Player Matchup

Anubis
Anubis
CityBoyy-214
Anubis
Level 98
God Stats
50W - 34L
1,512 SR
Queue Stats
276W - 300L
1,354 Elo+
Solo
Guan Yu
Guan Yu
DarkyLex
Guan Yu
Level 102
God Stats
10W - 7L
1,819 SR
Queue Stats
47W - 42L
1,615 Elo+
Solo
Achilles
Achilles
Pato Vicious
Achilles
Level 100
God Stats
6W - 3L
1,270 SR
Queue Stats
181W - 168L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Queso Kruzt
Jing Wei
Level 111
God Stats
1W - 1L
1,383 SR
Queue Stats
136W - 147L
1,551 Elo+
Solo
Poseidon
Poseidon
TroJanadrian99-
Poseidon
Level 106
God Stats
273W - 259L
1,520 SR
Queue Stats
1,455W - 1,416L
1,474 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,478 Elo+

VS

Team Averages
Level 89
1,593 SR
1,446 Elo+
Horus
Horus
Hobboman
Horus
Level 62
God Stats
2W - 5L
1,805 SR
Queue Stats
297W - 307L
1,419 Elo+
Solo
Raijin
Raijin
KaijuDad
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,479 Elo+
Solo
Ares
Ares
MHT Yugi SZ
Ares
Level 106
God Stats
8W - 5L
1,713 SR
Queue Stats
176W - 183L
1,444 Elo+
Party 1
Loki
Loki
MHTMEGKNIGHT
Loki
Level 108
God Stats
11W - 13L
1,487 SR
Queue Stats
176W - 183L
1,443 Elo+
Party 1
Izanami
Izanami
kainaluboy808
Izanami
Level 82
God Stats
25W - 25L
1,460 SR
Queue Stats
1,265W - 1,206L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 2 / 1
6,977
537
7,809
10,994
5,408
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
DarkyLex
Guan Yu
11
2 / 1 / 1
6,052
466
7,743
11,765
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Pato Vicious
Achilles
12
1 / 0 / 0
7,511
578
5,409
10,607
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Queso Kruzt
Jing Wei
11
2 / 0 / 2
6,559
505
8,253
7,371
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
13
2 / 1 / 1
7,624
586
3,406
6,138
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hobboman
Horus
11
0 / 1 / 0
5,990
461
5,466
8,735
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
KaijuDad
Raijin
12
2 / 3 / 1
6,961
535
6,722
10,310
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
5,523
425
3,348
9,928
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,765
443
2,903
4,847
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
11
1 / 3 / 0
5,936
457
7,146
12,875
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
1
0.75
W
Guan Yu
DarkyLex
Guan Yu
2
1
1
2.5
L
Horus
Hobboman
Horus
0
1
0
0
L
Raijin
KaijuDad
Raijin
2
3
1
0.83
L
0
1
0
0
L
1
0
1
1.5
W
Achilles
Pato Vicious
Achilles
1
0
0
1
W
Jing Wei
Queso Kruzt
Jing Wei
2
0
2
3
W
Poseidon
2
1
1
2.5
L
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
25,585
46,875
Taken
46,695
32,321
Mitigated
20,331
20,707
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,809
196
0
4,751
10,994
5,408
0
5,878
5,116
53,905
0
W
Guan Yu
DarkyLex
Guan Yu
7,743
1,062
2,519
4,975
11,765
9,078
515
2,500
9,265
0
29,347
L
Horus
Hobboman
Horus
5,466
2,470
266
3,163
8,735
5,233
0
1,166
6,756
0
29,441
L
Raijin
KaijuDad
Raijin
6,722
499
0
2,770
10,310
2,881
0
8,971
1,297
51,759
0
L
3,348
429
92
2,902
9,928
6,387
0
306
9,622
16,845
0
L
2,903
814
0
1,426
4,847
1,489
0
692
4,076
0
29,404
W
Achilles
Pato Vicious
Achilles
5,409
899
0
2,921
10,607
13,213
0
54
9,596
0
48,584
W
Jing Wei
Queso Kruzt
Jing Wei
8,253
6,230
0
2,112
7,371
2,617
1,049
780
6,591
0
47,141
W
Poseidon
3,406
725
0
3,429
6,138
2,005
0
858
5,280
61,734
0
L
Izanami
7,146
4,601
308
5,141
12,875
4,341
0
80
12,795
0
49,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
30,175
383
Minions Killed
273
0
Camps Cleared
0
1,282,783
Distance Traveled
1,244,774
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,977
537
86
7
0
252,931
0
W
Guan Yu
6,052
466
30
2
0
242,556
1
L
Horus
5,990
461
60
5
0
293,403
0
L
Raijin
6,961
535
80
6
0
260,625
4
L
Ares
5,523
425
15
1
0
194,709
2
L
Loki
5,765
443
50
4
0
253,318
0
W
Achilles
7,511
578
79
6
0
210,851
0
W
Jing Wei
6,559
505
79
6
0
258,341
4
W
Poseidon
7,624
586
109
8
0
318,104
0
L
Izanami
5,936
457
68
5
0
242,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role