Player Matchup

Surtr
Surtr
DaddyDenverr
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Janus
Janus
Dio-_-Brandoo
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,347 Elo+
Solo
Medusa
Medusa
Infiniti_25Gage
Medusa
Level 88
God Stats
85W - 70L
1,453 SR
Queue Stats
484W - 437L
1,448 Elo+
Solo
Odin
Odin
temp-347937
Odin
Level 76
God Stats
2W - 8L
1,229 SR
Queue Stats
341W - 326L
1,431 Elo+
Solo
Bakasura
Bakasura
xluna9852
Bakasura
Level 82
God Stats
0W - 6L
1,338 SR
Queue Stats
218W - 231L
1,344 Elo+
Solo
Team Averages
Level 76
1,404 SR
1,361 Elo+

VS

Team Averages
Level 75
1,541 SR
1,423 Elo+
Surtr
Surtr
 
Surtr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BootyMagnet6049
Kali
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 87L
1,399 Elo+
Party 2
Athena
Athena
Depravity
Athena
Level 115
God Stats
7W - 8L
1,491 SR
Queue Stats
84W - 62L
1,494 Elo+
Party 1
Izanami
Izanami
IC3COLD24
Izanami
Level 49
God Stats
21W - 14L
1,713 SR
Queue Stats
89W - 92L
1,376 Elo+
Party 2
Anubis
Anubis
Kingdebane
Anubis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,637
470
4,236
9,470
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 0
5,631
469
3,196
5,108
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 0
5,846
487
5,827
4,296
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,103
425
2,380
6,013
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
xluna9852
Bakasura
10
0 / 5 / 1
6,159
513
5,711
17,013
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 1 / 0
7,889
657
11,660
11,274
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 4
6,333
528
2,630
9,390
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Depravity
Athena
9
0 / 0 / 1
6,287
524
2,597
5,533
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
IC3COLD24
Izanami
10
1 / 0 / 0
5,608
467
2,655
5,852
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kingdebane
Anubis
13
6 / 0 / 1
8,045
670
8,653
8,678
4,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
0
Kills
12
12
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
0
4
W
1
0
4
3
L
0
2
0
0
W
Athena
Depravity
Athena
0
0
1
0.5
L
0
4
0
0
W
Izanami
IC3COLD24
Izanami
1
0
0
1
L
0
0
0
0
W
Anubis
Kingdebane
Anubis
6
0
1
6.5
L
0
1
0
0
L
Bakasura
xluna9852
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
28,195
41,900
Taken
40,727
16,437
Mitigated
23,897
10,072
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,660
4,643
0
4,775
11,274
8,106
4
0
10,678
661
67,284
W
2,630
1,053
0
2,924
9,390
3,618
320
391
8,999
0
39,654
L
4,236
1,547
0
1,097
9,470
3,415
0
4,293
5,177
652
36,363
W
Athena
Depravity
Athena
2,597
805
0
1,544
5,533
5,327
52
0
5,533
12,762
0
L
3,196
122
0
444
5,108
1,440
0
2,951
2,157
37,414
0
W
Izanami
IC3COLD24
Izanami
2,655
1,939
0
1,959
5,852
2,282
132
0
5,852
0
42,777
L
5,827
1,431
0
0
4,296
1,695
0
958
3,338
0
54,940
W
Anubis
Kingdebane
Anubis
8,653
376
0
6,337
8,678
4,564
246
2,908
5,770
65,476
0
L
2,380
763
0
625
6,013
2,200
0
1,639
4,374
0
14,005
L
Bakasura
xluna9852
Bakasura
5,711
4,676
0
7,906
17,013
7,687
0
1,741
15,272
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
34,162
326
Minions Killed
387
0
Camps Cleared
0
1,147,682
Distance Traveled
1,244,570
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,889
657
106
9
0
239,511
4
W
Kali
6,333
528
70
6
0
283,085
0
L
Surtr
5,637
470
60
5
0
236,598
0
W
Athena
6,287
524
15
1
0
265,135
0
L
Janus
5,631
469
61
5
0
213,343
4
W
Izanami
5,608
467
76
6
0
216,614
0
L
Medusa
5,846
487
81
7
0
240,571
0
W
Anubis
8,045
670
120
10
0
240,225
0
L
Odin
5,103
425
35
3
0
230,252
0
L
Bakasura
6,159
513
89
7
0
226,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role