Player Matchup

Bellona
Bellona
Epichubbadubs
Bellona
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 181L
1,519 Elo+
Solo
Odin
Odin
Pompey967057
Odin
Level 84
God Stats
2W - 0L
1,937 SR
Queue Stats
18W - 27L
1,299 Elo+
Party 1
Hachiman
Hachiman
choche_killer
Hachiman
Level 83
God Stats
3W - 1L
1,817 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 1
Agni
Agni
ll5_Preda
Agni
Level 143
God Stats
2W - 0L
1,818 SR
Queue Stats
9W - 8L
1,547 Elo+
Party 1
Cerberus
Cerberus
sadboyandrew12
Cerberus
Level 56
God Stats
3W - 3L
1,687 SR
Queue Stats
11W - 12L
1,545 Elo+
Party 1
Team Averages
Level 105
1,752 SR
1,471 Elo+

VS

Team Averages
Level 129
1,598 SR
1,474 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BKNateDog
Skadi
Level 128
God Stats
6W - 7L
1,643 SR
Queue Stats
290W - 288L
1,492 Elo+
Solo
Nu Wa
Nu Wa
BadxOmen13
Nu Wa
Level 113
God Stats
7W - 14L
1,523 SR
Queue Stats
7W - 14L
1,259 Elo+
Solo
Bacchus
Bacchus
Enomina
Bacchus
Level 126
God Stats
5W - 7L
1,824 SR
Queue Stats
223W - 209L
1,506 Elo+
Party 2
Hera
Hera
RaisedTurnip342
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 76L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 1 / 0
4,332
542
1,245
6,119
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
4,311
539
1,289
4,656
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
choche_killer
Hachiman
7
0 / 0 / 1
3,900
488
1,560
3,967
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
4 / 1 / 0
5,458
682
2,962
3,941
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
0 / 1 / 1
4,129
516
1,271
6,200
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 0
5,075
634
2,206
4,811
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
BKNateDog
Skadi
7
1 / 1 / 1
4,228
529
3,919
3,203
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
1
0 / 0 / 0
2,943
368
0
0
0
Bacchus
Enomina
Bacchus
7
1 / 1 / 1
4,676
585
2,058
4,593
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
4,754
594
1,668
4,537
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Skadi
BKNateDog
Skadi
1
1
1
1.5
L
Nu Wa
0
0
0
0
L
Bacchus
Enomina
Bacchus
1
1
1
1.5
W
Bellona
0
1
0
0
W
0
0
0
0
L
1
2
0
0.5
W
Hachiman
choche_killer
Hachiman
0
0
1
0.5
W
Agni
4
1
0
4
W
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,327
Damage
9,851
24,883
Taken
17,144
10,726
Mitigated
7,660
6,639
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,206
806
0
1,322
4,811
1,468
0
0
4,811
0
34,950
L
Skadi
BKNateDog
Skadi
3,919
1,696
0
1,234
3,203
963
0
782
2,421
0
25,777
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Enomina
Bacchus
2,058
200
0
2,017
4,593
3,621
0
751
3,842
14,078
0
W
Bellona
1,245
170
53
1,210
6,119
3,022
0
750
5,369
0
31,847
W
1,289
122
30
1,214
4,656
2,386
0
0
4,656
0
18,527
L
1,668
50
0
640
4,537
1,608
0
2,700
1,837
29,475
0
W
Hachiman
choche_killer
Hachiman
1,560
816
0
1,959
3,967
1,076
0
847
3,120
0
16,520
W
Agni
2,962
327
0
250
3,941
1,239
0
1,221
2,720
29,951
0
W
Cerberus
1,271
171
153
1,770
6,200
3,003
0
908
5,292
16,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,130
Gold Earned
21,676
200
Minions Killed
182
0
Camps Cleared
0
826,687
Distance Traveled
591,740
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,075
634
76
10
0
152,426
0
L
Skadi
4,228
529
40
5
0
132,683
0
L
Nu Wa
2,943
368
0
0
0
0
0
L
Bacchus
4,676
585
22
3
0
155,996
0
W
Bellona
4,332
542
58
7
0
188,571
0
W
Odin
4,311
539
41
5
0
177,875
0
L
Hera
4,754
594
44
6
0
150,635
0
W
Hachiman
3,900
488
25
3
0
150,602
0
W
Agni
5,458
682
41
5
0
155,021
0
W
Cerberus
4,129
516
35
4
0
154,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role