Player Matchup

Tiamat
Tiamat
Goku o2
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PastorJrock
Morgan Le Fay
Level 46
God Stats
5W - 4L
1,192 SR
Queue Stats
108W - 95L
1,401 Elo+
Party 1
Bakasura
Bakasura
ninogrande55
Bakasura
Level 28
God Stats
10W - 7L
1,540 SR
Queue Stats
78W - 71L
1,387 Elo+
Party 1
Team Averages
Level 46
1,411 SR
1,368 Elo+

VS

Team Averages
Level 39
1,351 SR
1,292 Elo+
Danzaburou
Danzaburou
Assault_GIR
Danzaburou
Level 30
God Stats
11W - 21L
1,333 SR
Queue Stats
22W - 65L
1,246 Elo+
Party 2
Loki
Loki
Assault_Narwhal
Loki
Level 22
God Stats
1W - 5L
1,333 SR
Queue Stats
22W - 64L
1,246 Elo+
Party 2
He Bo
He Bo
M0ri3X
He Bo
Level 65
God Stats
3W - 8L
1,387 SR
Queue Stats
319W - 325L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Goku o2
Tiamat
17
5 / 2 / 10
10,719
766
9,482
7,166
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
PastorJrock
Morgan Le Fay
17
7 / 2 / 7
11,248
803
16,445
10,551
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ninogrande55
Bakasura
14
5 / 3 / 8
10,107
722
4,374
9,296
6,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assault_GIR
Danzaburou
13
1 / 7 / 2
8,539
610
5,262
13,181
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
9,791
699
3,443
12,168
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
M0ri3X
He Bo
14
2 / 6 / 1
9,186
656
11,095
12,859
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
6
7
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Assault_GIR
Danzaburou
1
7
2
0.29
L
3
5
2
0.8
W
Tiamat
Goku o2
Tiamat
5
2
10
5
L
He Bo
M0ri3X
He Bo
2
6
1
0.42
W
Morgan Le Fay
PastorJrock
Morgan Le Fay
7
2
7
5.25
W
Bakasura
ninogrande55
Bakasura
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
19,800
27,013
Taken
38,208
16,137
Mitigated
15,708
5,417
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Assault_GIR
Danzaburou
5,262
2,327
0
2,207
13,181
5,635
0
10,263
2,796
0
20,517
L
3,443
886
0
337
12,168
5,096
0
7,604
4,363
0
40,135
W
Tiamat
Goku o2
Tiamat
9,482
194
95
1,357
7,166
4,855
612
2,618
4,548
26,777
0
L
He Bo
M0ri3X
He Bo
11,095
183
0
1,081
12,859
4,977
120
7,916
4,466
45,639
0
W
Morgan Le Fay
PastorJrock
Morgan Le Fay
16,445
2,738
207
1,717
10,551
5,254
1,432
4,583
5,968
51,376
0
W
Bakasura
ninogrande55
Bakasura
4,374
3,556
0
2,041
9,296
6,028
1,263
4,009
5,287
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
27,516
170
Minions Killed
154
0
Camps Cleared
0
800,016
Distance Traveled
722,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,539
610
33
2
0
210,674
0
L
Loki
9,791
699
48
3
0
280,284
0
W
Tiamat
10,719
766
53
4
0
260,185
0
L
He Bo
9,186
656
73
5
0
231,572
0
W
Morgan Le Fay
11,248
803
66
5
0
250,031
0
W
Bakasura
10,107
722
51
4
0
289,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role