Player Matchup

Hades
Hades
Banfoo
Hades
Level 124
God Stats
8W - 1L
1,857 SR
Queue Stats
129W - 135L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
Dámien
Heimdallr
Level 98
God Stats
3W - 5L
1,174 SR
Queue Stats
210W - 220L
1,373 Elo+
Party 2
Maui
Maui
htxblue
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,359 Elo+
Solo
Ra
Ra
nwo merc
Ra
Level 109
God Stats
2W - 2L
1,274 SR
Queue Stats
144W - 149L
1,497 Elo+
Party 3
Raijin
Raijin
p8nn
Raijin
Level 86
God Stats
2W - 1L
1,253 SR
Queue Stats
66W - 65L
1,607 Elo+
Party 3
Team Averages
Level 97
1,412 SR
1,443 Elo+

VS

Team Averages
Level 76
1,596 SR
1,445 Elo+
The Morrigan
The Morrigan
CeleneMoonsong
The Morrigan
Level 89
God Stats
2W - 2L
1,811 SR
Queue Stats
81W - 84L
1,439 Elo+
Solo
Fenrir
Fenrir
Memphiscide
Fenrir
Level 146
God Stats
2W - 3L
1,491 SR
Queue Stats
218W - 226L
1,434 Elo+
Party 1
Ra
Ra
Princess--Love24
Ra
Level 28
God Stats
3W - 1L
1,890 SR
Queue Stats
32W - 55L
1,335 Elo+
Solo
Artemis
Artemis
sashour12
Artemis
Level 61
God Stats
1W - 3L
1,290 SR
Queue Stats
226W - 232L
1,433 Elo+
Party 1
Ymir
Ymir
xMurderousLion
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Banfoo
Hades
17
11 / 5 / 8
11,961
797
22,334
17,460
15,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Dámien
Heimdallr
18
4 / 5 / 18
11,368
758
24,785
15,779
9,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
htxblue
Maui
17
0 / 6 / 22
10,413
694
5,381
21,221
26,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 2 / 13
11,409
761
13,470
10,152
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
p8nn
Raijin
19
6 / 3 / 16
12,129
809
21,493
13,503
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CeleneMoonsong
The Morrigan
16
4 / 5 / 10
10,175
678
12,403
11,370
5,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
18
3 / 3 / 15
9,802
653
7,485
18,046
25,093
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 5 / 12
10,173
678
17,228
13,586
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
sashour12
Artemis
18
4 / 5 / 10
10,154
677
13,724
16,193
7,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
5 / 6 / 11
11,637
776
9,388
39,223
42,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
24
Kills
19
21
Deaths
24
77
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hades
Banfoo
Hades
11
5
8
3
L
The Morrigan
CeleneMoonsong
The Morrigan
4
5
10
1.8
W
Heimdallr
Dámien
Heimdallr
4
5
18
2.6
L
Fenrir
3
3
15
3.5
L
3
5
12
1.8
W
Maui
htxblue
Maui
0
6
22
1.83
W
3
2
13
4.75
W
Raijin
p8nn
Raijin
6
3
16
4.67
L
Artemis
sashour12
Artemis
4
5
10
1.8
L
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,463
Damage
60,228
78,115
Taken
98,418
66,418
Mitigated
87,399
25,178
Healing
45,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Banfoo
Hades
22,334
54
524
4,058
17,460
15,459
2,290
8,542
8,467
36,072
0
L
The Morrigan
CeleneMoonsong
The Morrigan
12,403
1,550
556
2,020
11,370
5,227
884
6,962
4,408
27,203
1,119
W
Heimdallr
Dámien
Heimdallr
24,785
11,428
1,800
3,081
15,779
9,769
4,157
8,650
6,949
0
40,177
L
Fenrir
7,485
1,091
3,480
5,148
18,046
25,093
421
10,193
7,853
0
11,599
L
17,228
361
10,550
4,370
13,586
6,687
442
8,854
4,732
43,186
0
W
Maui
htxblue
Maui
5,381
819
565
462
21,221
26,976
240
10,834
9,944
9,500
0
W
13,470
265
6,876
4,407
10,152
6,231
595
4,430
5,660
43,844
0
W
Raijin
p8nn
Raijin
21,493
1,749
984
2,421
13,503
7,983
1,308
4,239
9,195
47,452
0
L
Artemis
sashour12
Artemis
13,724
6,255
0
2,777
16,193
7,686
94
13,106
2,937
0
26,239
L
9,388
987
3,804
12,523
39,223
42,706
109
22,881
15,810
15,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,280
Gold Earned
51,941
163
Minions Killed
131
0
Camps Cleared
0
1,311,410
Distance Traveled
1,377,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,961
797
32
2
0
235,265
0
L
The Morrigan
10,175
678
31
2
0
221,597
0
W
Heimdallr
11,368
758
31
2
0
273,425
0
L
Fenrir
9,802
653
13
1
0
319,076
0
L
Ra
10,173
678
36
2
0
282,465
0
W
Maui
10,413
694
8
1
0
264,750
0
W
Ra
11,409
761
50
3
0
289,501
0
W
Raijin
12,129
809
42
3
0
248,469
0
L
Artemis
10,154
677
35
2
0
256,120
0
L
Ymir
11,637
776
16
1
0
298,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role