Player Matchup

Danzaburou
Danzaburou
Assault_GIR
Danzaburou
Level 30
God Stats
11W - 21L
1,219 SR
Queue Stats
22W - 65L
1,150 Elo+
Party 2
Loki
Loki
Assault_Narwhal
Loki
Level 22
God Stats
1W - 5L
1,219 SR
Queue Stats
22W - 64L
1,150 Elo+
Party 2
Olorun
Olorun
OneEyedKing7320
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 41L
1,246 Elo+
Party 2
Team Averages
Level 26
1,313 SR
1,182 Elo+

VS

Team Averages
Level 71
1,530 SR
1,393 Elo+
Kumbhakarna
Kumbhakarna
Atari2now
Kumbhakarna
Level 89
God Stats
14W - 6L
1,590 SR
Queue Stats
132W - 134L
1,341 Elo+
Party 1
Hera
Hera
The_real_Alpha10
Hera
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 49L
1,413 Elo+
Party 1
Skadi
Skadi
q_Draugr_p
Skadi
Level 81
God Stats
7W - 4L
1,500 SR
Queue Stats
119W - 114L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assault_GIR
Danzaburou
11
1 / 4 / 0
6,745
749
5,122
8,519
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 9 / 1
6,119
680
4,049
11,566
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
6,267
696
4,967
7,116
2,494
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Atari2now
Kumbhakarna
13
0 / 0 / 14
7,957
884
2,390
7,960
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
10 / 0 / 7
8,934
993
10,012
4,772
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
13
7 / 2 / 9
8,316
924
8,619
5,769
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Assault_GIR
Danzaburou
1
4
0
0.25
L
1
9
1
0.17
W
Kumbhakarna
Atari2now
Kumbhakarna
0
0
14
7
L
0
4
2
0.25
W
10
0
7
13.5
W
Skadi
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
21,021
27,201
Taken
18,501
9,017
Mitigated
10,973
3,666
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Assault_GIR
Danzaburou
5,122
2,595
0
1,709
8,519
3,120
0
3,515
5,004
0
21,339
L
4,049
873
0
478
11,566
3,403
0
4,908
6,658
0
17,666
W
Kumbhakarna
Atari2now
Kumbhakarna
2,390
331
0
2,731
7,960
6,904
679
2,037
5,923
11,756
0
L
4,967
667
83
1,396
7,116
2,494
0
3,994
3,122
22,072
0
W
10,012
3,012
0
500
4,772
1,830
1,076
1,702
3,070
36,724
0
W
Skadi
8,619
3,041
0
360
5,769
2,239
1,492
1,252
4,517
0
30,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,131
Gold Earned
25,207
91
Minions Killed
135
0
Camps Cleared
0
447,148
Distance Traveled
522,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,745
749
33
4
0
136,536
0
L
Loki
6,119
680
18
2
0
164,221
0
W
Kumbhakarna
7,957
884
13
1
0
190,166
0
L
Olorun
6,267
696
40
4
0
146,391
0
W
Hera
8,934
993
70
8
0
170,873
1
W
Skadi
8,316
924
52
6
0
160,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role