Player Matchup

Cerberus
Cerberus
Platinum V
DAMR1TE
Cerberus
Platinum V
Level 162
God Stats
9W - 7L
1,666 SR
Queue Stats
355W - 330L
1,743 MMR
Party 1
Ne Zha
Ne Zha
Gold II
DaBarbarian
Ne Zha
Gold II
Level 110
God Stats
9W - 8L
1,521 SR
Queue Stats
335W - 292L
1,480 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Weazzel94
Vulcan
Platinum IV
Level 159
God Stats
68W - 58L
1,501 SR
Queue Stats
497W - 448L
1,846 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,563 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,469 SR
1,638 MMR
Zeus
Zeus
Gold III
Guito01
Zeus
Gold III
Level 138
God Stats
5W - 7L
1,213 SR
Queue Stats
197W - 223L
1,535 MMR
Party 2
Medusa
Medusa
Gold V
Isaac4010
Medusa
Gold V
Level 146
God Stats
1W - 4L
1,495 SR
Queue Stats
20W - 30L
1,464 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Kenpachyzangets
Cthulhu
Platinum I
Level 156
God Stats
72W - 52L
1,697 SR
Queue Stats
638W - 592L
1,916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAMR1TE
Cerberus
10
1 / 4 / 5
6,939
694
3,891
9,372
8,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
14
4 / 0 / 6
8,611
861
10,649
8,323
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Weazzel94
Vulcan
14
6 / 1 / 5
8,965
897
8,484
6,783
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeAchillesAo KuangAnubisAtlas

VS

Bans
Ah Muzen CabGuan YuBaron SamediHorusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Guito01
Zeus
10
1 / 6 / 1
6,740
674
6,532
8,963
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Isaac4010
Medusa
12
1 / 2 / 1
6,877
688
3,072
8,006
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 2
7,354
735
8,989
9,532
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
5
5
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DAMR1TE
Cerberus
1
4
5
0.88
W
Ne Zha
4
0
6
7
L
Zeus
Guito01
Zeus
1
6
1
0.25
L
Medusa
Isaac4010
Medusa
1
2
1
0.75
L
3
3
2
1.33
W
Vulcan
Weazzel94
Vulcan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
18,593
24,478
Taken
26,501
15,380
Mitigated
13,019
6,382
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DAMR1TE
Cerberus
3,891
113
0
799
9,372
8,762
0
4,517
4,419
18,543
0
W
Ne Zha
10,649
1,640
0
3,773
8,323
3,868
1,142
5,220
2,614
0
36,715
L
Zeus
Guito01
Zeus
6,532
535
0
80
8,963
2,323
88
3,282
5,664
19,380
0
L
Medusa
Isaac4010
Medusa
3,072
1,337
0
433
8,006
2,887
142
4,435
3,502
0
19,945
L
8,989
491
205
910
9,532
7,809
0
4,511
4,957
19,806
0
W
Vulcan
Weazzel94
Vulcan
8,484
2,610
0
1,810
6,783
2,750
563
4,393
1,840
42,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
20,971
161
Minions Killed
121
0
Camps Cleared
0
607,142
Distance Traveled
573,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,939
694
41
4
0
187,599
0
W
Ne Zha
8,611
861
35
4
0
220,295
0
L
Zeus
6,740
674
36
4
0
170,450
0
L
Medusa
6,877
688
58
6
0
206,366
0
L
Cthulhu
7,354
735
27
3
0
196,421
0
W
Vulcan
8,965
897
85
9
0
199,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role