Player Matchup

Ne Zha
Ne Zha
LikeSoWhat
Ne Zha
Level 160
God Stats
9W - 6L
1,884 SR
Queue Stats
397W - 334L
1,754 Elo+
Solo
Cerberus
Cerberus
ThegreatMcDuck
Cerberus
Level 154
God Stats
9W - 1L
1,830 SR
Queue Stats
47W - 42L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
ostolito
Ah Puch
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 86L
1,562 Elo+
Party 2
Team Averages
Level 148
1,738 SR
1,630 Elo+

VS

Team Averages
Level 146
1,668 SR
1,581 Elo+
Baba Yaga
Baba Yaga
Spoopy-Glitch
Baba Yaga
Level 126
God Stats
0W - 1L
1,776 SR
Queue Stats
43W - 43L
1,537 Elo+
Party 1
Kali
Kali
codbeastmode09
Kali
Level 156
God Stats
21W - 11L
1,657 SR
Queue Stats
50W - 41L
1,577 Elo+
Party 1
Vamana
Vamana
siczler
Vamana
Level 156
God Stats
2W - 2L
1,570 SR
Queue Stats
52W - 37L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LikeSoWhat
Ne Zha
16
5 / 3 / 5
10,798
771
10,293
14,468
8,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
16
1 / 1 / 9
10,765
769
7,044
19,639
20,563
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ostolito
Ah Puch
16
4 / 2 / 3
10,630
759
10,297
7,975
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Spoopy-Glitch
Baba Yaga
15
3 / 2 / 2
9,715
694
11,575
7,977
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 3
9,180
656
9,588
13,056
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
siczler
Vamana
14
1 / 4 / 4
9,034
645
8,621
12,725
13,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
LikeSoWhat
Ne Zha
5
3
5
2.5
L
Baba Yaga
Spoopy-Glitch
Baba Yaga
3
2
2
2
W
Cerberus
1
1
9
5.5
L
1
4
3
0.63
W
Ah Puch
ostolito
Ah Puch
4
2
3
2.75
L
Vamana
siczler
Vamana
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
29,784
42,082
Taken
33,758
32,275
Mitigated
21,626
15,475
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
LikeSoWhat
Ne Zha
10,293
2,135
0
3,046
14,468
8,419
797
4,007
10,211
0
53,385
L
Baba Yaga
Spoopy-Glitch
Baba Yaga
11,575
372
0
1,011
7,977
2,914
0
3,777
4,200
42,954
0
W
Cerberus
7,044
609
1,900
8,272
19,639
20,563
338
5,528
12,890
27,324
0
L
9,588
5,687
0
3,534
13,056
5,480
0
7,324
5,732
0
43,988
W
Ah Puch
ostolito
Ah Puch
10,297
197
0
2,257
7,975
3,293
1,160
2,153
5,558
56,530
0
L
Vamana
siczler
Vamana
8,621
3,253
0
908
12,725
13,232
0
6,345
6,380
0
24,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
27,929
238
Minions Killed
182
0
Camps Cleared
0
799,570
Distance Traveled
785,984
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,798
771
64
5
0
274,389
0
L
Baba Yaga
9,715
694
85
6
0
266,198
0
W
Cerberus
10,765
769
63
5
0
285,690
1
L
Kali
9,180
656
62
4
0
270,101
0
W
Ah Puch
10,630
759
111
8
0
239,491
0
L
Vamana
9,034
645
35
3
0
249,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role