Player Matchup

Awilix
Awilix
AxelOtter
Awilix
Level 127
God Stats
7W - 6L
1,703 SR
Queue Stats
159W - 94L
1,586 Elo+
Party 4
Set
Set
ClumsyPandaOwO
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,498 Elo+
Party 1
Osiris
Osiris
Frappefox
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 97L
1,597 Elo+
Party 4
Xbalanque
Xbalanque
Honey-OwO-
Xbalanque
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,484 Elo+
Party 1
Fafnir
Fafnir
Ironwolfextreme
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,317 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,496 Elo+

VS

Team Averages
Level 132
1,402 SR
1,551 Elo+
Xing Tian
Xing Tian
Denoicius
Xing Tian
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,812 Elo+
Party 2
Apollo
Apollo
I VenoMR I
Apollo
Level 131
God Stats
5W - 4L
1,420 SR
Queue Stats
184W - 167L
1,486 Elo+
Party 3
Ah Puch
Ah Puch
La peste Pepsi
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,481 Elo+
Party 3
Nemesis
Nemesis
Nelthrin
Nemesis
Level 146
God Stats
11W - 17L
1,256 SR
Queue Stats
248W - 240L
1,488 Elo+
Party 2
Bastet
Bastet
Saeraneth
Bastet
Level 121
God Stats
1W - 1L
1,335 SR
Queue Stats
142W - 118L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AxelOtter
Awilix
13
5 / 5 / 4
8,339
758
9,986
10,969
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 9 / 7
8,415
765
10,192
12,706
8,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Frappefox
Osiris
15
2 / 3 / 10
8,058
733
6,458
10,545
10,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Honey-OwO-
Xbalanque
16
4 / 3 / 8
8,867
806
16,280
7,905
3,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 9
8,167
742
3,680
14,651
17,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Denoicius
Xing Tian
15
2 / 3 / 16
9,285
844
3,939
14,504
21,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
I VenoMR I
Apollo
15
3 / 3 / 8
8,902
809
8,093
11,352
6,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 11
9,888
899
14,435
10,506
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Nelthrin
Nemesis
16
7 / 2 / 12
9,319
847
11,903
12,372
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Saeraneth
Bastet
15
5 / 4 / 10
9,203
837
8,940
11,038
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
13
Kills
24
25
Deaths
13
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Awilix
AxelOtter
Awilix
5
5
4
1.4
L
2
9
7
0.61
W
Xing Tian
Denoicius
Xing Tian
2
3
16
3.33
L
Osiris
Frappefox
Osiris
2
3
10
2.33
L
Xbalanque
Honey-OwO-
Xbalanque
4
3
8
2.67
W
Apollo
I VenoMR I
Apollo
3
3
8
2.33
L
0
5
9
0.9
W
7
1
11
12.5
W
Nemesis
Nelthrin
Nemesis
7
2
12
6.5
W
Bastet
Saeraneth
Bastet
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
47,310
56,776
Taken
59,772
46,127
Mitigated
45,463
8,726
Healing
22,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AxelOtter
Awilix
9,986
3,089
296
1,277
10,969
5,785
815
2,658
8,188
0
20,023
L
10,192
3,302
82
769
12,706
8,167
726
4,878
7,569
0
13,653
W
Xing Tian
Denoicius
Xing Tian
3,939
633
2,165
1,684
14,504
21,121
19
1,209
13,205
7,083
0
L
Osiris
Frappefox
Osiris
6,458
771
720
692
10,545
10,373
80
3,638
6,584
0
13,067
L
Xbalanque
Honey-OwO-
Xbalanque
16,280
3,472
0
792
7,905
3,846
1,308
2,452
5,374
0
31,521
W
Apollo
I VenoMR I
Apollo
8,093
5,112
2,050
4,130
11,352
6,396
1,021
290
11,062
0
18,318
L
3,680
1,172
1,689
2,409
14,651
17,956
72
4,748
9,458
9,489
0
W
14,435
1,484
213
4,409
10,506
4,795
172
650
9,601
38,801
0
W
Nemesis
Nelthrin
Nemesis
11,903
3,446
1,963
4,464
12,372
7,833
322
1,336
10,903
0
16,748
W
Bastet
Saeraneth
Bastet
8,940
2,801
277
1,197
11,038
5,318
133
195
10,714
0
16,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
46,597
113
Minions Killed
123
0
Camps Cleared
0
910,712
Distance Traveled
1,014,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,339
758
18
2
0
173,361
0
L
Set
8,415
765
10
1
0
166,893
0
W
Xing Tian
9,285
844
12
1
0
203,720
0
L
Osiris
8,058
733
15
1
0
201,296
0
L
Xbalanque
8,867
806
48
4
0
199,946
0
W
Apollo
8,902
809
25
2
0
199,803
0
L
Fafnir
8,167
742
22
2
0
169,216
0
W
Ah Puch
9,888
899
58
5
0
199,214
0
W
Nemesis
9,319
847
9
1
0
224,271
0
W
Bastet
9,203
837
19
2
0
187,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role