Player Matchup

Ra
Ra
Spikezim
Ra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,926 Elo+
Party 1
Lancelot
Lancelot
Stompemup360
Lancelot
Level 99
God Stats
0W - 3L
1,138 SR
Queue Stats
103W - 83L
1,599 Elo+
Party 1
Ares
Ares
spykezim
Ares
Level 123
God Stats
4W - 4L
1,635 SR
Queue Stats
19W - 18L
1,609 Elo+
Party 1
Team Averages
Level 103
1,424 SR
1,711 Elo+

VS

Team Averages
Level 114
1,554 SR
1,576 Elo+
Aphrodite
Aphrodite
XB2296
Aphrodite
Level 106
God Stats
19W - 10L
1,367 SR
Queue Stats
360W - 344L
1,512 Elo+
Party 2
Susano
Susano
iiEaZe Fear
Susano
Level 128
God Stats
187W - 158L
1,641 SR
Queue Stats
491W - 456L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
iiEaZe Legion
Cthulhu
Level 107
God Stats
47W - 30L
1,653 SR
Queue Stats
196W - 183L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,528
627
6,565
4,186
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Stompemup360
Lancelot
12
0 / 2 / 0
7,397
616
8,055
9,654
5,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
0 / 2 / 0
7,951
663
3,844
10,470
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
XB2296
Aphrodite
14
1 / 0 / 3
8,421
702
3,731
8,240
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
15
3 / 0 / 2
8,645
720
9,001
7,807
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
14
1 / 0 / 4
8,181
682
7,960
7,196
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Lancelot
Stompemup360
Lancelot
0
2
0
0
W
Aphrodite
XB2296
Aphrodite
1
0
3
2.5
W
Susano
3
0
2
4
W
Cthulhu
1
0
4
3
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
20,692
24,310
Taken
23,243
19,585
Mitigated
16,779
5,722
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,565
47
1,745
574
4,186
2,052
0
1,351
2,741
42,150
0
L
Lancelot
Stompemup360
Lancelot
8,055
551
0
2,015
9,654
5,891
0
4,278
5,058
0
29,448
W
Aphrodite
XB2296
Aphrodite
3,731
33
5,757
6,747
8,240
5,557
0
3,931
4,241
26,380
0
W
Susano
9,001
2,221
0
570
7,807
4,007
499
2,510
5,095
0
40,345
W
Cthulhu
7,960
108
305
1,003
7,196
7,215
0
3,476
3,416
28,953
0
L
Ares
3,844
48
0
1,388
10,470
11,642
0
5,104
4,790
8,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
25,247
144
Minions Killed
170
0
Camps Cleared
0
669,507
Distance Traveled
766,353
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,528
627
101
8
0
226,139
0
L
Lancelot
7,397
616
37
3
0
256,767
0
W
Aphrodite
8,421
702
81
7
0
260,088
1
W
Susano
8,645
720
57
5
0
269,123
0
W
Cthulhu
8,181
682
32
3
0
237,142
0
L
Ares
7,951
663
6
1
0
186,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role