Player Matchup

Sol
Sol
KC PadLock
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
Lootie__
Pele
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
113W - 142L
1,348 Elo+
Solo
Bacchus
Bacchus
Mugiwara9188
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
RebornCIxtch
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Thegoldfury99
Baron Samedi
Level 25
God Stats
7W - 16L
1,399 SR
Queue Stats
54W - 88L
1,352 Elo+
Solo
Team Averages
Level 31
1,480 SR
1,440 Elo+

VS

Team Averages
Level 98
1,460 SR
1,533 Elo+
Bacchus
Bacchus
AfrozonoVII
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 1
Artemis
Artemis
Aimasist
Artemis
Level 86
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 4L
1,724 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AllHailDark
Morgan Le Fay
Level 146
God Stats
4W - 2L
1,672 SR
Queue Stats
100W - 91L
1,594 Elo+
Party 1
Thanatos
Thanatos
ObsidianSpectre
Thanatos
Level 158
God Stats
6W - 8L
1,489 SR
Queue Stats
140W - 141L
1,572 Elo+
Party 1
Ra
Ra
xMr IMPR3SS1V3x
Ra
Level 95
God Stats
2W - 4L
1,325 SR
Queue Stats
31W - 42L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
6,975
634
2,122
12,298
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
12
0 / 4 / 0
6,763
615
1,941
5,802
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Mugiwara9188
Bacchus
17
6 / 3 / 1
9,298
845
8,751
11,622
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 3
7,773
707
3,469
13,536
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Thegoldfury99
Baron Samedi
11
0 / 0 / 0
6,566
597
93
1,326
480
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfrozonoVII
Bacchus
14
2 / 1 / 8
8,897
809
3,418
10,461
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Aimasist
Artemis
14
1 / 1 / 11
8,692
790
7,721
6,703
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
AllHailDark
Morgan Le Fay
17
5 / 1 / 4
9,904
900
9,188
6,536
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
12 / 3 / 4
10,100
918
14,477
10,405
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 1 / 5
8,895
809
5,533
4,425
2,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
23
23
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AfrozonoVII
Bacchus
2
1
8
6
W
Artemis
Aimasist
Artemis
1
1
11
6.5
W
Morgan Le Fay
AllHailDark
Morgan Le Fay
5
1
4
7
L
0
9
5
0.28
L
Pele
0
4
0
0
L
Bacchus
Mugiwara9188
Bacchus
6
3
1
2.17
W
Thanatos
12
3
4
4.67
L
1
7
3
0.36
L
Baron Samedi
Thegoldfury99
Baron Samedi
0
0
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
40,337
44,584
Taken
38,530
25,502
Mitigated
19,683
3,758
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AfrozonoVII
Bacchus
3,418
115
0
1,117
10,461
6,934
737
2,013
7,212
9,456
0
W
Artemis
Aimasist
Artemis
7,721
4,228
0
1,550
6,703
2,810
7,113
2,306
4,168
0
19,656
W
Morgan Le Fay
AllHailDark
Morgan Le Fay
9,188
346
0
553
6,536
3,235
2,133
2,414
3,852
44,613
0
L
2,122
538
0
652
12,298
3,861
0
5,885
6,048
7,525
0
L
Pele
1,941
520
0
320
5,802
1,500
0
1,858
3,943
0
7,964
L
Bacchus
Mugiwara9188
Bacchus
8,751
1,025
65
1,552
11,622
14,134
0
5,004
6,440
19,770
308
W
Thanatos
14,477
6,147
0
6,216
10,405
4,607
0
2,076
8,227
0
35,670
L
3,469
1,725
110
1,008
13,536
5,527
0
4,203
9,128
0
10,569
L
Baron Samedi
Thegoldfury99
Baron Samedi
93
0
0
51
1,326
480
0
440
886
1,086
0
W
5,533
581
2,878
2,277
4,425
2,097
3,388
1,005
3,381
39,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,375
Gold Earned
46,488
57
Minions Killed
245
0
Camps Cleared
0
676,838
Distance Traveled
1,090,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,897
809
18
2
0
227,112
0
W
Artemis
8,692
790
34
3
0
141,879
0
W
Morgan Le Fay
9,904
900
89
8
0
239,258
0
L
Sol
6,975
634
16
1
0
200,030
0
L
Pele
6,763
615
8
1
0
84,612
0
L
Bacchus
9,298
845
23
2
0
195,892
0
W
Thanatos
10,100
918
40
4
0
256,400
0
L
Cupid
7,773
707
7
1
0
176,606
0
L
Baron Samedi
6,566
597
3
0
0
19,698
0
W
Ra
8,895
809
64
6
0
225,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role