Player Matchup

Cernunnos
Cernunnos
RizeCeltic
Cernunnos
Level 117
God Stats
1W - 2L
1,190 SR
Queue Stats
99W - 99L
1,559 Elo+
Party 1
Chaac
Chaac
ajennings1992
Chaac
Level 133
God Stats
0W - 1L
1,754 SR
Queue Stats
9W - 10L
1,547 Elo+
Party 1
Raijin
Raijin
cooljody
Raijin
Level 157
God Stats
3W - 1L
1,696 SR
Queue Stats
148W - 139L
1,589 Elo+
Party 1
Team Averages
Level 136
1,547 SR
1,565 Elo+

VS

Team Averages
Level 156
1,632 SR
1,530 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
AlMiGhTy--NiNjA
Martichoras
Level 172
God Stats
34W - 23L
1,752 SR
Queue Stats
544W - 539L
1,529 Elo+
Solo
Vulcan
Vulcan
Shrikester
Vulcan
Level 138
God Stats
51W - 31L
1,643 SR
Queue Stats
269W - 221L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RizeCeltic
Cernunnos
14
0 / 3 / 0
8,566
612
8,002
12,425
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 0
8,402
600
7,811
13,749
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
cooljody
Raijin
14
0 / 1 / 0
8,442
603
11,163
9,360
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 3
9,868
705
3,450
14,100
13,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
AlMiGhTy--NiNjA
Martichoras
15
1 / 0 / 4
9,805
700
10,058
11,890
5,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Shrikester
Vulcan
17
3 / 0 / 2
10,522
752
18,382
8,331
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
W
Martichoras
AlMiGhTy--NiNjA
Martichoras
1
0
4
3
L
Cernunnos
RizeCeltic
Cernunnos
0
3
0
0
W
Vulcan
Shrikester
Vulcan
3
0
2
4
L
0
1
0
0
L
Raijin
cooljody
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
31,890
35,534
Taken
34,321
23,360
Mitigated
22,513
7,891
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,450
1,766
5,901
6,007
14,100
13,055
144
3,535
10,235
0
11,096
W
Martichoras
AlMiGhTy--NiNjA
Martichoras
10,058
3,533
0
1,828
11,890
5,665
559
4,074
7,414
0
45,310
L
Cernunnos
RizeCeltic
Cernunnos
8,002
3,314
0
2,102
12,425
4,946
0
5,541
6,884
0
46,855
W
Vulcan
Shrikester
Vulcan
18,382
7,250
0
1,922
8,331
3,793
480
3,608
4,511
78,115
0
L
7,811
260
0
4,369
13,749
15,323
0
7,049
6,700
0
34,339
L
Raijin
cooljody
Raijin
11,163
927
0
1,420
9,360
3,091
0
5,818
3,542
44,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
30,195
204
Minions Killed
211
0
Camps Cleared
0
785,867
Distance Traveled
863,326
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,868
705
13
1
0
277,414
0
W
Martichoras
9,805
700
70
5
0
265,246
0
L
Cernunnos
8,566
612
76
5
0
239,464
0
W
Vulcan
10,522
752
128
9
0
320,666
3
L
Chaac
8,402
600
30
2
0
301,564
3
L
Raijin
8,442
603
98
7
0
244,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role