Player Matchup

Hera
Hera
 
Hera
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BadassVortex
Baba Yaga
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 133L
1,477 Elo+
Party 1
Khepri
Khepri
Nattura
Khepri
Level 123
God Stats
5W - 5L
1,219 SR
Queue Stats
526W - 524L
1,486 Elo+
Party 1
Medusa
Medusa
Ohno Asap
Medusa
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
186W - 203L
1,427 Elo+
Solo
Kukulkan
Kukulkan
brutalos1995
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Team Averages
Level 88
1,444 SR
1,473 Elo+

VS

Team Averages
Level 106
1,429 SR
1,527 Elo+
Odin
Odin
DEDOMUZIK
Odin
Level 59
God Stats
3W - 3L
1,309 SR
Queue Stats
223W - 240L
1,777 Elo+
Solo
Hades
Hades
KSI Anxiety0
Hades
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 143L
1,487 Elo+
Solo
Danzaburou
Danzaburou
ZeiMackenkilz
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
fatdabby
Kumbhakarna
Level 124
God Stats
0W - 2L
1,535 SR
Queue Stats
33W - 43L
1,452 Elo+
Solo
Chernobog
Chernobog
guncel-fisek
Chernobog
Level 149
God Stats
26W - 46L
1,298 SR
Queue Stats
3,303W - 3,410L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 3 / 9
12,488
735
10,139
9,182
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
BadassVortex
Baba Yaga
20
8 / 2 / 18
12,831
755
18,516
12,278
6,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Nattura
Khepri
20
5 / 3 / 19
12,858
756
10,987
20,897
32,900
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Ohno Asap
Medusa
20
7 / 3 / 16
13,013
765
18,334
12,799
6,831
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
brutalos1995
Kukulkan
20
5 / 4 / 15
13,262
780
14,294
11,871
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 4 / 8
9,853
580
2,562
12,467
15,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 6 / 0
12,665
745
27,482
18,796
15,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ZeiMackenkilz
Danzaburou
17
0 / 8 / 2
10,397
612
11,233
15,872
8,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
fatdabby
Kumbhakarna
19
0 / 6 / 4
10,964
645
6,770
23,988
33,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
guncel-fisek
Chernobog
15
0 / 8 / 3
9,508
559
5,324
16,251
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
32
Kills
12
15
Deaths
32
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
9
3.83
W
Baba Yaga
BadassVortex
Baba Yaga
8
2
18
8.5
L
Odin
0
4
8
1
L
12
6
0
2
W
Khepri
Nattura
Khepri
5
3
19
4.83
W
Medusa
Ohno Asap
Medusa
7
3
16
5
L
Danzaburou
ZeiMackenkilz
Danzaburou
0
8
2
0.13
W
Kukulkan
brutalos1995
Kukulkan
5
4
15
3.13
L
Kumbhakarna
fatdabby
Kumbhakarna
0
6
4
0.33
L
Chernobog
guncel-fisek
Chernobog
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,270
Damage
53,371
67,027
Taken
87,374
56,071
Mitigated
80,924
24,176
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,139
2,842
2,291
2,702
9,182
4,119
1,809
5,633
3,549
23,392
0
W
Baba Yaga
BadassVortex
Baba Yaga
18,516
1,328
847
3,436
12,278
6,226
1,848
5,972
5,277
36,070
0
L
Odin
2,562
194
218
1,663
12,467
15,608
245
7,737
4,730
1,863
4,581
L
27,482
1,182
949
4,226
18,796
15,888
1,050
10,839
7,957
47,288
0
W
Khepri
Nattura
Khepri
10,987
312
3,571
4,641
20,897
32,900
504
7,545
13,352
21,678
0
W
Medusa
Ohno Asap
Medusa
18,334
11,188
1,834
2,262
12,799
6,831
3,939
7,717
5,082
0
41,922
L
Danzaburou
ZeiMackenkilz
Danzaburou
11,233
3,616
407
1,786
15,872
8,073
544
11,449
4,423
0
39,983
W
Kukulkan
brutalos1995
Kukulkan
14,294
1,160
1,055
1,537
11,871
5,995
1,741
8,286
3,585
44,263
0
L
Kumbhakarna
fatdabby
Kumbhakarna
6,770
336
3,661
4,452
23,988
33,705
126
12,593
11,395
27,490
0
L
Chernobog
guncel-fisek
Chernobog
5,324
2,229
0
2,065
16,251
7,650
986
11,318
4,933
0
17,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,452
Gold Earned
53,387
202
Minions Killed
161
0
Camps Cleared
0
1,530,224
Distance Traveled
1,184,453
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,488
735
34
2
0
298,146
0
W
Baba Yaga
12,831
755
38
2
0
290,443
0
L
Odin
9,853
580
7
0
0
170,842
0
L
Hades
12,665
745
50
3
0
274,570
0
W
Khepri
12,858
756
18
1
0
324,516
3
W
Medusa
13,013
765
46
3
0
303,297
0
L
Danzaburou
10,397
612
47
3
0
259,274
0
W
Kukulkan
13,262
780
66
4
0
313,822
0
L
Kumbhakarna
10,964
645
29
2
0
272,002
0
L
Chernobog
9,508
559
28
2
0
207,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role