Player Matchup

Hercules
Hercules
ADK1213
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
1,426 Elo+
Party 2
Anhur
Anhur
AzureApollo13
Anhur
Level 119
God Stats
2W - 2L
1,588 SR
Queue Stats
66W - 70L
1,508 Elo+
Party 2
Nox
Nox
MrGruntle
Nox
Level 117
God Stats
2W - 2L
1,588 SR
Queue Stats
99W - 109L
1,482 Elo+
Party 2
Ullr
Ullr
TransBearPig
Ullr
Level 158
God Stats
5W - 8L
1,414 SR
Queue Stats
313W - 284L
1,510 Elo+
Solo
Ra
Ra
iso_mxrii
Ra
Level 126
God Stats
3W - 1L
1,425 SR
Queue Stats
103W - 100L
1,512 Elo+
Solo
Team Averages
Level 128
1,503 SR
1,488 Elo+

VS

Team Averages
Level 139
1,530 SR
1,484 Elo+
Surtr
Surtr
BlackStormLightn
Surtr
Level 127
God Stats
6W - 6L
1,479 SR
Queue Stats
123W - 139L
1,468 Elo+
Party 1
Kali
Kali
JahGivenchy_
Kali
Level 157
God Stats
2W - 2L
1,578 SR
Queue Stats
93W - 117L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
KingDarii
Aphrodite
Level 145
God Stats
2W - 0L
1,765 SR
Queue Stats
19W - 15L
1,532 Elo+
Party 1
Scylla
Scylla
Yoyo2Rude
Scylla
Level 109
God Stats
10W - 15L
1,242 SR
Queue Stats
68W - 89L
1,405 Elo+
Party 1
Apollo
Apollo
lengthylink
Apollo
Level 158
God Stats
15W - 9L
1,588 SR
Queue Stats
283W - 262L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADK1213
Hercules
13
2 / 4 / 2
8,445
528
8,563
16,438
11,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 1
7,922
495
7,822
14,456
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 5
7,458
466
3,475
13,632
12,299
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 4
7,998
500
8,897
12,053
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 2
8,074
505
9,452
9,103
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,522
470
10,160
15,573
13,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
7 / 3 / 4
8,801
550
7,711
16,688
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
KingDarii
Aphrodite
13
2 / 1 / 7
7,933
496
10,573
13,141
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
Yoyo2Rude
Scylla
13
3 / 0 / 1
7,651
478
7,719
6,264
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
15
6 / 3 / 4
8,574
536
14,301
15,304
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
19
19
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
ADK1213
Hercules
2
4
2
0.75
L
3
6
1
0.58
W
1
5
3
0.5
W
7
3
4
3
W
Aphrodite
KingDarii
Aphrodite
2
1
7
5.5
L
2
3
5
1.5
L
3
3
4
1.67
W
Scylla
Yoyo2Rude
Scylla
3
0
1
3.5
L
2
3
2
1
W
Apollo
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
50,464
65,682
Taken
66,970
39,669
Mitigated
39,551
14,828
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ADK1213
Hercules
8,563
2,550
0
5,251
16,438
11,448
0
3,553
12,780
0
53,637
L
7,822
5,226
0
3,360
14,456
6,130
800
2,914
11,502
0
55,413
W
10,160
2,593
0
1,742
15,573
13,901
37
3,497
12,076
1,174
47,963
W
7,711
4,389
0
3,910
16,688
7,336
0
2,468
14,168
0
55,903
W
Aphrodite
KingDarii
Aphrodite
10,573
1,586
4,798
7,433
13,141
8,800
157
2,522
10,545
37,850
0
L
3,475
546
0
1,759
13,632
12,299
0
5,357
8,149
22,525
0
L
8,897
4,219
0
731
12,053
5,564
0
3,334
8,647
0
60,772
W
Scylla
Yoyo2Rude
Scylla
7,719
351
0
750
6,264
2,698
95
2,740
3,470
43,148
0
L
9,452
933
984
2,743
9,103
4,228
0
3,216
5,800
63,424
0
W
Apollo
14,301
9,328
0
5,112
15,304
6,816
861
1,520
13,784
0
67,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
40,481
419
Minions Killed
372
0
Camps Cleared
0
1,519,773
Distance Traveled
1,568,262
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,445
528
102
6
0
288,531
1
L
Anhur
7,922
495
103
6
0
285,756
0
W
Surtr
7,522
470
76
5
0
290,422
6
W
Kali
8,801
550
69
4
0
366,272
3
W
Aphrodite
7,933
496
38
2
0
311,839
3
L
Nox
7,458
466
30
2
0
289,851
3
L
Ullr
7,998
500
86
5
0
333,783
3
W
Scylla
7,651
478
95
6
0
300,542
6
L
Ra
8,074
505
98
6
0
321,852
0
W
Apollo
8,574
536
94
6
0
299,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role