Player Matchup

Kukulkan
Kukulkan
Freximus
Kukulkan
Level 154
God Stats
0W - 1L
1,254 SR
Queue Stats
12W - 26L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
KingFlow2015
Cernunnos
Level 105
God Stats
1W - 1L
1,582 SR
Queue Stats
62W - 62L
1,328 Elo+
Party 1
Loki
Loki
Mydeys
Loki
Level 127
God Stats
1W - 1L
1,662 SR
Queue Stats
65W - 90L
1,552 Elo+
Party 1
Neith
Neith
NightBrisk-
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 1
Tiamat
Tiamat
TheAxeCop
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,591 Elo+
Party 1
Team Averages
Level 114
1,499 SR
1,392 Elo+

VS

Team Averages
Level 96
1,417 SR
1,487 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Anak1nS
Xbalanque
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 86L
1,500 Elo+
Solo
Athena
Athena
LuisitoPariente
Athena
Level 173
God Stats
3W - 3L
1,222 SR
Queue Stats
216W - 198L
1,487 Elo+
Solo
Serqet
Serqet
QbittoTres
Serqet
Level 30
God Stats
2W - 0L
1,145 SR
Queue Stats
143W - 118L
1,524 Elo+
Solo
Ravana
Ravana
Toxic_Tina_ttv
Ravana
Level 68
God Stats
2W - 0L
1,717 SR
Queue Stats
30W - 45L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Freximus
Kukulkan
16
3 / 7 / 4
9,549
735
10,217
13,433
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KingFlow2015
Cernunnos
16
3 / 5 / 4
9,152
704
15,616
13,165
5,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Mydeys
Loki
18
4 / 2 / 3
9,973
767
6,513
10,977
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 5
8,831
679
5,722
10,896
4,286
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
TheAxeCop
Tiamat
12
0 / 8 / 3
7,629
587
4,060
11,879
6,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
6 / 3 / 13
10,288
791
20,999
9,292
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Anak1nS
Xbalanque
19
8 / 1 / 12
11,966
920
16,068
12,169
8,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 19
11,678
898
6,669
13,194
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
QbittoTres
Serqet
16
4 / 3 / 11
9,759
751
5,011
8,698
6,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 3 / 15
10,478
806
9,002
10,296
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
11
Kills
27
27
Deaths
11
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
3
13
4.17
W
Xbalanque
Anak1nS
Xbalanque
8
1
12
14
L
Kukulkan
Freximus
Kukulkan
3
7
4
0.71
L
Cernunnos
KingFlow2015
Cernunnos
3
5
4
1
W
4
1
19
13.5
L
Loki
Mydeys
Loki
4
2
3
2.75
L
1
5
5
0.7
W
Serqet
QbittoTres
Serqet
4
3
11
3.17
L
Tiamat
TheAxeCop
Tiamat
0
8
3
0.19
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
57,749
60,350
Taken
53,649
26,430
Mitigated
44,248
13,453
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
20,999
140
1,962
2,294
9,292
5,423
1,046
2,143
7,079
32,776
0
W
Xbalanque
Anak1nS
Xbalanque
16,068
8,035
1,024
4,791
12,169
8,025
4,430
3,635
8,410
0
53,080
L
Kukulkan
Freximus
Kukulkan
10,217
800
339
1,796
13,433
5,571
232
5,867
7,076
20,994
0
L
Cernunnos
KingFlow2015
Cernunnos
15,616
6,991
300
2,009
13,165
5,422
742
6,687
6,478
0
27,224
W
6,669
1,253
2,799
5,224
13,194
17,218
218
2,941
10,167
12,219
0
L
Loki
Mydeys
Loki
6,513
703
994
3,603
10,977
4,733
0
3,953
6,678
0
28,704
L
5,722
2,009
0
1,556
10,896
4,286
0
4,531
6,365
0
11,527
W
Serqet
QbittoTres
Serqet
5,011
655
0
1,020
8,698
6,506
1,901
2,387
6,190
0
6,805
L
Tiamat
TheAxeCop
Tiamat
4,060
368
1,580
1,276
11,879
6,418
0
6,630
5,249
6,464
0
W
9,002
1,814
687
2,202
10,296
7,076
0
2,652
7,526
0
15,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
54,169
130
Minions Killed
144
0
Camps Cleared
0
1,105,538
Distance Traveled
1,208,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,288
791
19
1
0
244,068
0
W
Xbalanque
11,966
920
95
7
0
238,124
0
L
Kukulkan
9,549
735
51
4
0
201,713
0
L
Cernunnos
9,152
704
27
2
0
191,985
0
W
Athena
11,678
898
8
1
0
250,527
0
L
Loki
9,973
767
32
2
0
270,746
0
L
Neith
8,831
679
12
1
0
216,176
0
W
Serqet
9,759
751
4
0
0
235,186
0
L
Tiamat
7,629
587
8
1
0
224,918
0
W
Ravana
10,478
806
18
1
0
241,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role