Player Matchup

Sol
Sol
Bronze III
QueenAraya13
Sol
Bronze III
Level 86
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Charybdis
Charybdis
Bronze III
ReKarasu
Charybdis
Bronze III
Level 67
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 1L
1,530 MMR
Party 1
Ganesha
Ganesha
Bronze III
pepsinator Jr
Ganesha
Bronze III
Level 80
God Stats
1W - 1L
1,446 SR
Queue Stats
2W - 1L
1,530 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,614 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,581 SR
1,548 MMR
Hercules
Hercules
Gold III
RyderFord
Hercules
Gold III
Level 128
God Stats
9W - 12L
1,576 SR
Queue Stats
100W - 97L
1,384 MMR
Party 2
Artemis
Artemis
Platinum IV
The Only Carney
Artemis
Platinum IV
Level 124
God Stats
6W - 5L
1,449 SR
Queue Stats
79W - 71L
1,712 MMR
Party 2
Discordia
Discordia
Gold II
calving4775
Discordia
Gold II
Level 109
God Stats
1W - 1L
1,718 SR
Queue Stats
86W - 82L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,681
631
4,756
9,929
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
ReKarasu
Charybdis
10
0 / 2 / 0
5,981
665
3,525
8,785
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
11
0 / 2 / 0
6,324
703
1,680
13,931
12,412
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
HadesAtlasAphroditeSurtrNeith

VS

Bans
MartichorasBastetNe ZhaArachneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RyderFord
Hercules
13
5 / 0 / 4
8,816
980
8,388
10,587
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

12
2 / 0 / 6
7,185
798
7,306
4,300
1,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
calving4775
Discordia
13
2 / 0 / 7
7,503
834
12,289
5,856
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Charybdis
ReKarasu
Charybdis
0
2
0
0
W
Hercules
RyderFord
Hercules
5
0
4
7
W
2
0
6
5
W
Discordia
calving4775
Discordia
2
0
7
5.5
L
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
27,983
32,645
Taken
20,743
19,834
Mitigated
13,597
5,441
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,756
1,290
0
1,283
9,929
3,717
0
2,518
7,411
19,134
0
L
Charybdis
ReKarasu
Charybdis
3,525
1,949
0
1,205
8,785
3,705
0
4,221
4,564
0
24,011
W
Hercules
RyderFord
Hercules
8,388
1,473
0
6,249
10,587
9,834
0
3,630
6,471
0
18,714
W
7,306
4,055
0
1,996
4,300
1,746
1,712
1,758
2,542
0
29,373
W
Discordia
calving4775
Discordia
12,289
964
0
1,537
5,856
2,017
882
1,101
4,755
51,680
0
L
Ganesha
1,680
396
1,214
1,739
13,931
12,412
0
5,585
8,187
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,986
Gold Earned
23,504
87
Minions Killed
140
0
Camps Cleared
0
484,302
Distance Traveled
568,771
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,681
631
27
3
0
154,810
0
L
Charybdis
5,981
665
60
7
0
157,031
2
W
Hercules
8,816
980
21
2
0
218,005
0
W
Artemis
7,185
798
42
5
0
176,211
0
W
Discordia
7,503
834
77
9
0
174,555
0
L
Ganesha
6,324
703
0
0
0
172,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role