Player Matchup

Artio
Artio
Glauden
Artio
Level 102
God Stats
4W - 10L
1,187 SR
Queue Stats
323W - 319L
1,481 Elo+
Solo
Chang'e
Chang'e
IncomingFire
Chang'e
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 278L
1,605 Elo+
Party 3
Nemesis
Nemesis
JawzKun3
Nemesis
Level 109
God Stats
7W - 7L
1,500 SR
Queue Stats
267W - 252L
1,533 Elo+
Solo
Izanami
Izanami
RyftBolt
Izanami
Level 28
God Stats
3W - 7L
1,321 SR
Queue Stats
9W - 18L
1,366 Elo+
Party 3
Aphrodite
Aphrodite
Sager2
Aphrodite
Level 104
God Stats
4W - 2L
1,940 SR
Queue Stats
58W - 49L
1,603 Elo+
Party 3
Team Averages
Level 96
1,489 SR
1,518 Elo+

VS

Team Averages
Level 103
1,670 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
Fireoverlord911
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gojos
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,624 SR
Queue Stats
45W - 28L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
LordJAG77
Hun Batz
Level 146
God Stats
4W - 2L
1,657 SR
Queue Stats
57W - 40L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Sympathyq
Amaterasu
Level 138
God Stats
2W - 2L
1,832 SR
Queue Stats
116W - 67L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
jacobgrace21
Cernunnos
Level 74
God Stats
9W - 3L
1,735 SR
Queue Stats
38W - 28L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Glauden
Artio
12
0 / 3 / 0
6,460
461
4,521
10,215
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
IncomingFire
Chang'e
13
0 / 2 / 0
6,913
494
4,778
10,541
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
JawzKun3
Nemesis
12
0 / 1 / 0
6,807
486
4,671
12,042
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
RyftBolt
Izanami
10
1 / 2 / 0
6,710
479
2,585
7,781
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sager2
Aphrodite
10
0 / 1 / 1
6,777
484
3,565
11,454
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fireoverlord911
Kumbhakarna
11
0 / 1 / 2
7,107
508
2,018
9,602
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Gojos
Morgan Le Fay
13
2 / 0 / 2
7,777
556
9,318
4,164
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LordJAG77
Hun Batz
14
1 / 0 / 1
7,977
570
5,185
11,551
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Sympathyq
Amaterasu
14
2 / 0 / 1
8,750
625
6,322
10,758
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
jacobgrace21
Cernunnos
14
4 / 0 / 0
8,350
596
10,438
8,048
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Fireoverlord911
Kumbhakarna
0
1
2
1
L
Artio
Glauden
Artio
0
3
0
0
W
Morgan Le Fay
Gojos
Morgan Le Fay
2
0
2
3
L
Chang'e
IncomingFire
Chang'e
0
2
0
0
L
Nemesis
JawzKun3
Nemesis
0
1
0
0
W
Hun Batz
LordJAG77
Hun Batz
1
0
1
1.5
L
Izanami
RyftBolt
Izanami
1
2
0
0.5
L
Aphrodite
Sager2
Aphrodite
0
1
1
0.5
W
Amaterasu
Sympathyq
Amaterasu
2
0
1
2.5
W
Cernunnos
jacobgrace21
Cernunnos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
33,281
52,033
Taken
44,123
33,777
Mitigated
24,135
20,652
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Fireoverlord911
Kumbhakarna
2,018
377
122
2,329
9,602
7,749
0
3,387
6,215
17,595
0
L
Artio
Glauden
Artio
4,521
34
70
3,995
10,215
10,997
0
644
9,571
39,210
0
W
Morgan Le Fay
Gojos
Morgan Le Fay
9,318
758
0
946
4,164
1,665
0
1,759
2,366
66,303
0
L
Chang'e
IncomingFire
Chang'e
4,778
411
969
4,176
10,541
4,432
0
4,473
6,068
62,005
0
L
Nemesis
JawzKun3
Nemesis
4,671
1,051
0
1,153
12,042
4,936
0
1,560
10,482
0
58,326
W
Hun Batz
LordJAG77
Hun Batz
5,185
1,565
0
5,279
11,551
4,766
0
2,528
8,979
0
74,299
L
Izanami
RyftBolt
Izanami
2,585
1,865
0
1,806
7,781
3,279
0
62
7,719
0
36,795
L
Aphrodite
Sager2
Aphrodite
3,565
501
3,684
4,799
11,454
10,133
0
4,597
6,857
26,130
0
W
Amaterasu
Sympathyq
Amaterasu
6,322
2,629
0
4,812
10,758
6,507
0
3,464
6,715
0
60,834
W
Cernunnos
jacobgrace21
Cernunnos
10,438
5,794
0
5,998
8,048
3,448
827
1,441
6,607
0
79,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
39,961
396
Minions Killed
480
0
Camps Cleared
0
1,440,364
Distance Traveled
1,434,482
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,107
508
18
1
0
295,103
0
L
Artio
6,460
461
62
4
0
228,817
0
W
Morgan Le Fay
7,777
556
116
8
0
279,044
3
L
Chang'e
6,913
494
125
9
0
296,721
0
L
Nemesis
6,807
486
97
7
0
362,317
6
W
Hun Batz
7,977
570
119
9
0
366,352
0
L
Izanami
6,710
479
75
5
0
267,767
0
L
Aphrodite
6,777
484
37
3
0
284,742
2
W
Amaterasu
8,750
625
106
8
0
242,178
0
W
Cernunnos
8,350
596
121
9
0
251,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role