Player Matchup

Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond II
BLACKEVIL666
Agni
Diamond II
Level 158
God Stats
10W - 10L
1,830 SR
Queue Stats
68W - 60L
2,325 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
MoneyMartinez
Hou Yi
Platinum II
Level 52
God Stats
12W - 13L
1,826 SR
Queue Stats
69W - 56L
2,096 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,719 SR
1,974 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,762 SR
2,094 MMR
Horus
Horus
Diamond I
M Guy Sensei
Horus
Diamond I
Level 166
God Stats
2W - 1L
1,891 SR
Queue Stats
115W - 107L
2,466 MMR
Party 2
Merlin
Merlin
Diamond V
Moodyman94
Merlin
Diamond V
Level 148
God Stats
29W - 26L
1,642 SR
Queue Stats
352W - 316L
2,097 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
TRUE x RAZE
Ao Kuang
Platinum IV
Level 131
God Stats
139W - 67L
1,752 SR
Queue Stats
599W - 570L
1,720 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 0 / 5
8,448
768
2,875
10,367
9,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 0 / 3
8,257
751
10,878
8,427
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 2
8,405
764
10,134
7,213
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasAphroditeNe ZhaAchillesMartichoras

VS

Bans
HelOdinAresGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,690
608
2,943
11,390
11,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Moodyman94
Merlin
14
0 / 0 / 0
7,456
678
9,422
5,945
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
TRUE x RAZE
Ao Kuang
9
0 / 2 / 0
6,254
569
4,114
9,540
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
5
2.5
W
2
0
3
3.5
L
0
3
0
0
W
3
0
2
4
L
Merlin
Moodyman94
Merlin
0
0
0
0
L
Ao Kuang
TRUE x RAZE
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
16,479
26,007
Taken
26,875
17,497
Mitigated
20,803
14,209
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,875
171
2,110
5,376
10,367
9,536
288
3,936
5,748
14,502
0
W
10,878
1,368
80
3,596
8,427
4,258
460
4,388
3,358
55,327
0
L
2,943
1,411
717
1,891
11,390
11,604
0
5,706
5,684
0
7,268
W
10,134
7,146
0
3,047
7,213
3,703
1,971
3,627
2,865
0
45,150
L
Merlin
Moodyman94
Merlin
9,422
242
0
250
5,945
2,815
0
3,241
2,704
45,775
0
L
Ao Kuang
TRUE x RAZE
Ao Kuang
4,114
408
0
2,921
9,540
6,384
0
4,830
4,710
9,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
20,400
162
Minions Killed
130
0
Camps Cleared
0
644,090
Distance Traveled
571,756
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,448
768
9
1
0
221,495
2
W
Agni
8,257
751
96
9
0
215,171
0
L
Horus
6,690
608
6
1
0
206,580
0
W
Hou Yi
8,405
764
57
5
0
207,424
0
L
Merlin
7,456
678
101
9
0
208,519
0
L
Ao Kuang
6,254
569
23
2
0
156,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role