Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AntMan5292
Artio
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,687 Elo+
Party 2
Ishtar
Ishtar
Cap America 23
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,612 Elo+
Party 2
Hachiman
Hachiman
IronMan2669
Hachiman
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 155L
1,311 Elo+
Party 2
Heimdallr
Heimdallr
LoFlowe
Heimdallr
Level 119
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 11L
1,599 Elo+
Party 2
Team Averages
Level 139
1,547 SR
1,542 Elo+

VS

Team Averages
Level 155
1,586 SR
1,529 Elo+
Shiva
Shiva
NipBuffet
Shiva
Level 148
God Stats
17W - 5L
1,891 SR
Queue Stats
881W - 908L
1,485 Elo+
Solo
Martichoras
Martichoras
XLadyHellScytheX
Martichoras
Level 153
God Stats
4W - 4L
1,447 SR
Queue Stats
573W - 576L
1,527 Elo+
Party 1
He Bo
He Bo
chuyowh
He Bo
Level 170
God Stats
4W - 2L
1,197 SR
Queue Stats
145W - 178L
1,564 Elo+
Solo
Ah Puch
Ah Puch
rlouis3
Ah Puch
Level 147
God Stats
7W - 1L
1,844 SR
Queue Stats
240W - 244L
1,541 Elo+
Solo
Sol
Sol
tabbycat18
Sol
Level 158
God Stats
8W - 10L
1,551 SR
Queue Stats
578W - 579L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
6 / 6 / 3
9,143
703
7,390
16,081
6,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
14
0 / 5 / 10
8,906
685
4,311
21,522
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 7 / 4
9,014
693
5,516
14,897
6,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
IronMan2669
Hachiman
16
4 / 5 / 3
9,967
767
10,878
11,452
4,607
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
LoFlowe
Heimdallr
16
0 / 6 / 10
9,052
696
10,201
13,030
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NipBuffet
Shiva
15
1 / 5 / 18
9,527
733
7,439
20,383
19,773
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
XLadyHellScytheX
Martichoras
17
4 / 1 / 18
10,728
825
11,816
9,104
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
chuyowh
He Bo
18
8 / 5 / 12
10,916
840
14,881
11,819
5,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
rlouis3
Ah Puch
18
8 / 1 / 15
11,705
900
25,328
12,852
7,369
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 2 / 11
10,794
830
14,159
9,104
3,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
13
Kills
29
29
Deaths
14
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
6
3
1.25
L
Artio
0
5
10
1
L
3
7
4
0.71
L
Hachiman
IronMan2669
Hachiman
4
5
3
1.1
L
Heimdallr
LoFlowe
Heimdallr
0
6
10
0.83
W
Shiva
NipBuffet
Shiva
1
5
18
2
W
Martichoras
XLadyHellScytheX
Martichoras
4
1
18
13
W
He Bo
chuyowh
He Bo
8
5
12
2.8
W
Ah Puch
rlouis3
Ah Puch
8
1
15
15.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,296
Damage
73,623
76,982
Taken
63,262
43,429
Mitigated
42,073
21,688
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,390
5,727
1,022
4,773
16,081
6,031
0
12,723
3,358
0
18,354
L
Artio
4,311
108
1,141
6,602
21,522
21,313
0
14,310
7,212
7,323
0
L
5,516
2,874
647
2,297
14,897
6,163
0
9,398
5,499
0
15,955
L
Hachiman
IronMan2669
Hachiman
10,878
4,038
1,329
1,242
11,452
4,607
0
8,960
2,492
0
25,672
L
Heimdallr
LoFlowe
Heimdallr
10,201
2,389
1,348
1,287
13,030
5,315
0
8,977
4,053
0
25,759
W
Shiva
NipBuffet
Shiva
7,439
935
3,093
5,437
20,383
19,773
142
743
19,640
0
13,462
W
Martichoras
XLadyHellScytheX
Martichoras
11,816
1,704
151
1,303
9,104
5,672
1,766
364
8,740
0
28,964
W
He Bo
chuyowh
He Bo
14,881
782
765
2,211
11,819
5,376
785
1,033
10,786
29,658
0
W
Ah Puch
rlouis3
Ah Puch
25,328
844
588
4,501
12,852
7,369
1,243
1,160
11,692
46,043
0
W
14,159
3,022
444
3,742
9,104
3,883
3,900
1,011
8,093
28,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
53,670
142
Minions Killed
153
0
Camps Cleared
0
1,057,947
Distance Traveled
1,364,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,143
703
24
2
0
206,470
0
L
Artio
8,906
685
6
0
0
225,196
0
L
Ishtar
9,014
693
25
2
0
192,463
0
L
Hachiman
9,967
767
42
3
0
210,415
0
L
Heimdallr
9,052
696
45
3
0
223,403
0
W
Shiva
9,527
733
14
1
0
346,097
0
W
Martichoras
10,728
825
36
3
0
246,654
0
W
He Bo
10,916
840
24
2
0
234,613
0
W
Ah Puch
11,705
900
53
4
0
293,771
0
W
Sol
10,794
830
26
2
0
243,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role