Player Matchup

Maui
Maui
AntonQuinn
Maui
Level 109
God Stats
0W - 1L
1,736 SR
Queue Stats
56W - 53L
1,663 Elo+
Solo
Scylla
Scylla
G0d_Us0pp4
Scylla
Level 83
God Stats
1W - 2L
1,699 SR
Queue Stats
103W - 107L
1,540 Elo+
Solo
Merlin
Merlin
Houston Prod
Merlin
Level 125
God Stats
3W - 3L
1,614 SR
Queue Stats
214W - 204L
1,496 Elo+
Party 1
Ullr
Ullr
Mister_Budd
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nemothilus
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,786 SR
Queue Stats
36W - 47L
1,576 Elo+
Solo
Team Averages
Level 80
1,667 SR
1,536 Elo+

VS

Team Averages
Level 85
1,417 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
DirtyMosher123
Morgan Le Fay
Level 108
God Stats
8W - 8L
1,492 SR
Queue Stats
391W - 382L
1,505 Elo+
Solo
Da Ji
Da Ji
Rust-Canadian
Da Ji
Level 25
God Stats
2W - 3L
1,267 SR
Queue Stats
242W - 260L
1,508 Elo+
Solo
Medusa
Medusa
Sun_Zukong
Medusa
Level 99
God Stats
4W - 7L
1,287 SR
Queue Stats
286W - 271L
1,450 Elo+
Party 2
Rama
Rama
jdqg
Rama
Level 105
God Stats
1W - 3L
1,302 SR
Queue Stats
34W - 28L
1,532 Elo+
Solo
Atlas
Atlas
temp-101927
Atlas
Level 89
God Stats
6W - 1L
1,738 SR
Queue Stats
256W - 238L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
7,143
649
6,013
13,320
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
G0d_Us0pp4
Scylla
15
3 / 6 / 4
8,211
746
6,189
12,168
5,182
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
2 / 6 / 5
8,149
741
13,087
11,135
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 4
6,590
599
2,609
11,463
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Nemothilus
Ah Muzen Cab
15
5 / 7 / 1
8,531
776
10,519
12,285
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DirtyMosher123
Morgan Le Fay
18
12 / 1 / 15
11,027
1,002
13,950
13,645
8,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
7 / 5 / 14
9,181
835
9,011
13,360
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Sun_Zukong
Medusa
16
7 / 2 / 17
9,939
904
15,345
8,919
5,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
jdqg
Rama
17
5 / 2 / 17
9,803
891
12,603
10,504
6,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 18
10,190
926
7,424
12,276
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
10
Kills
34
34
Deaths
11
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Morgan Le Fay
DirtyMosher123
Morgan Le Fay
12
1
15
19.5
L
Scylla
G0d_Us0pp4
Scylla
3
6
4
0.83
L
Merlin
2
6
5
0.75
L
0
8
4
0.25
L
Ah Muzen Cab
Nemothilus
Ah Muzen Cab
5
7
1
0.79
W
7
5
14
2.8
W
Medusa
Sun_Zukong
Medusa
7
2
17
7.75
W
Rama
jdqg
Rama
5
2
17
6.75
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
58,333
60,371
Taken
58,704
27,661
Mitigated
43,251
6,473
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,013
961
74
907
13,320
7,733
0
4,032
9,288
10,546
0
W
Morgan Le Fay
DirtyMosher123
Morgan Le Fay
13,950
2,021
2,059
4,384
13,645
8,189
378
4,301
9,320
28,224
0
L
Scylla
G0d_Us0pp4
Scylla
6,189
974
97
1,092
12,168
5,182
0
5,757
6,411
19,934
0
L
Merlin
13,087
538
794
1,572
11,135
5,128
0
4,208
6,927
31,050
0
L
2,609
1,660
284
825
11,463
4,228
0
4,020
7,443
0
5,549
L
Ah Muzen Cab
Nemothilus
Ah Muzen Cab
10,519
4,723
108
720
12,285
5,390
0
3,357
8,928
0
15,455
W
9,011
967
2,572
3,417
13,360
8,034
564
5,723
7,538
0
15,761
W
Medusa
Sun_Zukong
Medusa
15,345
7,818
1,634
1,946
8,919
5,373
1,098
4,154
4,711
0
28,324
W
Rama
jdqg
Rama
12,603
8,019
773
2,991
10,504
6,292
3,137
5,160
5,329
0
26,462
W
7,424
2,719
1,464
3,470
12,276
15,363
0
5,735
6,517
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
50,140
99
Minions Killed
150
0
Camps Cleared
0
828,277
Distance Traveled
1,063,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,143
649
12
1
0
174,824
0
W
Morgan Le Fay
11,027
1,002
33
3
0
224,567
0
L
Scylla
8,211
746
38
3
0
164,453
0
L
Merlin
8,149
741
32
3
0
160,143
0
L
Ullr
6,590
599
7
1
0
151,588
0
L
Ah Muzen Cab
8,531
776
10
1
0
177,269
0
W
Da Ji
9,181
835
11
1
0
191,184
0
W
Medusa
9,939
904
49
4
0
241,765
0
W
Rama
9,803
891
47
4
0
194,989
0
W
Atlas
10,190
926
10
1
0
210,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role