Player Matchup

Mercury
Mercury
Bloodshot3121
Mercury
Level 117
God Stats
11W - 3L
1,870 SR
Queue Stats
73W - 49L
1,533 Elo+
Solo
Ymir
Ymir
RippeRZer0
Ymir
Level 158
God Stats
2W - 1L
1,922 SR
Queue Stats
111W - 111L
1,460 Elo+
Party 1
Cupid
Cupid
YlemRIP
Cupid
Level 69
God Stats
13W - 10L
1,630 SR
Queue Stats
110W - 108L
1,443 Elo+
Party 1
Olorun
Olorun
Zangel09
Olorun
Level 43
God Stats
16W - 13L
1,415 SR
Queue Stats
114W - 112L
1,436 Elo+
Party 1
Discordia
Discordia
murdererSoldier
Discordia
Level 112
God Stats
2W - 1L
1,555 SR
Queue Stats
113W - 109L
1,463 Elo+
Party 1
Team Averages
Level 100
1,678 SR
1,467 Elo+

VS

Team Averages
Level 115
1,502 SR
1,470 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Ricky35327
Surtr
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Saachimouse
Cernunnos
Level 110
God Stats
0W - 2L
1,509 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 2
Ravana
Ravana
ThatSa1ad
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 69L
1,413 Elo+
Party 2
Maui
Maui
Zacaroni 27
Maui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 70L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
5 / 0 / 10
9,889
824
6,851
10,473
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 13
9,468
789
10,620
16,759
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cupid
YlemRIP
Cupid
16
2 / 2 / 9
9,182
765
12,174
11,395
6,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Zangel09
Olorun
17
5 / 1 / 7
9,456
788
7,606
8,940
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Discordia
murdererSoldier
Discordia
18
6 / 1 / 4
10,264
855
8,415
6,752
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 4 / 1
9,339
778
8,260
8,799
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
15
2 / 5 / 1
8,400
700
4,841
12,867
9,529
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Saachimouse
Cernunnos
15
1 / 5 / 1
8,603
717
11,439
12,449
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
ThatSa1ad
Ravana
15
1 / 2 / 1
8,245
687
5,220
11,190
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
8,270
689
4,604
12,473
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
20
Kills
7
7
Deaths
20
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
1
0.88
W
Mercury
5
0
10
10
L
Surtr
2
5
1
0.5
W
2
3
13
2.83
L
Cernunnos
Saachimouse
Cernunnos
1
5
1
0.3
L
Ravana
ThatSa1ad
Ravana
1
2
1
0.75
W
Cupid
YlemRIP
Cupid
2
2
9
3.25
L
0
4
2
0.25
W
Olorun
Zangel09
Olorun
5
1
7
8.5
W
Discordia
murdererSoldier
Discordia
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,666
Damage
34,364
54,319
Taken
57,778
39,120
Mitigated
39,630
11,710
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,260
1,569
0
288
8,799
4,256
0
5,486
3,184
43,152
0
W
Mercury
6,851
2,991
0
448
10,473
5,817
197
1,992
8,446
0
36,771
L
Surtr
4,841
1,485
121
1,521
12,867
9,529
0
7,487
5,380
234
13,792
W
10,620
2,451
0
2,228
16,759
18,784
33
3,472
11,689
25,995
0
L
Cernunnos
Saachimouse
Cernunnos
11,439
5,175
0
1,621
12,449
7,445
1,615
3,257
9,192
0
34,338
L
Ravana
ThatSa1ad
Ravana
5,220
843
0
2,326
11,190
5,447
0
4,905
6,285
0
27,324
W
Cupid
YlemRIP
Cupid
12,174
8,661
131
3,362
11,395
6,141
1,328
2,932
8,254
0
37,495
L
4,604
1,014
0
1,413
12,473
12,953
0
5,377
5,896
11,819
0
W
Olorun
Zangel09
Olorun
7,606
3,170
2,577
2,589
8,940
5,029
1,366
1,606
7,018
27,547
0
W
Discordia
murdererSoldier
Discordia
8,415
580
0
375
6,752
3,349
337
2,986
3,670
39,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
42,857
268
Minions Killed
238
0
Camps Cleared
0
1,313,700
Distance Traveled
1,180,102
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,339
778
90
8
0
249,169
0
W
Mercury
9,889
824
58
5
0
325,256
0
L
Surtr
8,400
700
17
1
0
221,344
0
W
Ymir
9,468
789
30
3
0
246,863
0
L
Cernunnos
8,603
717
67
6
0
219,326
0
L
Ravana
8,245
687
43
4
0
254,928
2
W
Cupid
9,182
765
72
6
0
230,126
0
L
Maui
8,270
689
21
2
0
235,335
3
W
Olorun
9,456
788
34
3
0
248,260
0
W
Discordia
10,264
855
74
6
0
263,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role