Player Matchup

Amaterasu
Amaterasu
BENNATE76
Amaterasu
Level 105
God Stats
0W - 1L
1,604 SR
Queue Stats
28W - 31L
1,376 Elo+
Party 2
Fenrir
Fenrir
Mr TD Gamer3428
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,381 Elo+
Party 2
Surtr
Surtr
badmammajamma93
Surtr
Level 23
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 6L
1,423 Elo+
Party 2
Team Averages
Level 64
1,477 SR
1,393 Elo+

VS

Team Averages
Level 48
1,404 SR
1,356 Elo+
Chronos
Chronos
Teslas Will
Chronos
Level 59
God Stats
1W - 2L
1,211 SR
Queue Stats
72W - 70L
1,353 Elo+
Party 1
Ishtar
Ishtar
UrbaneHarpy114
Ishtar
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,352 Elo+
Party 1
Bakasura
Bakasura
WeeniWarrior827
Bakasura
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 222L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BENNATE76
Amaterasu
14
4 / 6 / 11
11,015
734
9,628
19,451
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 5 / 2
11,482
765
14,467
16,581
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 4
10,474
698
11,624
20,711
22,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Teslas Will
Chronos
17
1 / 4 / 12
10,579
705
18,438
11,224
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 6 / 10
10,280
685
9,247
15,345
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
18
10 / 5 / 1
12,014
801
12,783
15,337
8,780
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
15
Kills
13
14
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BENNATE76
Amaterasu
4
6
11
1.58
L
7
5
2
1.6
W
Chronos
Teslas Will
Chronos
1
4
12
1.75
W
2
6
10
1.17
W
Bakasura
10
5
1
2.1
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
40,468
56,743
Taken
41,906
43,987
Mitigated
19,402
7,977
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BENNATE76
Amaterasu
9,628
4,144
0
1,791
19,451
10,584
791
5,902
13,356
0
48,658
L
14,467
3,421
0
2,844
16,581
10,630
164
6,370
9,303
0
34,873
W
Chronos
Teslas Will
Chronos
18,438
4,032
0
3,026
11,224
4,473
1,491
105
10,856
60,896
0
W
9,247
5,767
0
3,285
15,345
6,149
152
141
14,889
0
31,202
W
Bakasura
12,783
9,397
90
2,539
15,337
8,780
2,013
215
14,841
0
30,290
L
11,624
3,185
0
3,342
20,711
22,773
220
6,224
13,632
604
33,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
32,873
161
Minions Killed
178
0
Camps Cleared
0
740,086
Distance Traveled
752,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,015
734
68
5
0
255,725
0
L
Fenrir
11,482
765
53
4
0
231,786
0
W
Chronos
10,579
705
83
6
0
262,077
0
W
Ishtar
10,280
685
40
3
0
225,092
0
W
Bakasura
12,014
801
55
4
0
265,398
0
L
Surtr
10,474
698
40
3
0
252,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role