Player Matchup

Bakasura
Bakasura
AetherMenma
Bakasura
Level 118
God Stats
5W - 2L
1,245 SR
Queue Stats
426W - 474L
1,452 Elo+
Party 2
Hera
Hera
Astolfomarsh
Hera
Level 45
God Stats
16W - 26L
1,435 SR
Queue Stats
70W - 134L
1,335 Elo+
Party 2
Apollo
Apollo
IvoAnimator
Apollo
Level 23
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 45L
1,205 Elo+
Party 2
Cabrakan
Cabrakan
angelobi12
Cabrakan
Level 25
God Stats
4W - 4L
1,303 SR
Queue Stats
43W - 45L
1,338 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bigballs-lautiav
Cu Chulainn
Level 68
God Stats
25W - 13L
1,657 SR
Queue Stats
465W - 520L
1,438 Elo+
Party 2
Team Averages
Level 56
1,390 SR
1,354 Elo+

VS

Team Averages
Level 84
1,514 SR
1,457 Elo+
Charybdis
Charybdis
Goku o2
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Mysterious1ONE
Chang'e
Level 126
God Stats
2W - 7L
1,426 SR
Queue Stats
105W - 120L
1,447 Elo+
Party 1
Anubis
Anubis
Nolzilla3129
Anubis
Level 120
God Stats
9W - 5L
1,638 SR
Queue Stats
93W - 92L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
TheOnlyK1ngPin
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,452 Elo+
Solo
Thanatos
Thanatos
tunable_devotee1
Thanatos
Level 41
God Stats
2W - 3L
1,503 SR
Queue Stats
56W - 58L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AetherMenma
Bakasura
17
9 / 2 / 3
10,148
634
11,601
14,916
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 1
7,741
484
4,298
9,571
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
1 / 3 / 1
6,590
412
2,345
8,852
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
angelobi12
Cabrakan
14
4 / 2 / 0
8,105
507
6,836
8,830
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
bigballs-lautiav
Cu Chulainn
14
1 / 1 / 3
7,846
490
6,283
12,816
9,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Goku o2
Charybdis
10
0 / 3 / 2
6,754
422
5,283
9,327
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 4
10,431
652
10,800
14,588
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
4 / 3 / 2
9,196
575
9,385
10,174
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
12
1 / 3 / 0
7,188
449
3,578
7,976
8,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 5 / 6
8,035
502
4,420
14,527
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
15
Kills
13
13
Deaths
15
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AetherMenma
Bakasura
9
2
3
5.25
W
0
5
1
0.1
L
Charybdis
Goku o2
Charybdis
0
3
2
0.33
W
Apollo
1
3
1
0.5
L
6
1
4
8
L
Anubis
4
3
2
1.67
L
Sylvanus
1
3
0
0.33
W
Cabrakan
angelobi12
Cabrakan
4
2
0
2
W
Cu Chulainn
bigballs-lautiav
Cu Chulainn
1
1
3
2.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
33,466
54,985
Taken
56,592
28,386
Mitigated
28,126
11,253
Healing
25,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AetherMenma
Bakasura
11,601
7,511
0
3,356
14,916
6,656
0
5,558
9,315
0
86,754
W
4,298
1,553
0
1,563
9,571
3,646
846
5,742
3,782
60,828
0
L
Charybdis
Goku o2
Charybdis
5,283
3,267
0
3,233
9,327
3,421
0
2,868
6,459
0
35,072
W
Apollo
2,345
1,073
0
1,725
8,852
2,897
548
4,680
4,100
0
29,270
L
10,800
1,037
1,252
7,814
14,588
5,550
774
4,619
9,874
75,877
0
L
Anubis
9,385
158
0
4,234
10,174
5,277
17
267
9,907
71,095
0
L
Sylvanus
3,578
1,332
963
1,872
7,976
8,216
0
2,543
5,378
29,359
0
W
Cabrakan
angelobi12
Cabrakan
6,836
892
0
2,351
8,830
5,490
367
1,895
6,935
42,379
0
W
Cu Chulainn
bigballs-lautiav
Cu Chulainn
6,283
692
0
2,258
12,816
9,697
0
5,710
7,090
0
47,454
L
4,420
1,661
0
5,844
14,527
5,662
245
837
13,265
0
49,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
41,604
471
Minions Killed
407
0
Camps Cleared
0
1,622,062
Distance Traveled
1,403,626
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,148
634
163
10
0
376,003
0
W
Hera
7,741
484
105
7
0
305,459
0
L
Charybdis
6,754
422
62
4
0
239,984
0
W
Apollo
6,590
412
39
2
0
303,048
0
L
Chang'e
10,431
652
122
8
0
329,264
4
L
Anubis
9,196
575
114
7
0
296,469
7
L
Sylvanus
7,188
449
38
2
0
224,719
0
W
Cabrakan
8,105
507
95
6
0
316,718
0
W
Cu Chulainn
7,846
490
69
4
0
320,834
0
L
Thanatos
8,035
502
71
4
0
313,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role