Player Matchup

Bastet
Bastet
FemmeFatel
Bastet
Level 45
God Stats
5W - 3L
1,662 SR
Queue Stats
41W - 45L
1,357 Elo+
Party 2
Fenrir
Fenrir
Ritious0015
Fenrir
Level 14
God Stats
2W - 5L
1,317 SR
Queue Stats
89W - 64L
1,249 Elo+
Party 2
Zeus
Zeus
bertrix
Zeus
Level 57
God Stats
57W - 65L
1,457 SR
Queue Stats
138W - 127L
1,350 Elo+
Party 2
Team Averages
Level 39
1,479 SR
1,319 Elo+

VS

Team Averages
Level 92
1,627 SR
1,368 Elo+
Aphrodite
Aphrodite
MNSabre57
Aphrodite
Level 146
God Stats
7W - 4L
1,624 SR
Queue Stats
204W - 224L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Mariothemesong
Cthulhu
Level 41
God Stats
9W - 7L
1,726 SR
Queue Stats
32W - 54L
1,312 Elo+
Party 1
Bakasura
Bakasura
dado2902
Bakasura
Level 90
God Stats
29W - 27L
1,531 SR
Queue Stats
388W - 387L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FemmeFatel
Bastet
11
0 / 4 / 0
7,002
584
6,836
13,337
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
11
0 / 5 / 0
6,738
562
3,566
10,967
4,022
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
bertrix
Zeus
13
0 / 2 / 0
7,610
634
10,315
7,498
2,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MNSabre57
Aphrodite
14
0 / 0 / 8
8,433
703
3,018
8,945
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
2 / 0 / 7
8,366
697
7,273
10,630
12,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
dado2902
Bakasura
15
9 / 0 / 2
10,055
838
17,296
12,911
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
FemmeFatel
Bastet
0
4
0
0
W
Aphrodite
MNSabre57
Aphrodite
0
0
8
4
W
2
0
7
5.5
L
Fenrir
0
5
0
0
L
Zeus
bertrix
Zeus
0
2
0
0
W
Bakasura
dado2902
Bakasura
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
27,587
31,802
Taken
32,486
10,967
Mitigated
27,074
3,672
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FemmeFatel
Bastet
6,836
1,783
0
1,420
13,337
4,270
0
3,896
8,202
0
26,137
W
Aphrodite
MNSabre57
Aphrodite
3,018
720
7,792
6,423
8,945
5,222
297
4,192
4,753
35,057
0
W
7,273
368
636
2,343
10,630
12,057
196
2,772
7,858
19,740
0
L
Fenrir
3,566
917
0
552
10,967
4,022
0
2,054
7,677
0
7,988
L
Zeus
bertrix
Zeus
10,315
1,138
0
1,700
7,498
2,675
0
4,368
2,809
43,702
0
W
Bakasura
dado2902
Bakasura
17,296
12,519
0
6,177
12,911
9,795
667
3,401
9,510
0
39,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,350
Gold Earned
26,854
139
Minions Killed
178
0
Camps Cleared
0
652,029
Distance Traveled
737,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,002
584
39
3
0
256,201
0
W
Aphrodite
8,433
703
67
6
0
226,276
2
W
Cthulhu
8,366
697
23
2
0
260,580
0
L
Fenrir
6,738
562
10
1
0
183,038
0
L
Zeus
7,610
634
90
8
0
212,790
0
W
Bakasura
10,055
838
88
7
0
250,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role