Player Matchup

Surtr
Surtr
ANaturalBornMut
Surtr
Level 69
God Stats
0W - 4L
1,225 SR
Queue Stats
1W - 6L
1,106 Elo+
Party 2
Athena
Athena
Kryssalis
Athena
Level 123
God Stats
0W - 2L
1,342 SR
Queue Stats
8W - 10L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
WrathODawn
Jing Wei
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 2
Team Averages
Level 77
1,356 SR
1,247 Elo+

VS

Team Averages
Level 81
1,573 SR
1,414 Elo+
Ishtar
Ishtar
AlphaPear
Ishtar
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 44L
1,436 Elo+
Solo
Anubis
Anubis
Kuhshins
Anubis
Level 122
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 1
Shiva
Shiva
rickwitdablick
Shiva
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,226
623
4,910
10,330
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Kryssalis
Athena
10
1 / 3 / 3
6,617
662
5,838
15,075
10,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
WrathODawn
Jing Wei
13
2 / 5 / 3
7,103
710
5,088
9,025
3,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlphaPear
Ishtar
13
2 / 1 / 10
7,967
797
8,005
7,156
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kuhshins
Anubis
13
8 / 2 / 5
8,992
899
13,345
7,820
4,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 9
7,691
769
8,483
9,278
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ishtar
AlphaPear
Ishtar
2
1
10
7
L
Athena
Kryssalis
Athena
1
3
3
0.83
W
Anubis
Kuhshins
Anubis
8
2
5
5.25
L
Jing Wei
WrathODawn
Jing Wei
2
5
3
0.7
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,836
Damage
29,833
34,430
Taken
24,254
21,718
Mitigated
17,449
5,298
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,910
1,475
257
2,192
10,330
8,108
40
3,755
6,074
164
11,151
W
Ishtar
AlphaPear
Ishtar
8,005
5,004
0
3,131
7,156
3,502
377
1,482
5,639
0
32,323
L
Athena
Kryssalis
Athena
5,838
823
0
2,419
15,075
10,356
0
6,661
8,009
23,799
0
W
Anubis
Kuhshins
Anubis
13,345
1,192
0
1,843
7,820
4,400
761
2,196
5,421
40,986
0
L
Jing Wei
WrathODawn
Jing Wei
5,088
4,139
17
413
9,025
3,254
0
2,968
5,947
0
22,126
W
8,483
1,259
601
1,278
9,278
9,547
0
2,333
6,745
0
15,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,946
Gold Earned
24,650
96
Minions Killed
140
0
Camps Cleared
0
478,153
Distance Traveled
537,872
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,226
623
17
2
0
148,133
0
W
Ishtar
7,967
797
48
5
0
178,386
3
L
Athena
6,617
662
39
4
0
163,014
0
W
Anubis
8,992
899
72
7
0
177,267
0
L
Jing Wei
7,103
710
40
4
0
167,006
0
W
Shiva
7,691
769
20
2
0
182,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role