Player Matchup

Achilles
Achilles
 
Achilles
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
EpicaRebel
Thanatos
Level 53
God Stats
5W - 6L
1,385 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 2
Ymir
Ymir
JuanPérez
Ymir
Level 186
God Stats
259W - 219L
1,528 SR
Queue Stats
282W - 245L
1,504 Elo+
Party 1
Anubis
Anubis
T43678
Anubis
Level 126
God Stats
1W - 2L
1,325 SR
Queue Stats
82W - 71L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
florulic
Aphrodite
Level 124
God Stats
9W - 6L
1,532 SR
Queue Stats
77W - 66L
1,499 Elo+
Party 2
Team Averages
Level 135
1,454 SR
1,475 Elo+

VS

Team Averages
Level 123
1,433 SR
1,507 Elo+
Ishtar
Ishtar
CaelumV
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,580 Elo+
Party 3
Zeus
Zeus
DarckMons
Zeus
Level 127
God Stats
4W - 8L
1,486 SR
Queue Stats
350W - 319L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Imperalus
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 3
Loki
Loki
MantaOceana
Loki
Level 148
God Stats
8W - 5L
1,226 SR
Queue Stats
206W - 183L
1,531 Elo+
Solo
King Arthur
King Arthur
TheShield01
King Arthur
Level 149
God Stats
2W - 2L
1,453 SR
Queue Stats
107W - 84L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 3
7,472
575
9,061
9,616
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
EpicaRebel
Thanatos
12
1 / 2 / 2
7,187
553
3,657
11,234
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
6,475
498
4,915
7,603
7,113
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
T43678
Anubis
14
2 / 2 / 0
8,574
660
10,927
7,303
5,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
florulic
Aphrodite
13
1 / 4 / 1
7,875
606
4,070
8,894
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CaelumV
Ishtar
10
1 / 2 / 0
5,853
450
5,394
8,148
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
13
2 / 2 / 1
7,679
591
5,005
5,791
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Imperalus
Sylvanus
9
0 / 3 / 1
5,780
445
3,717
9,657
6,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 2 / 1
7,941
611
6,184
10,696
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
TheShield01
King Arthur
13
1 / 2 / 1
7,331
564
3,503
15,485
10,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
9
9
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
3
4.5
L
Ishtar
CaelumV
Ishtar
1
2
0
0.5
L
Zeus
2
2
1
1.25
W
Thanatos
EpicaRebel
Thanatos
1
2
2
1
L
Sylvanus
Imperalus
Sylvanus
0
3
1
0.17
W
3
0
2
4
L
5
2
1
2.75
W
Anubis
T43678
Anubis
2
2
0
1
L
King Arthur
TheShield01
King Arthur
1
2
1
0.75
W
Aphrodite
florulic
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
23,803
44,650
Taken
49,777
26,276
Mitigated
24,639
17,576
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,061
2,430
0
1,432
9,616
6,359
673
1,739
7,877
0
60,147
L
Ishtar
CaelumV
Ishtar
5,394
3,902
0
1,946
8,148
2,887
0
2,007
6,141
0
37,437
L
Zeus
5,005
382
0
750
5,791
1,847
495
2,278
3,513
65,199
0
W
Thanatos
EpicaRebel
Thanatos
3,657
375
0
6,662
11,234
4,288
0
1,458
9,776
0
58,711
L
Sylvanus
Imperalus
Sylvanus
3,717
1,301
1,353
2,653
9,657
6,095
0
3,114
6,543
17,021
0
W
4,915
1,073
0
2,250
7,603
7,113
145
1,917
5,686
32,718
0
L
6,184
2,268
0
1,070
10,696
3,773
0
2,793
7,903
0
54,650
W
Anubis
T43678
Anubis
10,927
1,044
0
3,160
7,303
5,312
0
0
7,303
78,323
0
L
King Arthur
TheShield01
King Arthur
3,503
349
0
3,220
15,485
10,037
0
9,720
5,765
0
57,741
W
Aphrodite
florulic
Aphrodite
4,070
111
78
3,994
8,894
3,204
520
3,608
5,286
61,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
34,584
464
Minions Killed
377
0
Camps Cleared
0
1,281,289
Distance Traveled
1,245,108
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,472
575
81
6
0
265,594
1
L
Ishtar
5,853
450
49
4
0
222,897
1
L
Zeus
7,679
591
113
9
0
241,860
0
W
Thanatos
7,187
553
94
7
0
288,019
0
L
Sylvanus
5,780
445
31
2
0
210,041
2
W
Ymir
6,475
498
38
3
0
264,924
4
L
Loki
7,941
611
86
7
0
297,537
3
W
Anubis
8,574
660
133
10
0
227,684
0
L
King Arthur
7,331
564
98
8
0
272,773
2
W
Aphrodite
7,875
606
118
9
0
235,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role