Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
AngyScoob
Hun Batz
Level 89
God Stats
26W - 19L
1,537 SR
Queue Stats
170W - 174L
1,471 Elo+
Party 4
He Bo
He Bo
Consanguinity
He Bo
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 149L
1,519 Elo+
Party 4
Ares
Ares
EastAngle
Ares
Level 52
God Stats
9W - 6L
1,477 SR
Queue Stats
74W - 69L
1,527 Elo+
Party 3
Martichoras
Martichoras
NutsMoist
Martichoras
Level 69
God Stats
19W - 29L
1,346 SR
Queue Stats
68W - 84L
1,499 Elo+
Party 4
Team Averages
Level 67
1,472 SR
1,503 Elo+

VS

Team Averages
Level 79
1,638 SR
1,498 Elo+
Guan Yu
Guan Yu
AcidAdrenaline
Guan Yu
Level 42
God Stats
4W - 3L
1,644 SR
Queue Stats
130W - 104L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Drew704
Kukulkan
Level 99
God Stats
16W - 7L
1,813 SR
Queue Stats
202W - 166L
1,530 Elo+
Party 2
Ullr
Ullr
Mianooo
Ullr
Level 104
God Stats
2W - 2L
1,638 SR
Queue Stats
165W - 135L
1,520 Elo+
Party 2
Pele
Pele
RPGodslayer
Pele
Level 87
God Stats
2W - 3L
1,504 SR
Queue Stats
96W - 106L
1,429 Elo+
Solo
Maui
Maui
herbertwastaken
Maui
Level 65
God Stats
48W - 37L
1,592 SR
Queue Stats
173W - 160L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 1 / 0
5,713
519
4,677
10,017
6,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
AngyScoob
Hun Batz
10
3 / 0 / 5
5,894
536
6,661
8,518
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
9 / 4 / 2
7,726
702
10,462
9,140
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 0 / 5
6,435
585
4,166
6,564
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
NutsMoist
Martichoras
11
0 / 0 / 0
5,763
524
3,307
5,027
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,036
549
6,688
8,717
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Drew704
Kukulkan
11
2 / 4 / 0
6,109
555
3,803
8,114
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Mianooo
Ullr
8
0 / 1 / 0
4,811
437
4,857
6,076
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 6 / 0
5,953
541
3,479
11,877
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 1
5,357
487
1,574
10,808
7,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
5
5
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
0
2
L
1
2
0
0.5
W
Hun Batz
AngyScoob
Hun Batz
3
0
5
5.5
W
9
4
2
2.5
L
Kukulkan
Drew704
Kukulkan
2
4
0
0.5
W
Ares
1
0
5
3.5
L
Ullr
Mianooo
Ullr
0
1
0
0
W
Martichoras
NutsMoist
Martichoras
0
0
0
0
L
2
6
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
20,401
39,266
Taken
45,592
19,954
Mitigated
24,708
10,659
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,677
1,675
0
2,240
10,017
6,005
0
0
9,192
0
37,269
L
6,688
1,085
0
4,035
8,717
8,332
387
0
8,717
0
38,592
W
Hun Batz
AngyScoob
Hun Batz
6,661
1,989
0
2,354
8,518
2,864
0
835
7,639
0
33,156
W
10,462
760
75
1,623
9,140
3,473
31
2,869
6,271
52,067
0
L
Kukulkan
Drew704
Kukulkan
3,803
176
0
1,250
8,114
3,231
63
5,019
2,759
39,752
0
W
Ares
4,166
418
0
1,351
6,564
5,141
0
1,028
5,536
24,650
0
L
Ullr
Mianooo
Ullr
4,857
1,677
0
1,046
6,076
2,082
0
1,511
4,541
0
28,175
W
Martichoras
NutsMoist
Martichoras
3,307
953
0
3,016
5,027
2,471
0
645
4,382
0
49,927
L
3,479
992
0
2,994
11,877
3,748
0
2,558
9,139
0
26,896
L
1,574
382
1,271
3,035
10,808
7,315
0
4,940
5,808
14,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
28,266
300
Minions Killed
225
0
Camps Cleared
0
1,069,209
Distance Traveled
1,033,143
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,713
519
47
4
0
220,081
0
L
Guan Yu
6,036
549
58
5
0
208,310
0
W
Hun Batz
5,894
536
51
5
0
248,795
0
W
He Bo
7,726
702
91
8
0
201,743
1
L
Kukulkan
6,109
555
73
7
0
200,685
0
W
Ares
6,435
585
24
2
0
214,058
0
L
Ullr
4,811
437
36
3
0
204,790
0
W
Martichoras
5,763
524
87
8
0
184,532
0
L
Pele
5,953
541
42
4
0
215,149
0
L
Maui
5,357
487
16
1
0
204,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role