Player Matchup

Loki
Loki
Bulletproof227
Loki
Level 82
God Stats
6W - 12L
1,362 SR
Queue Stats
45W - 55L
1,287 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkFyreKing
Morgan Le Fay
Level 68
God Stats
3W - 5L
1,465 SR
Queue Stats
38W - 43L
1,363 Elo+
Party 1
Surtr
Surtr
Killer Braecu
Surtr
Level 38
God Stats
5W - 9L
1,469 SR
Queue Stats
17W - 16L
1,075 Elo+
Party 1
Team Averages
Level 63
1,432 SR
1,242 Elo+

VS

Team Averages
Level 114
1,490 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Carry for Days
Baron Samedi
Level 126
God Stats
52W - 48L
1,574 SR
Queue Stats
365W - 363L
1,503 Elo+
Solo
Xbalanque
Xbalanque
ChroniK Degrad
Xbalanque
Level 93
God Stats
1W - 2L
1,377 SR
Queue Stats
9W - 10L
1,399 Elo+
Solo
Skadi
Skadi
OutsideWig62745
Skadi
Level 123
God Stats
374W - 371L
1,518 SR
Queue Stats
906W - 1,006L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,470
747
1,976
5,283
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
DarkFyreKing
Morgan Le Fay
12
3 / 2 / 2
7,709
771
9,146
7,819
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 3
6,660
666
3,988
11,022
10,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carry for Days
Baron Samedi
12
0 / 3 / 4
7,009
701
7,803
7,717
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ChroniK Degrad
Xbalanque
11
3 / 1 / 1
7,107
711
5,076
4,824
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 3
6,846
685
5,327
6,347
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Baron Samedi
Carry for Days
Baron Samedi
0
3
4
0.67
L
Xbalanque
ChroniK Degrad
Xbalanque
3
1
1
3.5
W
Morgan Le Fay
DarkFyreKing
Morgan Le Fay
3
2
2
2
W
0
1
3
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
18,206
24,124
Taken
18,888
16,540
Mitigated
7,940
4,719
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,976
244
0
2,067
5,283
2,029
0
1,557
3,726
0
24,772
L
Baron Samedi
Carry for Days
Baron Samedi
7,803
452
284
2,240
7,717
3,601
225
3,734
3,695
30,666
0
L
Xbalanque
ChroniK Degrad
Xbalanque
5,076
2,847
0
835
4,824
1,879
376
1,959
2,752
0
12,313
W
Morgan Le Fay
DarkFyreKing
Morgan Le Fay
9,146
914
0
352
7,819
3,516
0
2,197
5,622
23,942
0
W
3,988
1,370
0
2,300
11,022
10,995
4
4,198
6,824
330
19,144
L
5,327
1,661
0
0
6,347
2,460
714
2,970
3,159
0
29,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,839
Gold Earned
20,962
131
Minions Killed
131
0
Camps Cleared
0
600,007
Distance Traveled
488,219
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,470
747
49
5
0
213,209
0
L
Baron Samedi
7,009
701
60
6
0
163,234
0
L
Xbalanque
7,107
711
24
2
0
136,945
0
W
Morgan Le Fay
7,709
771
51
5
0
188,438
4
W
Surtr
6,660
666
31
3
0
198,360
0
L
Skadi
6,846
685
47
5
0
188,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role