - 112L
1,522 Elo+
Solo
Geb
Geb
HugoPerez
Geb
Level 108
God Stats
3W - 4L
1,483 SR
Queue Stats
211W - 213L
1,515 Elo+
Solo
Chernobog
Chernobog
LORDDAM_
Chernobog
Level 166
God Stats
3W - 4L
1,568 SR
Queue Stats
651W - 664L
1,445 Elo+
Solo
Raijin
Raijin
Stoneklone
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Solo
Susano
Susano
lts Reality
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 149L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 10
10,902
839
9,167
8,366
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Garacy
Persephone
18
1 / 2 / 12
10,997
846
11,720
9,535
4,437
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 5
10,855
835
8,981
9,274
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
iEZblutch
He Bo
18
3 / 5 / 8
10,414
801
8,439
12,924
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
4 / 6 / 5
9,237
711
6,075
14,499
14,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
1
0 / 0 / 1
3,337
257
0
145
44
19
3 / 5 / 8
10,024
771
13,264
17,955
25,295
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
LORDDAM_
Chernobog
19
5 / 4 / 9
10,234
787
12,990
13,935
9,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Stoneklone
Raijin
18
3 / 6 / 8
9,786
753
7,208
14,146
10,487
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
5
0 / 1 / 1
6,295
484
0
1,021
213

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
16
Kills
11
16
Deaths
16
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Chaac
0
0
1
0.5
W
Persephone
Garacy
Persephone
1
2
12
3.5
L
3
5
8
1.4
L
Chernobog
LORDDAM_
Chernobog
5
4
9
2.38
L
Raijin
Stoneklone
Raijin
3
6
8
1.17
W
5
2
5
3.75
W
He Bo
iEZblutch
He Bo
3
5
8
1.4
L
Susano
0
1
1
0.5
W
Fenrir
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
33,462
54,598
Taken
47,202
33,749
Mitigated
46,038
19,689
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,167
1,492
1,678
2,954
8,366
4,121
1,903
4,759
3,607
19,155
0
L
Chaac
0
0
0
0
145
44
0
145
0
0
0
W
Persephone
Garacy
Persephone
11,720
737
0
2,733
9,535
4,437
1,467
3,473
6,053
36,288
0
L
13,264
648
2,216
3,429
17,955
25,295
0
15,323
2,632
29,676
0
L
Chernobog
LORDDAM_
Chernobog
12,990
5,204
776
2,966
13,935
9,999
0
12,231
1,704
0
38,810
L
Raijin
Stoneklone
Raijin
7,208
1,153
670
1,625
14,146
10,487
0
10,608
3,538
18,490
0
W
8,981
891
2,242
3,105
9,274
4,969
1,991
3,585
5,689
25,277
0
W
He Bo
iEZblutch
He Bo
8,439
661
2,067
2,044
12,924
5,562
1,743
3,620
9,304
23,097
0
L
Susano
0
0
0
0
1,021
213
0
0
1,021
0
0
W
Fenrir
6,075
1,435
1,101
1,765
14,499
14,660
367
5,033
9,466
0
9,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
39,676
146
Minions Killed
105
0
Camps Cleared
0
1,176,117
Distance Traveled
650,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,902
839
25
2
0
269,261
0
L
Chaac
3,337
257
0
0
0
0
0
W
Persephone
10,997
846
46
4
0
245,795
0
L
Geb
10,024
771
18
1
0
253,913
0
L
Chernobog
10,234
787
60
5
0
206,810
0
L
Raijin
9,786
753
27
2
0
188,427
0
W
Agni
10,855
835
38
3
0
223,075
0
W
He Bo
10,414
801
34
3
0
213,921
0
L
Susano
6,295
484
0
0
0
1,259
0
W
Fenrir
9,237
711
3
0
0
224,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role