Player Matchup

Kumbhakarna
Kumbhakarna
Ghenjio
Kumbhakarna
Level 82
God Stats
10W - 7L
1,528 SR
Queue Stats
79W - 77L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagicManTim
Tsukuyomi
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 155L
1,513 Elo+
Party 1
Izanami
Izanami
Scoliosispenguin
Izanami
Level 117
God Stats
2W - 2L
1,194 SR
Queue Stats
74W - 72L
1,557 Elo+
Party 1
Nike
Nike
solidstain112
Nike
Level 148
God Stats
5W - 2L
1,278 SR
Queue Stats
192W - 182L
1,505 Elo+
Party 1
Hel
Hel
xxflazzxx
Hel
Level 66
God Stats
4W - 4L
1,569 SR
Queue Stats
212W - 155L
1,668 Elo+
Solo
Team Averages
Level 108
1,414 SR
1,547 Elo+

VS

Team Averages
Level 95
1,624 SR
1,531 Elo+
Heimdallr
Heimdallr
AngelƁ
Heimdallr
Level 86
God Stats
0W - 1L
1,677 SR
Queue Stats
85W - 81L
1,569 Elo+
Party 2
Neith
Neith
Danzabajou
Neith
Level 88
God Stats
4W - 3L
1,805 SR
Queue Stats
331W - 300L
1,591 Elo+
Solo
Ra
Ra
OnyxV3
Ra
Level 84
God Stats
7W - 7L
1,556 SR
Queue Stats
87W - 77L
1,506 Elo+
Party 3
Geb
Geb
Poochingo
Geb
Level 69
God Stats
10W - 5L
1,725 SR
Queue Stats
106W - 93L
1,518 Elo+
Party 3
Loki
Loki
STH_69SERIOUSLY
Loki
Level 146
God Stats
3W - 3L
1,358 SR
Queue Stats
38W - 40L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghenjio
Kumbhakarna
10
0 / 1 / 5
6,488
541
4,521
8,118
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
MagicManTim
Tsukuyomi
13
4 / 3 / 2
7,545
629
5,664
9,896
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 4
7,871
656
6,269
7,226
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 2
8,017
668
10,856
10,793
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 0
7,472
623
6,024
8,174
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelƁ
Heimdallr
11
1 / 4 / 0
6,118
510
6,491
12,785
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Neith
11
0 / 2 / 0
6,137
511
4,665
9,091
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
11
2 / 3 / 3
6,734
561
3,363
9,071
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 3
5,768
481
2,890
5,863
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 1
6,884
574
2,859
7,487
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
5
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngelƁ
Heimdallr
1
4
0
0.25
L
Neith
0
2
0
0
W
Kumbhakarna
Ghenjio
Kumbhakarna
0
1
5
2.5
W
Tsukuyomi
MagicManTim
Tsukuyomi
4
3
2
1.67
L
Ra
2
3
3
1.17
L
0
0
3
1.5
L
2
2
1
1.25
W
2
1
4
4
W
3
0
2
4
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,334
Damage
20,268
44,207
Taken
44,297
19,244
Mitigated
17,637
16,405
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngelƁ
Heimdallr
6,491
3,558
0
2,998
12,785
5,038
0
270
12,515
0
41,606
L
Neith
4,665
2,242
0
2,623
9,091
3,192
0
6,902
2,189
0
52,842
W
Kumbhakarna
Ghenjio
Kumbhakarna
4,521
1,038
158
2,174
8,118
4,444
0
1,762
6,356
14,917
0
W
Tsukuyomi
MagicManTim
Tsukuyomi
5,664
945
0
992
9,896
3,614
0
1,825
8,071
0
55,902
L
Ra
3,363
565
360
2,119
9,071
3,323
0
868
8,203
48,778
0
L
2,890
561
0
1,764
5,863
3,521
0
1,854
4,009
7,519
0
L
2,859
609
0
2,778
7,487
2,563
0
651
6,836
0
46,303
W
6,269
4,004
0
2,024
7,226
2,634
1,489
1,431
5,795
0
79,636
W
10,856
729
0
4,574
10,793
5,595
0
392
10,401
0
62,670
W
6,024
202
1,359
5,124
8,174
2,957
0
843
7,331
68,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
31,641
460
Minions Killed
359
0
Camps Cleared
0
1,385,549
Distance Traveled
1,266,101
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,118
510
66
6
0
239,225
2
L
Neith
6,137
511
102
9
0
234,474
1
W
Kumbhakarna
6,488
541
12
1
0
272,034
2
W
Tsukuyomi
7,545
629
95
8
0
279,958
0
L
Ra
6,734
561
97
8
0
237,586
4
L
Geb
5,768
481
9
1
0
262,015
4
L
Loki
6,884
574
85
7
0
292,801
0
W
Izanami
7,871
656
126
11
0
259,959
0
W
Nike
8,017
668
97
8
0
310,134
0
W
Hel
7,472
623
130
11
0
263,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role