Player Matchup

Yu Huang
Yu Huang
Aylis
Yu Huang
Level 148
God Stats
2W - 0L
1,968 SR
Queue Stats
6W - 3L
1,656 Elo+
Party 1
Ah Puch
Ah Puch
Drexill
Ah Puch
Level 157
God Stats
1W - 0L
1,356 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Arachne
Arachne
GoongisBoy
Arachne
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
37W - 30L
1,500 Elo+
Party 1
Khepri
Khepri
KARASU96
Khepri
Level 148
God Stats
3W - 2L
1,489 SR
Queue Stats
244W - 236L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LSmokeOGsteezgod
Ah Muzen Cab
Level 175
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,462 Elo+

VS

Team Averages
Level 127
1,608 SR
1,587 Elo+
Anubis
Anubis
ApolloVT
Anubis
Level 159
God Stats
11W - 7L
1,739 SR
Queue Stats
32W - 28L
1,547 Elo+
Party 2
Maui
Maui
Atlatlk
Maui
Level 139
God Stats
1W - 2L
1,760 SR
Queue Stats
27W - 35L
1,827 Elo+
Solo
Nemesis
Nemesis
ELAYVEEZEE
Nemesis
Level 88
God Stats
72W - 87L
1,446 SR
Queue Stats
352W - 322L
1,491 Elo+
Solo
Kukulkan
Kukulkan
ElMadProphet
Kukulkan
Level 124
God Stats
29W - 22L
1,592 SR
Queue Stats
32W - 29L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
KllyClapson
Aphrodite
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 29L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aylis
Yu Huang
20
2 / 3 / 7
12,832
458
10,371
15,905
6,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Drexill
Ah Puch
20
2 / 3 / 4
13,771
492
19,705
16,249
16,202
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
GoongisBoy
Arachne
20
13 / 4 / 4
16,760
599
24,780
32,858
14,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
KARASU96
Khepri
18
1 / 3 / 13
12,594
450
8,383
21,658
28,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LSmokeOGsteezgod
Ah Muzen Cab
18
1 / 10 / 8
12,726
455
13,269
25,896
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ApolloVT
Anubis
19
10 / 4 / 8
13,527
483
34,648
22,913
20,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
Atlatlk
Maui
14
0 / 2 / 0
10,363
370
1,481
16,406
19,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ELAYVEEZEE
Nemesis
20
9 / 3 / 2
17,141
612
19,903
24,052
14,489
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ElMadProphet
Kukulkan
20
3 / 7 / 7
15,282
546
21,479
24,464
12,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
KllyClapson
Aphrodite
17
1 / 3 / 13
11,583
414
7,147
20,859
20,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
19
Kills
23
23
Deaths
19
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
ApolloVT
Anubis
10
4
8
3.5
L
Maui
Atlatlk
Maui
0
2
0
0
W
Yu Huang
Aylis
Yu Huang
2
3
7
1.83
W
Ah Puch
Drexill
Ah Puch
2
3
4
1.33
L
Nemesis
ELAYVEEZEE
Nemesis
9
3
2
3.33
L
Kukulkan
ElMadProphet
Kukulkan
3
7
7
0.93
W
Arachne
GoongisBoy
Arachne
13
4
4
3.75
W
Khepri
KARASU96
Khepri
1
3
13
2.5
L
Aphrodite
KllyClapson
Aphrodite
1
3
13
2.5
W
Ah Muzen Cab
LSmokeOGsteezgod
Ah Muzen Cab
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,508
Damage
84,658
112,566
Taken
108,694
75,532
Mitigated
87,352
24,170
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ApolloVT
Anubis
34,648
1,451
0
6,230
22,913
20,125
330
6,348
16,401
143,957
104
L
Maui
Atlatlk
Maui
1,481
541
0
782
16,406
19,010
222
8,683
6,893
44,813
0
W
Yu Huang
Aylis
Yu Huang
10,371
656
11
1,403
15,905
6,710
480
10,925
4,980
93,849
0
W
Ah Puch
Drexill
Ah Puch
19,705
862
0
4,588
16,249
16,202
476
9,017
6,809
97,517
602
L
Nemesis
ELAYVEEZEE
Nemesis
19,903
11,989
0
3,335
24,052
14,489
75
4,770
19,172
0
227,697
L
Kukulkan
ElMadProphet
Kukulkan
21,479
2,211
0
1,326
24,464
12,749
728
10,507
13,701
147,362
0
W
Arachne
GoongisBoy
Arachne
24,780
18,168
0
13,060
32,858
14,823
4,268
16,548
16,231
0
178,995
W
Khepri
KARASU96
Khepri
8,383
274
0
3,605
21,658
28,909
0
14,417
7,241
38,815
0
L
Aphrodite
KllyClapson
Aphrodite
7,147
295
7,351
9,880
20,859
20,979
84
6,989
13,760
49,942
0
W
Ah Muzen Cab
LSmokeOGsteezgod
Ah Muzen Cab
13,269
6,956
542
961
25,896
8,888
5,197
13,816
12,080
0
84,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,683
Gold Earned
67,896
657
Minions Killed
865
0
Camps Cleared
0
2,737,056
Distance Traveled
2,529,836
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,527
483
176
6
0
532,648
0
L
Maui
10,363
370
105
4
0
300,686
2
W
Yu Huang
12,832
458
130
5
0
584,839
3
W
Ah Puch
13,771
492
136
5
0
504,155
0
L
Nemesis
17,141
612
255
9
0
679,341
1
L
Kukulkan
15,282
546
253
9
0
497,231
0
W
Arachne
16,760
599
223
8
0
647,500
0
W
Khepri
12,594
450
45
2
0
504,182
2
L
Aphrodite
11,583
414
76
3
0
519,930
1
W
Ah Muzen Cab
12,726
455
123
4
0
496,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role