Player Matchup

Izanami
Izanami
MeSas_43
Izanami
Level 113
God Stats
1W - 1L
1,158 SR
Queue Stats
22W - 25L
1,443 Elo+
Solo
Arachne
Arachne
StickyPause
Arachne
Level 189
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 22L
1,570 Elo+
Party 2
Aphrodite
Aphrodite
gavinda77
Aphrodite
Level 157
God Stats
9W - 6L
1,277 SR
Queue Stats
125W - 134L
1,414 Elo+
Party 2
Team Averages
Level 153
1,312 SR
1,476 Elo+

VS

Team Averages
Level 72
1,563 SR
1,424 Elo+
Ishtar
Ishtar
Macke9264
Ishtar
Level 148
God Stats
7W - 19L
1,407 SR
Queue Stats
483W - 484L
1,575 Elo+
Solo
Baba Yaga
Baba Yaga
NoxTawn
Baba Yaga
Level 23
God Stats
35W - 52L
1,762 SR
Queue Stats
71W - 102L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
Sergent-Marchal
Gilgamesh
Level 45
God Stats
23W - 23L
1,520 SR
Queue Stats
52W - 64L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeSas_43
Izanami
17
4 / 3 / 3
11,476
765
13,484
13,434
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
StickyPause
Arachne
17
5 / 5 / 4
12,040
803
18,183
20,140
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
gavinda77
Aphrodite
17
3 / 1 / 5
11,195
746
8,625
11,045
8,113
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Macke9264
Ishtar
17
2 / 4 / 5
11,050
737
12,982
14,869
7,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
NoxTawn
Baba Yaga
15
2 / 4 / 7
10,148
677
11,462
11,891
5,506
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Sergent-Marchal
Gilgamesh
16
5 / 4 / 4
10,737
716
10,479
18,903
22,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
9
9
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Macke9264
Ishtar
2
4
5
1.13
W
Izanami
MeSas_43
Izanami
4
3
3
1.83
L
Baba Yaga
NoxTawn
Baba Yaga
2
4
7
1.38
L
Gilgamesh
Sergent-Marchal
Gilgamesh
5
4
4
1.75
W
Arachne
StickyPause
Arachne
5
5
4
1.4
W
Aphrodite
gavinda77
Aphrodite
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,292
Damage
34,923
44,619
Taken
45,663
32,205
Mitigated
35,891
21,727
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Macke9264
Ishtar
12,982
7,038
0
3,624
14,869
7,725
160
1,861
12,730
0
77,006
W
Izanami
MeSas_43
Izanami
13,484
8,725
0
2,228
13,434
6,940
970
3,515
9,480
0
57,208
L
Baba Yaga
NoxTawn
Baba Yaga
11,462
895
0
1,477
11,891
5,506
0
2,799
8,905
27,873
0
L
Gilgamesh
Sergent-Marchal
Gilgamesh
10,479
1,822
0
937
18,903
22,660
0
4,143
14,340
52
25,781
W
Arachne
StickyPause
Arachne
18,183
10,791
135
6,897
20,140
17,152
166
5,317
14,445
0
56,956
W
Aphrodite
gavinda77
Aphrodite
8,625
470
5,956
6,511
11,045
8,113
451
2,846
8,065
35,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
31,935
203
Minions Killed
231
0
Camps Cleared
0
867,324
Distance Traveled
821,605
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,050
737
135
9
0
279,959
0
W
Izanami
11,476
765
94
6
0
254,659
0
L
Baba Yaga
10,148
677
65
4
0
250,882
0
L
Gilgamesh
10,737
716
31
2
0
290,764
0
W
Arachne
12,040
803
56
4
0
306,424
0
W
Aphrodite
11,195
746
53
4
0
306,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role