Player Matchup

Raijin
Raijin
Calacaschidas
Raijin
Level 49
God Stats
3W - 0L
1,786 SR
Queue Stats
95W - 99L
1,523 Elo+
Party 1
Skadi
Skadi
KalAlexander426
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 1
Hera
Hera
Nymmpheart
Hera
Level 41
God Stats
4W - 1L
1,773 SR
Queue Stats
44W - 37L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
PADRESTAR
Baron Samedi
Level 158
God Stats
4W - 1L
1,947 SR
Queue Stats
413W - 437L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
TiGeR6661
Ah Puch
Level 126
God Stats
10W - 6L
1,497 SR
Queue Stats
183W - 182L
1,498 Elo+
Party 1
Team Averages
Level 79
1,701 SR
1,469 Elo+

VS

Team Averages
Level 95
1,600 SR
1,509 Elo+
Olorun
Olorun
DrLightSkin
Olorun
Level 100
God Stats
6W - 9L
1,517 SR
Queue Stats
754W - 755L
1,547 Elo+
Solo
Chiron
Chiron
Raphael9199
Chiron
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 90L
1,526 Elo+
Solo
Bellona
Bellona
ShhImMad
Bellona
Level 69
God Stats
5W - 5L
1,769 SR
Queue Stats
477W - 463L
1,515 Elo+
Party 2
Lancelot
Lancelot
Xionide
Lancelot
Level 82
God Stats
5W - 3L
1,591 SR
Queue Stats
486W - 482L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
랙느ㅑ소1
Zhong Kui
Level 117
God Stats
8W - 5L
1,623 SR
Queue Stats
406W - 433L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,142
1,024
2,793
4,075
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 6
5,754
959
1,250
3,570
1,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
4 / 2 / 3
6,476
1,079
4,200
4,278
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
PADRESTAR
Baron Samedi
14
4 / 1 / 8
7,367
1,228
7,651
4,797
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
TiGeR6661
Ah Puch
14
4 / 0 / 9
7,468
1,245
8,110
3,514
1,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 2 / 2
5,090
848
1,364
2,812
1,134
Chiron
13
2 / 1 / 5
6,061
1,010
3,985
4,545
2,059
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ShhImMad
Bellona
11
3 / 2 / 3
5,974
996
3,354
5,538
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Xionide
Lancelot
9
0 / 4 / 6
5,070
845
1,414
6,717
4,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
랙느ㅑ소1
Zhong Kui
11
1 / 4 / 4
5,923
987
4,841
6,547
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
13
Kills
7
7
Deaths
13
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Olorun
1
2
2
1
W
0
2
6
1.5
W
4
2
3
2.75
W
Baron Samedi
PADRESTAR
Baron Samedi
4
1
8
8
L
Chiron
2
1
5
4.5
L
Bellona
ShhImMad
Bellona
3
2
3
2.25
W
Ah Puch
TiGeR6661
Ah Puch
4
0
9
8.5
L
Lancelot
Xionide
Lancelot
0
4
6
0.75
L
Zhong Kui
랙느ㅑ소1
Zhong Kui
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
14,958
20,234
Taken
26,159
9,162
Mitigated
19,991
7,187
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,793
147
270
910
4,075
1,533
172
1,710
2,365
6,322
0
L
Olorun
1,364
434
166
327
2,812
1,134
0
2,739
73
5,230
0
W
1,250
990
0
79
3,570
1,481
402
1,702
1,868
0
4,117
W
4,200
975
1,031
807
4,278
1,653
681
764
3,349
8,397
0
W
Baron Samedi
PADRESTAR
Baron Samedi
7,651
384
1,077
1,919
4,797
2,949
270
1,419
3,286
18,756
0
L
Chiron
3,985
514
706
1,876
4,545
2,059
0
4,037
508
0
12,757
L
Bellona
ShhImMad
Bellona
3,354
262
213
943
5,538
6,641
0
4,551
987
0
3,615
W
Ah Puch
TiGeR6661
Ah Puch
8,110
353
211
883
3,514
1,546
390
610
2,904
14,118
0
L
Lancelot
Xionide
Lancelot
1,414
307
127
245
6,717
4,646
0
6,041
676
0
2,949
L
Zhong Kui
랙느ㅑ소1
Zhong Kui
4,841
92
220
946
6,547
5,511
10
5,386
1,161
12,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
28,118
69
Minions Killed
53
0
Camps Cleared
0
556,451
Distance Traveled
514,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,142
1,024
7
1
0
92,661
0
L
Olorun
5,090
848
9
2
0
69,816
0
W
Skadi
5,754
959
11
2
0
105,516
0
W
Hera
6,476
1,079
11
2
0
110,473
0
W
Baron Samedi
7,367
1,228
23
4
0
106,419
0
L
Chiron
6,061
1,010
18
3
0
114,614
0
L
Bellona
5,974
996
3
1
0
133,518
0
W
Ah Puch
7,468
1,245
17
3
0
141,382
0
L
Lancelot
5,070
845
0
0
0
115,012
0
L
Zhong Kui
5,923
987
23
4
0
81,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role