Player Matchup

Chaac
Chaac
Gold V
Guito01
Chaac
Gold V
Level 138
God Stats
14W - 18L
1,554 SR
Queue Stats
197W - 223L
1,496 MMR
Party 2
Hades
Hades
Gold V
Isaac4010
Hades
Gold V
Level 146
God Stats
14W - 21L
1,501 SR
Queue Stats
20W - 30L
1,425 MMR
Party 2
Artio
Artio
Platinum I
Kenpachyzangets
Artio
Platinum I
Level 156
God Stats
9W - 3L
1,500 SR
Queue Stats
638W - 592L
1,877 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,518 SR
1,600 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,693 SR
1,533 MMR
Mulan
Mulan
Bronze III
Jwalke
Mulan
Bronze III
Level 152
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 2L
1,540 MMR
Party 1
Chang'e
Chang'e
Gold IV
WakeUp-Foreveer
Chang'e
Gold IV
Level 69
God Stats
4W - 5L
1,670 SR
Queue Stats
112W - 138L
1,519 MMR
Solo
Vamana
Vamana
Bronze III
guffiethelad
Vamana
Bronze III
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 3L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guito01
Chaac
16
1 / 0 / 2
9,730
748
11,072
13,646
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Isaac4010
Hades
15
1 / 2 / 2
9,327
717
8,321
10,492
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 0 / 2
9,953
766
7,114
15,572
20,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAo KuangAh Muzen CabCabrakanAtlas

VS

Bans
AphroditeBaron SamediMartichorasAgniSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jwalke
Mulan
16
1 / 1 / 0
9,042
696
12,778
15,812
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

4
0 / 1 / 0
6,707
516
1,380
2,452
848
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vamana
15
1 / 1 / 1
9,238
711
10,895
14,038
13,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
2
2
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Guito01
Chaac
1
0
2
2
W
Hades
Isaac4010
Hades
1
2
2
1
L
Mulan
Jwalke
Mulan
1
1
0
1
W
1
0
2
2
L
0
1
0
0
L
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
25,053
39,710
Taken
32,302
44,239
Mitigated
25,346
15,538
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Guito01
Chaac
11,072
1,395
0
5,295
13,646
17,561
1,512
306
12,761
0
48,533
W
Hades
Isaac4010
Hades
8,321
1,009
1,960
1,939
10,492
6,056
1,288
580
9,816
45,976
0
L
Mulan
Jwalke
Mulan
12,778
2,228
0
3,055
15,812
11,258
0
6,878
8,541
0
49,340
W
7,114
302
1,612
4,732
15,572
20,622
766
770
14,388
21,912
1,223
L
1,380
34
240
957
2,452
848
0
1,047
1,244
3,917
0
L
Vamana
10,895
6,022
0
1,439
14,038
13,240
0
6,386
7,296
0
42,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
24,987
181
Minions Killed
144
0
Camps Cleared
0
789,233
Distance Traveled
656,227
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,730
748
60
5
0
286,123
0
W
Hades
9,327
717
97
7
0
230,267
0
L
Mulan
9,042
696
68
5
0
260,622
0
W
Artio
9,953
766
24
2
0
272,843
2
L
Chang'e
6,707
516
7
1
0
94,782
1
L
Vamana
9,238
711
69
5
0
300,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role