Player Matchup

Cerberus
Cerberus
KingAzlor
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,206 Elo+
Solo
Xbalanque
Xbalanque
MizzLoki
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,319 Elo+
Party 2
King Arthur
King Arthur
RektMedia23
King Arthur
Level 41
God Stats
2W - 2L
1,720 SR
Queue Stats
176W - 145L
1,504 Elo+
Solo
He Bo
He Bo
SaltyBagfry
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,457 Elo+
Party 2
Hou Yi
Hou Yi
TRILLA99
Hou Yi
Level 118
God Stats
7W - 6L
1,839 SR
Queue Stats
696W - 661L
1,482 Elo+
Solo
Team Averages
Level 64
1,612 SR
1,394 Elo+

VS

Team Averages
Level 64
1,570 SR
1,467 Elo+
Ishtar
Ishtar
BaliStiC Demise
Ishtar
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
Incremate
Zhong Kui
Level 88
God Stats
8W - 4L
1,482 SR
Queue Stats
375W - 322L
1,578 Elo+
Party 1
Set
Set
RIPtide0722
Set
Level 66
God Stats
2W - 0L
1,522 SR
Queue Stats
226W - 196L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
horned-clove0
Jormungandr
Level 38
God Stats
9W - 1L
1,847 SR
Queue Stats
155W - 167L
1,437 Elo+
Solo
Hou Yi
Hou Yi
thegirlgrins
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 157L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingAzlor
Cerberus
15
2 / 6 / 11
9,325
666
7,908
23,558
17,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
MizzLoki
Xbalanque
16
4 / 6 / 8
10,055
718
16,862
17,229
9,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RektMedia23
King Arthur
18
3 / 3 / 10
10,232
731
9,146
16,868
21,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 11
8,974
641
8,946
12,461
5,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
TRILLA99
Hou Yi
18
6 / 3 / 9
10,493
750
11,999
12,346
6,443
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,744
696
7,756
11,432
6,423
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Incremate
Zhong Kui
18
4 / 3 / 16
11,033
788
21,491
13,366
11,320
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 12
11,308
808
18,639
14,507
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
horned-clove0
Jormungandr
17
3 / 2 / 13
11,249
804
10,014
16,879
21,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
20
8 / 2 / 14
11,786
842
15,896
12,454
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
15
Kills
24
24
Deaths
15
49
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
Zhong Kui
Incremate
Zhong Kui
4
3
16
4
L
Cerberus
KingAzlor
Cerberus
2
6
11
1.25
L
Xbalanque
MizzLoki
Xbalanque
4
6
8
1.33
W
8
3
12
4.67
L
King Arthur
RektMedia23
King Arthur
3
3
10
2.67
L
0
6
11
0.92
L
Hou Yi
TRILLA99
Hou Yi
6
3
9
3.5
W
Jormungandr
horned-clove0
Jormungandr
3
2
13
4.75
W
Hou Yi
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,861
Damage
73,796
82,462
Taken
68,638
60,561
Mitigated
57,469
23,542
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,756
5,167
0
0
11,432
6,423
0
2,120
9,312
0
18,564
W
Zhong Kui
Incremate
Zhong Kui
21,491
1,533
1,790
5,195
13,366
11,320
2,282
3,304
10,062
40,252
0
L
Cerberus
KingAzlor
Cerberus
7,908
473
1,497
5,819
23,558
17,399
0
9,286
14,272
20,776
0
L
Xbalanque
MizzLoki
Xbalanque
16,862
8,682
391
4,155
17,229
9,291
0
6,961
10,268
0
32,304
W
18,639
8,178
339
2,549
14,507
10,593
1,926
2,901
11,606
0
26,929
L
King Arthur
RektMedia23
King Arthur
9,146
770
4,065
4,244
16,868
21,727
171
5,813
11,055
0
17,726
L
8,946
928
0
821
12,461
5,701
0
4,194
8,267
19,164
0
L
Hou Yi
TRILLA99
Hou Yi
11,999
4,378
447
2,103
12,346
6,443
1,694
4,788
7,558
0
31,161
W
Jormungandr
horned-clove0
Jormungandr
10,014
1,442
343
3,813
16,879
21,789
995
6,005
10,874
24,462
463
W
Hou Yi
15,896
9,737
3,307
3,992
12,454
7,344
2,721
2,524
9,930
0
40,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
55,120
148
Minions Killed
161
0
Camps Cleared
0
1,196,807
Distance Traveled
1,229,692
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,744
696
27
2
0
197,124
0
W
Zhong Kui
11,033
788
54
4
0
256,288
0
L
Cerberus
9,325
666
32
2
0
245,700
3
L
Xbalanque
10,055
718
29
2
0
192,600
0
W
Set
11,308
808
18
1
0
283,299
2
L
King Arthur
10,232
731
24
2
0
265,967
0
L
He Bo
8,974
641
23
2
0
247,831
0
L
Hou Yi
10,493
750
40
3
0
244,709
0
W
Jormungandr
11,249
804
21
2
0
234,420
0
W
Hou Yi
11,786
842
41
3
0
258,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role