Player Matchup

Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
A503s-
Chaac
Level 121
God Stats
8W - 12L
1,416 SR
Queue Stats
349W - 345L
1,516 Elo+
Party 2
Xing Tian
Xing Tian
OnFIlRe
Xing Tian
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
T-4FJER
Danzaburou
Level 107
God Stats
32W - 31L
1,540 SR
Queue Stats
183W - 178L
1,502 Elo+
Party 2
Bellona
Bellona
laurenceelliottt
Bellona
Level 145
God Stats
2W - 1L
1,541 SR
Queue Stats
235W - 231L
1,543 Elo+
Solo
Team Averages
Level 127
1,499 SR
1,534 Elo+

VS

Team Averages
Level 127
1,600 SR
1,470 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dragon_King_Yami
Set
Level 176
God Stats
27W - 25L
1,663 SR
Queue Stats
459W - 441L
1,546 Elo+
Solo
Cthulhu
Cthulhu
InsectumFanatica
Cthulhu
Level 129
God Stats
5W - 9L
1,484 SR
Queue Stats
240W - 236L
1,461 Elo+
Solo
Izanami
Izanami
R33masuri
Izanami
Level 128
God Stats
8W - 12L
1,594 SR
Queue Stats
48W - 64L
1,438 Elo+
Party 1
Athena
Athena
jinxy123233
Athena
Level 18
God Stats
11W - 9L
1,757 SR
Queue Stats
21W - 34L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 1 / 2
6,709
671
2,717
3,836
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
A503s-
Chaac
10
0 / 3 / 0
5,824
582
3,804
9,130
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
OnFIlRe
Xing Tian
10
1 / 0 / 6
6,082
608
3,671
6,874
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
T-4FJER
Danzaburou
11
2 / 1 / 3
6,445
645
6,022
8,284
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 2
6,119
612
3,380
6,891
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
1
0 / 0 / 0
3,419
342
0
0
0
11
3 / 2 / 1
6,178
618
5,581
10,335
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 2
5,785
579
5,554
6,549
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
R33masuri
Izanami
10
0 / 2 / 1
5,309
531
5,136
7,112
2,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
7
1 / 4 / 1
5,171
517
2,675
9,955
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
5
5
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
1
2
4
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Chaac
A503s-
Chaac
0
3
0
0
L
3
2
1
1.75
L
1
1
2
2
W
Xing Tian
OnFIlRe
Xing Tian
1
0
6
4
L
Izanami
R33masuri
Izanami
0
2
1
0.25
W
Danzaburou
T-4FJER
Danzaburou
2
1
3
3.5
L
Athena
1
4
1
0.38
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
18,946
35,015
Taken
33,951
18,400
Mitigated
20,559
11,057
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,717
359
0
1,220
3,836
1,318
0
570
3,168
44,206
0
L
Yu Huang
 
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
A503s-
Chaac
3,804
1,006
0
2,643
9,130
4,573
0
4,218
4,584
0
42,545
L
5,581
2,855
0
1,715
10,335
5,150
0
2,751
7,457
0
47,501
L
5,554
623
120
1,910
6,549
5,821
0
376
6,115
33,744
0
W
Xing Tian
OnFIlRe
Xing Tian
3,671
762
0
2,081
6,874
5,146
11
912
5,962
13,538
0
L
Izanami
R33masuri
Izanami
5,136
3,584
0
2,041
7,112
2,490
0
1,410
5,702
0
46,727
W
Danzaburou
T-4FJER
Danzaburou
6,022
2,781
0
4,088
8,284
3,307
316
799
7,485
0
47,586
L
Athena
2,675
609
136
1,459
9,955
7,098
0
1,632
8,289
11,242
0
W
3,380
1,541
0
1,025
6,891
4,056
0
1,204
5,587
0
49,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
25,862
350
Minions Killed
255
0
Camps Cleared
0
1,045,556
Distance Traveled
798,674
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,709
671
93
9
0
181,303
0
L
Yu Huang
3,419
342
0
0
0
267
0
W
Chaac
5,824
582
80
8
0
196,893
2
L
Set
6,178
618
74
7
0
210,336
0
L
Cthulhu
5,785
579
70
7
0
195,491
2
W
Xing Tian
6,082
608
20
2
0
229,666
0
L
Izanami
5,309
531
86
9
0
199,926
1
W
Danzaburou
6,445
645
76
8
0
179,397
0
L
Athena
5,171
517
25
3
0
192,654
4
W
Bellona
6,119
612
81
8
0
258,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role