Player Matchup

Ganesha
Ganesha
Gold IV
BAMAHEADHUNTER
Ganesha
Gold IV
Level 143
God Stats
7W - 1L
1,919 SR
Queue Stats
35W - 23L
1,748 MMR
Party 2
Cupid
Cupid
Gold IV
DluXSlays
Cupid
Gold IV
Level 82
God Stats
14W - 9L
1,642 SR
Queue Stats
26W - 23L
1,767 MMR
Party 2
Thoth
Thoth
Gold III
Ricky Bobby3995
Thoth
Gold III
Level 131
God Stats
8W - 3L
1,633 SR
Queue Stats
20W - 14L
1,795 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,732 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,710 SR
1,732 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
BiazattiRJ
Morgan Le Fay
Gold I
Level 174
God Stats
14W - 12L
1,747 SR
Queue Stats
183W - 174L
1,762 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Pistorr
Hou Yi
Platinum IV
Level 147
God Stats
31W - 40L
1,527 SR
Queue Stats
363W - 455L
1,678 MMR
Solo
Atlas
Atlas
Platinum V
dsleite360
Atlas
Platinum V
Level 157
God Stats
2W - 3L
1,857 SR
Queue Stats
160W - 153L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 12
10,317
737
6,337
21,709
19,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
DluXSlays
Cupid
16
7 / 1 / 6
11,154
797
15,894
13,747
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 7
10,796
771
17,008
7,767
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesAphroditeHerculesSurtrHera

VS

Bans
Ao KuangHorusBaron SamediThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiazattiRJ
Morgan Le Fay
15
3 / 4 / 1
10,308
736
12,799
9,442
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Pistorr
Hou Yi
13
1 / 5 / 2
9,006
643
15,116
12,742
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
13
0 / 4 / 1
9,148
653
4,569
22,526
25,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
4
4
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
Morgan Le Fay
BiazattiRJ
Morgan Le Fay
3
4
1
0.88
W
Cupid
DluXSlays
Cupid
7
1
6
10
L
Hou Yi
Pistorr
Hou Yi
1
5
2
0.4
W
6
0
7
9.5
L
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
32,484
43,223
Taken
44,710
29,236
Mitigated
35,423
19,352
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,337
927
2,399
8,761
21,709
19,950
52
7,035
14,674
14,752
0
L
Morgan Le Fay
BiazattiRJ
Morgan Le Fay
12,799
622
0
1,235
9,442
3,978
68
6,176
3,266
54,958
0
W
Cupid
DluXSlays
Cupid
15,894
9,802
342
5,845
13,747
6,102
2,972
6,434
7,313
0
51,492
L
Hou Yi
Pistorr
Hou Yi
15,116
6,985
0
375
12,742
5,709
0
6,424
6,318
0
47,249
W
17,008
407
0
2,005
7,767
3,184
422
4,201
3,566
65,321
0
L
Atlas
4,569
1,037
0
2,466
22,526
25,736
0
10,793
11,733
14,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
28,462
170
Minions Killed
168
0
Camps Cleared
0
804,328
Distance Traveled
762,571
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,317
737
1
0
0
262,323
4
L
Morgan Le Fay
10,308
736
91
7
0
275,801
0
W
Cupid
11,154
797
73
5
0
253,803
2
L
Hou Yi
9,006
643
64
5
0
219,576
0
W
Thoth
10,796
771
96
7
0
288,202
3
L
Atlas
9,148
653
13
1
0
267,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role