Player Matchup

Cu Chulainn
Cu Chulainn
CRKG NIGHTMR
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 234L
1,538 Elo+
Solo
Cernunnos
Cernunnos
PKJ00
Cernunnos
Level 148
God Stats
2W - 2L
1,779 SR
Queue Stats
124W - 144L
1,387 Elo+
Party 1
Tiamat
Tiamat
dukewicked
Tiamat
Level 230
God Stats
4W - 3L
1,358 SR
Queue Stats
923W - 956L
1,523 Elo+
Party 1
Lancelot
Lancelot
evanescence147
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,243 Elo+
Solo
Hercules
Hercules
telacomes1235
Hercules
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 108L
1,439 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,426 Elo+

VS

Team Averages
Level 116
1,541 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LoRDxDvNNy
Skadi
Level 144
God Stats
1W - 6L
1,500 SR
Queue Stats
278W - 293L
1,499 Elo+
Solo
Ganesha
Ganesha
SiCk GaMiNg GoD
Ganesha
Level 134
God Stats
2W - 0L
1,706 SR
Queue Stats
174W - 187L
1,396 Elo+
Solo
Izanami
Izanami
TascNasa
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,386 Elo+
Solo
Janus
Janus
TotalResonance41
Janus
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 76L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CRKG NIGHTMR
Cu Chulainn
14
1 / 6 / 4
8,830
631
15,517
17,565
20,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
PKJ00
Cernunnos
16
5 / 6 / 1
9,819
701
12,047
14,517
6,953
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
dukewicked
Tiamat
15
2 / 6 / 2
9,190
656
12,412
12,678
9,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
13
0 / 8 / 2
7,896
564
3,341
18,144
11,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hercules
telacomes1235
Hercules
18
2 / 3 / 5
9,583
685
12,635
21,014
28,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 2 / 17
10,355
740
11,931
13,553
7,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
20
11 / 1 / 11
12,411
887
16,242
12,238
7,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 18
9,493
678
4,928
17,087
20,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TascNasa
Izanami
13
2 / 3 / 12
9,201
657
7,252
11,233
5,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 2 / 13
12,183
870
34,301
12,370
7,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
10
Kills
29
29
Deaths
11
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
17
5.25
L
Cu Chulainn
CRKG NIGHTMR
Cu Chulainn
1
6
4
0.5
W
Skadi
11
1
11
16.5
L
Cernunnos
PKJ00
Cernunnos
5
6
1
0.92
W
1
3
18
3.33
W
Izanami
TascNasa
Izanami
2
3
12
2.67
W
13
2
13
9.75
L
Tiamat
dukewicked
Tiamat
2
6
2
0.5
L
Lancelot
0
8
2
0.13
L
Hercules
telacomes1235
Hercules
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,952
Damage
74,654
83,918
Taken
66,481
77,275
Mitigated
49,264
25,571
Healing
23,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,931
5,330
2,538
2,427
13,553
7,941
1,109
2,260
11,041
0
33,008
L
Cu Chulainn
CRKG NIGHTMR
Cu Chulainn
15,517
1,204
794
2,354
17,565
20,700
18
6,723
10,842
5,387
21,757
W
Skadi
16,242
6,507
1,614
2,984
12,238
7,934
2,987
3,156
8,769
0
41,173
L
Cernunnos
PKJ00
Cernunnos
12,047
4,632
1,221
1,626
14,517
6,953
0
9,267
5,250
0
23,965
W
4,928
1,033
1,915
1,215
17,087
20,431
452
5,681
10,984
10,858
0
W
Izanami
TascNasa
Izanami
7,252
4,874
4,463
2,359
11,233
5,877
1,573
2,497
8,547
0
11,965
W
34,301
1,423
1,881
1,912
12,370
7,081
1,600
2,369
9,585
49,235
0
L
Tiamat
dukewicked
Tiamat
12,412
787
1,741
2,006
12,678
9,206
280
6,619
6,059
27,597
0
L
Lancelot
3,341
279
565
2,298
18,144
11,426
30
9,194
8,950
0
13,515
L
Hercules
telacomes1235
Hercules
12,635
1,957
2,236
10,730
21,014
28,990
120
7,426
13,588
0
20,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
53,643
125
Minions Killed
151
0
Camps Cleared
0
1,224,364
Distance Traveled
1,382,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,355
740
26
2
0
265,109
0
L
Cu Chulainn
8,830
631
26
2
0
267,379
0
W
Skadi
12,411
887
57
4
0
283,959
0
L
Cernunnos
9,819
701
33
2
0
219,290
0
W
Ganesha
9,493
678
0
0
0
245,669
0
W
Izanami
9,201
657
24
2
0
272,805
0
W
Janus
12,183
870
44
3
0
315,004
0
L
Tiamat
9,190
656
32
2
0
234,087
0
L
Lancelot
7,896
564
23
2
0
222,193
0
L
Hercules
9,583
685
11
1
0
281,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role