Player Matchup

Sol
Sol
Gold V
Florbi
Sol
Gold V
Level 103
God Stats
2W - 1L
1,639 SR
Queue Stats
32W - 22L
1,494 MMR
Party 2
Achilles
Achilles
Gold II
SimpWalk
Achilles
Gold II
Level 142
God Stats
17W - 16L
1,616 SR
Queue Stats
115W - 109L
1,571 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
SuckYoThanatoes
Ne Zha
Gold IV
Level 122
God Stats
11W - 9L
1,674 SR
Queue Stats
104W - 99L
1,438 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,643 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,489 SR
1,416 MMR
Medusa
Medusa
Bronze III
HelplessMold939
Medusa
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 MMR
Party 1
Agni
Agni
Bronze III
Imagine04
Agni
Bronze III
Level 136
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 3L
1,435 MMR
Party 1
Tyr
Tyr
Bronze III
Javitron117
Tyr
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Florbi
Sol
14
9 / 0 / 5
8,942
894
14,640
7,748
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SimpWalk
Achilles
13
3 / 2 / 10
8,501
850
5,881
12,124
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 9
7,687
769
5,241
6,388
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KuzenboAnubisAtlasMorgan Le FayHorus

VS

Bans
HerculesSobekHe BoJormungandrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,113
611
5,279
11,216
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
1 / 5 / 0
6,829
683
6,665
9,380
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,361
636
4,284
8,584
6,388
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
Florbi
Sol
9
0
5
11.5
L
0
6
2
0.17
L
Agni
1
5
0
0.2
L
1
3
0
0.33
W
Achilles
SimpWalk
Achilles
3
2
10
4
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
16,228
26,260
Taken
29,180
21,679
Mitigated
14,045
9,531
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Florbi
Sol
14,640
4,506
0
5,354
7,748
3,177
1,807
1,649
6,099
48,415
0
L
5,279
2,251
137
1,003
11,216
4,214
234
5,536
5,361
0
19,694
L
Agni
6,665
431
0
1,320
9,380
3,443
0
3,471
5,688
31,837
0
L
4,284
154
259
583
8,584
6,388
0
5,666
2,788
0
10,311
W
Achilles
SimpWalk
Achilles
5,881
1,385
0
2,449
12,124
13,300
168
3,413
8,711
0
14,182
W
5,241
1,027
0
1,728
6,388
5,202
98
1,675
4,713
0
31,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
19,303
141
Minions Killed
99
0
Camps Cleared
0
584,851
Distance Traveled
506,283
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,942
894
76
8
0
193,269
0
L
Medusa
6,113
611
23
2
0
164,679
4
L
Agni
6,829
683
59
6
0
164,363
0
L
Tyr
6,361
636
17
2
0
177,241
0
W
Achilles
8,501
850
24
2
0
187,445
0
W
Ne Zha
7,687
769
41
4
0
204,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role