Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DeathProject925
Poseidon
Level 127
God Stats
4W - 1L
1,744 SR
Queue Stats
39W - 36L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Redipitous
Cthulhu
Level 15
God Stats
3W - 2L
1,688 SR
Queue Stats
7W - 16L
1,298 Elo+
Party 1
Sol
Sol
WagnerFack
Sol
Level 44
God Stats
13W - 10L
1,509 SR
Queue Stats
223W - 231L
1,411 Elo+
Solo
Amaterasu
Amaterasu
xMUKADAYxMAKWAx
Amaterasu
Level 141
God Stats
5W - 2L
1,754 SR
Queue Stats
139W - 134L
1,540 Elo+
Party 1
Team Averages
Level 93
1,639 SR
1,447 Elo+

VS

Team Averages
Level 123
1,561 SR
1,508 Elo+
Ratatoskr
Ratatoskr
Copper-Kido
Ratatoskr
Level 124
God Stats
48W - 50L
1,535 SR
Queue Stats
176W - 205L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ENZO_Ps_Br
Ah Muzen Cab
Level 105
God Stats
3W - 3L
1,807 SR
Queue Stats
28W - 24L
1,518 Elo+
Party 2
Bacchus
Bacchus
chepo41
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 139L
1,534 Elo+
Solo
Surtr
Surtr
juniorplay74
Surtr
Level 121
God Stats
6W - 7L
1,500 SR
Queue Stats
23W - 22L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
twetyoneover3
Yu Huang
Level 146
God Stats
34W - 31L
1,464 SR
Queue Stats
799W - 877L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
8 / 0 / 3
9,789
1,398
12,684
7,087
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
13
1 / 1 / 7
7,999
1,143
8,869
5,920
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Redipitous
Cthulhu
13
1 / 0 / 7
8,339
1,191
4,841
6,609
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 0 / 3
7,677
1,097
3,813
4,201
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xMUKADAYxMAKWAx
Amaterasu
13
0 / 1 / 5
7,413
1,059
3,781
7,776
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

352

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Copper-Kido
Ratatoskr
13
0 / 3 / 2
7,525
1,075
4,772
10,766
6,932
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ENZO_Ps_Br
Ah Muzen Cab
13
0 / 4 / 1
7,513
1,073
9,003
8,500
3,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
chepo41
Bacchus
12
0 / 1 / 0
7,761
1,109
6,720
11,793
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 0
7,621
1,089
7,248
7,735
4,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
twetyoneover3
Yu Huang
11
0 / 0 / 0
5,038
720
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
11
Kills
2
2
Deaths
11
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
0
3
9.5
L
Ratatoskr
Copper-Kido
Ratatoskr
0
3
2
0.33
W
Poseidon
1
1
7
4.5
L
Ah Muzen Cab
ENZO_Ps_Br
Ah Muzen Cab
0
4
1
0.13
W
Cthulhu
Redipitous
Cthulhu
1
0
7
4.5
W
1
0
3
2.5
L
Bacchus
chepo41
Bacchus
0
1
0
0
L
2
3
0
0.67
L
Yu Huang
twetyoneover3
Yu Huang
0
0
0
0
W
Amaterasu
xMUKADAYxMAKWAx
Amaterasu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
27,743
31,593
Taken
38,794
20,052
Mitigated
29,000
9,199
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,684
8,131
0
3,139
7,087
3,091
0
1,424
5,663
0
27,740
L
Ratatoskr
Copper-Kido
Ratatoskr
4,772
628
0
870
10,766
6,932
0
4,808
5,835
0
18,723
W
Poseidon
8,869
1,012
0
496
5,920
2,049
0
2,064
3,856
36,168
0
L
Ah Muzen Cab
ENZO_Ps_Br
Ah Muzen Cab
9,003
3,439
0
373
8,500
3,796
0
3,300
4,981
0
27,425
W
Cthulhu
Redipitous
Cthulhu
4,841
491
131
2,498
6,609
5,451
0
1,217
5,392
12,693
0
W
3,813
805
0
979
4,201
1,610
0
932
3,269
18,631
1,408
L
Bacchus
chepo41
Bacchus
6,720
1,046
0
1,507
11,793
13,956
0
5,415
6,261
18,651
0
L
7,248
2,726
0
505
7,735
4,316
0
3,889
2,522
314
13,341
L
Yu Huang
twetyoneover3
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
xMUKADAYxMAKWAx
Amaterasu
3,781
1,401
0
1,956
7,776
7,851
0
1,329
6,447
0
6,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
35,458
185
Minions Killed
121
8
Camps Cleared
4
718,691
Distance Traveled
579,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,789
1,398
54
8
3
146,982
0
L
Ratatoskr
7,525
1,075
47
7
0
174,499
0
W
Poseidon
7,999
1,143
62
9
0
145,732
0
L
Ah Muzen Cab
7,513
1,073
35
5
3
122,278
0
W
Cthulhu
8,339
1,191
19
3
1
148,219
0
W
Sol
7,677
1,097
37
5
2
130,727
0
L
Bacchus
7,761
1,109
25
4
0
158,236
0
L
Surtr
7,621
1,089
14
2
1
124,662
0
L
Yu Huang
5,038
720
0
0
0
0
0
W
Amaterasu
7,413
1,059
13
2
2
147,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role