Player Matchup

Hel
Hel
DROBODAN
Hel
Level 62
God Stats
41W - 61L
1,406 SR
Queue Stats
768W - 807L
1,404 Elo+
Solo
Da Ji
Da Ji
Krazyyyk80
Da Ji
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,641 Elo+
Party 1
Bacchus
Bacchus
Marigigglez
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 115L
1,372 Elo+
Solo
Kukulkan
Kukulkan
MsMitch
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
R3verb3d
Atlas
Level 58
God Stats
5W - 8L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,484 Elo+

VS

Team Averages
Level 65
1,497 SR
1,408 Elo+
Achilles
Achilles
DZEL12
Achilles
Level 61
God Stats
0W - 2L
1,253 SR
Queue Stats
147W - 169L
1,336 Elo+
Solo
Artemis
Artemis
Master Sarnath
Artemis
Level 76
God Stats
12W - 9L
1,709 SR
Queue Stats
146W - 153L
1,417 Elo+
Party 2
Zeus
Zeus
SharifAli
Zeus
Level 66
God Stats
4W - 7L
1,525 SR
Queue Stats
148W - 153L
1,420 Elo+
Party 2
Khepri
Khepri
SirPLoWaLoT
Khepri
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,366 Elo+
Solo
Ymir
Ymir
maraudingAp3
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
9,705
1,213
5,763
5,298
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
16
10 / 2 / 9
10,848
1,356
16,879
9,336
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Marigigglez
Bacchus
15
0 / 0 / 12
8,648
1,081
2,043
4,599
5,390
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
MsMitch
Kukulkan
15
0 / 2 / 9
8,445
1,056
5,297
5,718
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
R3verb3d
Atlas
16
4 / 1 / 14
10,153
1,269
10,409
16,169
16,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

304

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DZEL12
Achilles
14
4 / 4 / 1
10,029
1,254
8,470
12,261
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 5
8,714
1,089
7,131
11,424
6,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
2 / 7 / 3
9,256
1,157
15,679
10,861
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
14
0 / 1 / 4
8,665
1,083
4,945
6,747
7,985
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 1
7,496
937
0
1,549
776

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
19
Kills
6
6
Deaths
19
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Achilles
DZEL12
Achilles
4
4
1
1.13
W
Da Ji
10
2
9
7.25
W
Bacchus
Marigigglez
Bacchus
0
0
12
6
L
0
6
5
0.42
W
Kukulkan
MsMitch
Kukulkan
0
2
9
2.25
W
Atlas
R3verb3d
Atlas
4
1
14
11
L
Zeus
2
7
3
0.5
L
Khepri
0
1
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
36,225
41,120
Taken
42,842
31,646
Mitigated
32,373
9,536
Healing
822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,763
51
4,399
2,290
5,298
2,441
0
2,633
2,665
19,794
0
L
Achilles
DZEL12
Achilles
8,470
3,808
0
822
12,261
12,013
0
6,380
5,881
0
18,371
W
Da Ji
16,879
9,173
251
834
9,336
4,525
0
3,882
5,454
0
21,523
W
Bacchus
Marigigglez
Bacchus
2,043
492
0
1,263
4,599
5,390
0
1,654
2,945
8,701
0
L
7,131
3,332
0
0
11,424
6,973
0
5,272
6,152
0
25,394
W
Kukulkan
MsMitch
Kukulkan
5,297
1,293
0
0
5,718
2,320
0
3,306
2,412
15,249
0
W
Atlas
R3verb3d
Atlas
10,409
4,273
46
453
16,169
16,970
0
9,149
7,020
28,931
0
L
Zeus
15,679
4,441
0
0
10,861
4,626
0
6,782
4,079
38,521
0
L
Khepri
4,945
386
0
0
6,747
7,985
0
4,235
2,512
14,315
0
L
0
0
0
0
1,549
776
0
843
706
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
44,160
126
Minions Killed
143
3
Camps Cleared
6
718,047
Distance Traveled
567,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,705
1,213
34
4
2
152,757
0
L
Achilles
10,029
1,254
33
4
0
137,991
0
W
Da Ji
10,848
1,356
8
1
0
154,818
0
W
Bacchus
8,648
1,081
13
2
1
137,764
0
L
Artemis
8,714
1,089
51
6
1
125,191
0
W
Kukulkan
8,445
1,056
40
5
0
109,919
0
W
Atlas
10,153
1,269
31
4
0
162,789
0
L
Zeus
9,256
1,157
38
5
2
124,317
0
L
Khepri
8,665
1,083
21
3
3
162,506
0
L
Ymir
7,496
937
0
0
0
17,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role