Player Matchup

Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bardock72
Baron Samedi
Level 106
God Stats
11W - 10L
1,572 SR
Queue Stats
30W - 29L
1,423 Elo+
Solo
Nemesis
Nemesis
Mkvhunter
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,348 Elo+
Party 2
Osiris
Osiris
Tyllick
Osiris
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,491 Elo+
Party 2
Team Averages
Level 62
1,514 SR
1,452 Elo+

VS

Team Averages
Level 94
1,449 SR
1,449 Elo+
Guan Yu
Guan Yu
PAULJJ
Guan Yu
Level 125
God Stats
8W - 4L
1,807 SR
Queue Stats
202W - 210L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pidolo13
Ah Muzen Cab
Level 60
God Stats
2W - 9L
1,127 SR
Queue Stats
212W - 239L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
TheBlueMoose
Ne Zha
Level 155
God Stats
6W - 5L
1,420 SR
Queue Stats
219W - 215L
1,464 Elo+
Solo
Ymir
Ymir
WyvernRyd3r
Ymir
Level 85
God Stats
10W - 8L
1,500 SR
Queue Stats
513W - 482L
1,514 Elo+
Solo
Merlin
Merlin
thefaithful333
Merlin
Level 45
God Stats
14W - 15L
1,391 SR
Queue Stats
62W - 74L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 4 / 2
8,019
535
5,842
12,187
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
 
Charybdis
12
0 / 4 / 2
7,092
473
2,139
10,594
3,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Bardock72
Baron Samedi
13
4 / 1 / 2
7,648
510
10,688
8,944
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Mkvhunter
Nemesis
11
1 / 4 / 2
6,698
447
3,737
11,079
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Tyllick
Osiris
13
0 / 3 / 0
7,232
482
7,951
15,533
21,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PAULJJ
Guan Yu
15
1 / 0 / 4
8,822
588
7,094
13,974
14,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Pidolo13
Ah Muzen Cab
14
4 / 1 / 2
8,987
599
5,819
7,698
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
5 / 2 / 4
8,729
582
12,149
12,754
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 9
8,414
561
4,911
10,808
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 4
7,798
520
7,200
9,204
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
16
16
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
2
1
L
Charybdis
 
Charybdis
0
4
2
0.25
L
Baron Samedi
Bardock72
Baron Samedi
4
1
2
5
L
Nemesis
Mkvhunter
Nemesis
1
4
2
0.5
W
Guan Yu
PAULJJ
Guan Yu
1
0
4
3
W
Ah Muzen Cab
Pidolo13
Ah Muzen Cab
4
1
2
5
W
Ne Zha
5
2
4
3.5
L
Osiris
Tyllick
Osiris
0
3
0
0
W
5
2
9
4.75
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
37,173
58,337
Taken
54,438
35,851
Mitigated
36,958
10,153
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,842
256
150
2,059
12,187
3,755
0
4,060
8,113
61,626
0
L
Charybdis
 
Charybdis
2,139
1,027
0
2,199
10,594
3,429
0
2,082
8,512
0
48,699
L
Baron Samedi
Bardock72
Baron Samedi
10,688
553
436
3,207
8,944
3,774
0
2,044
6,900
52,737
0
L
Nemesis
Mkvhunter
Nemesis
3,737
1,571
0
292
11,079
3,400
21
1,900
9,179
0
28,970
W
Guan Yu
PAULJJ
Guan Yu
7,094
2,118
812
6,810
13,974
14,640
286
1,234
12,740
0
65,666
W
Ah Muzen Cab
Pidolo13
Ah Muzen Cab
5,819
2,270
0
530
7,698
3,094
922
2,053
5,645
0
74,590
W
Ne Zha
12,149
2,832
0
1,946
12,754
5,507
534
3,644
9,110
0
66,331
L
Osiris
Tyllick
Osiris
7,951
3,765
11
1,799
15,533
21,493
0
1,989
13,522
473
54,721
W
4,911
1,045
0
2,281
10,808
10,086
234
3,393
7,415
16,308
0
W
7,200
296
0
1,062
9,204
3,631
461
6,547
2,657
49,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,689
Gold Earned
42,750
399
Minions Killed
413
0
Camps Cleared
0
1,458,398
Distance Traveled
1,511,994
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,019
535
103
7
0
275,577
0
L
Charybdis
7,092
473
96
6
0
276,552
0
L
Baron Samedi
7,648
510
63
4
0
307,702
1
L
Nemesis
6,698
447
59
4
0
347,405
0
W
Guan Yu
8,822
588
102
7
0
322,717
0
W
Ah Muzen Cab
8,987
599
120
8
0
277,923
0
W
Ne Zha
8,729
582
88
6
0
323,704
0
L
Osiris
7,232
482
78
5
0
251,162
0
W
Ymir
8,414
561
12
1
0
295,988
1
W
Merlin
7,798
520
91
6
0
291,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role