Player Matchup

Hel
Hel
AJA622
Hel
Level 127
God Stats
1W - 2L
1,306 SR
Queue Stats
19W - 22L
1,551 Elo+
Party 1
Anubis
Anubis
JShine__
Anubis
Level 124
God Stats
3W - 1L
1,671 SR
Queue Stats
144W - 150L
1,492 Elo+
Party 3
Izanami
Izanami
Lil Bva
Izanami
Level 67
God Stats
2W - 3L
1,456 SR
Queue Stats
15W - 16L
1,513 Elo+
Party 1
Ravana
Ravana
Paintball24
Ravana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,554 Elo+
Party 1
Surtr
Surtr
king4perry
Surtr
Level 140
God Stats
22W - 16L
1,530 SR
Queue Stats
302W - 304L
1,480 Elo+
Party 3
Team Averages
Level 117
1,493 SR
1,518 Elo+

VS

Team Averages
Level 95
1,456 SR
1,507 Elo+
Surtr
Surtr
NAMlKAZE MINATO
Surtr
Level 120
God Stats
1W - 5L
1,366 SR
Queue Stats
132W - 113L
1,540 Elo+
Solo
Chiron
Chiron
SimpleShrimp381
Chiron
Level 66
God Stats
15W - 4L
1,626 SR
Queue Stats
38W - 34L
1,445 Elo+
Party 2
Vulcan
Vulcan
Smok3y7993
Vulcan
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 69L
1,540 Elo+
Party 2
Pele
Pele
Smokingcannabiz
Pele
Level 117
God Stats
1W - 8L
1,238 SR
Queue Stats
226W - 221L
1,496 Elo+
Solo
Persephone
Persephone
est0w07
Persephone
Level 42
God Stats
8W - 10L
1,549 SR
Queue Stats
343W - 360L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AJA622
Hel
13
1 / 1 / 4
7,444
1,063
4,177
3,985
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
JShine__
Anubis
13
2 / 1 / 5
7,861
1,123
5,523
7,312
3,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Lil Bva
Izanami
13
1 / 0 / 4
7,720
1,103
6,645
4,887
1,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
13
2 / 2 / 2
8,023
1,146
6,241
6,036
2,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
1 / 0 / 4
7,388
1,055
5,933
5,665
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,152
1,022
5,600
11,305
10,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 1
8,241
1,177
6,259
6,420
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Smok3y7993
Vulcan
13
1 / 1 / 2
7,683
1,098
8,476
5,855
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 4
7,421
1,060
4,948
7,208
2,512
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
est0w07
Persephone
11
0 / 0 / 0
6,395
914
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
7
Kills
4
4
Deaths
7
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
AJA622
Hel
1
1
4
3
W
Anubis
JShine__
Anubis
2
1
5
4.5
W
Izanami
Lil Bva
Izanami
1
0
4
3
L
0
4
2
0.25
W
Ravana
2
2
2
1.5
L
3
1
1
3.5
L
Vulcan
Smok3y7993
Vulcan
1
1
2
2
L
0
1
4
2
L
Persephone
est0w07
Persephone
0
0
0
0
W
Surtr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
25,283
27,885
Taken
30,788
13,093
Mitigated
17,464
10,322
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AJA622
Hel
4,177
160
5,281
2,727
3,985
1,676
0
1,347
2,638
15,474
0
W
Anubis
JShine__
Anubis
5,523
27
58
1,423
7,312
3,169
0
3,375
3,937
21,274
0
W
Izanami
Lil Bva
Izanami
6,645
3,665
0
4
4,887
1,804
0
1,262
3,625
0
30,948
L
5,600
1,507
0
1,404
11,305
10,441
0
4,768
6,537
891
12,090
W
Ravana
6,241
1,666
0
336
6,036
2,576
0
1,593
4,443
0
16,519
L
6,259
2,147
528
657
6,420
2,361
0
1,670
4,750
0
25,093
L
Vulcan
Smok3y7993
Vulcan
8,476
2,869
0
266
5,855
2,150
0
1,962
3,893
31,275
0
L
4,948
304
0
306
7,208
2,512
0
1,497
5,711
0
14,866
L
Persephone
est0w07
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
5,933
1,222
0
493
5,665
3,868
0
1,516
4,149
197
14,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
36,892
178
Minions Killed
162
7
Camps Cleared
5
704,690
Distance Traveled
535,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,444
1,063
26
4
0
142,373
0
W
Anubis
7,861
1,123
51
7
1
140,296
0
W
Izanami
7,720
1,103
60
9
2
134,383
0
L
Surtr
7,152
1,022
19
3
1
131,042
0
W
Ravana
8,023
1,146
18
3
4
140,275
0
L
Chiron
8,241
1,177
49
7
0
126,152
0
L
Vulcan
7,683
1,098
68
10
2
141,936
0
L
Pele
7,421
1,060
26
4
2
135,902
0
L
Persephone
6,395
914
0
0
0
0
0
W
Surtr
7,388
1,055
23
3
0
147,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role