Player Matchup

Ishtar
Ishtar
AWildGemini
Ishtar
Level 82
God Stats
3W - 8L
1,403 SR
Queue Stats
322W - 351L
1,527 Elo+
Party 1
He Bo
He Bo
IAm006ruler
He Bo
Level 118
God Stats
2W - 3L
1,842 SR
Queue Stats
254W - 264L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Reidmaster
Erlang Shen
Level 67
God Stats
5W - 6L
1,558 SR
Queue Stats
291W - 283L
1,494 Elo+
Party 1
Loki
Loki
SadisticPup8024
Loki
Level 137
God Stats
3W - 5L
1,410 SR
Queue Stats
287W - 317L
1,500 Elo+
Solo
Hachiman
Hachiman
ruppinator
Hachiman
Level 57
God Stats
4W - 4L
1,543 SR
Queue Stats
187W - 214L
1,430 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,491 Elo+

VS

Team Averages
Level 82
1,494 SR
1,558 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
JORDI_ELNINO_
Chiron
Level 100
God Stats
2W - 2L
1,471 SR
Queue Stats
88W - 86L
1,633 Elo+
Solo
Martichoras
Martichoras
Weeabamboozled
Martichoras
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Hera
Hera
grubkiller07
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 27L
1,620 Elo+
Party 2
Fafnir
Fafnir
sorrynamenotused
Fafnir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 4 / 3
7,006
701
7,291
11,191
4,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
7,627
763
5,945
10,725
4,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Reidmaster
Erlang Shen
13
0 / 2 / 3
7,421
742
4,730
10,498
9,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 2
8,164
816
10,762
7,138
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ruppinator
Hachiman
12
1 / 7 / 3
7,250
725
5,077
11,711
4,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 1 / 8
8,269
827
11,126
5,430
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 9
7,515
752
7,974
9,740
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Weeabamboozled
Martichoras
16
7 / 2 / 8
9,411
941
10,197
7,459
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 2 / 10
8,283
828
12,549
6,270
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 12
8,076
808
3,340
7,535
8,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
18
18
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
8
6
L
Ishtar
1
4
3
0.63
L
3
3
1
1.17
W
3
3
9
2.5
L
Erlang Shen
Reidmaster
Erlang Shen
0
2
3
0.75
L
3
2
2
2
W
Martichoras
Weeabamboozled
Martichoras
7
2
8
5.5
W
4
2
10
4.5
L
Hachiman
ruppinator
Hachiman
1
7
3
0.36
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
45,186
51,263
Taken
36,434
25,987
Mitigated
20,925
15,815
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,126
1,690
726
1,257
5,430
2,290
540
355
5,075
0
28,311
L
Ishtar
7,291
3,709
1,130
3,204
11,191
4,890
0
2,989
8,202
0
15,010
L
5,945
137
498
2,305
10,725
4,142
0
3,157
7,568
14,938
0
W
7,974
2,216
3,135
3,186
9,740
3,900
0
1,632
8,108
0
13,061
L
Erlang Shen
Reidmaster
Erlang Shen
4,730
159
1,715
2,893
10,498
9,014
0
4,535
5,963
0
6,687
L
10,762
121
2,032
1,058
7,138
3,172
0
2,538
4,600
0
29,861
W
Martichoras
Weeabamboozled
Martichoras
10,197
1,970
0
491
7,459
3,693
629
1,342
6,117
0
21,568
W
12,549
1,923
760
1,775
6,270
2,330
150
914
5,356
20,990
0
L
Hachiman
ruppinator
Hachiman
5,077
1,934
89
891
11,711
4,769
0
2,670
9,041
0
12,080
W
3,340
549
919
2,879
7,535
8,712
308
1,702
5,833
5,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
41,554
95
Minions Killed
106
0
Camps Cleared
0
989,171
Distance Traveled
1,006,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,269
827
39
4
0
207,537
0
L
Ishtar
7,006
701
15
2
0
181,179
0
L
He Bo
7,627
763
23
2
0
185,957
0
W
Chiron
7,515
752
14
1
0
192,335
0
L
Erlang Shen
7,421
742
8
1
0
236,252
0
L
Loki
8,164
816
36
4
0
221,120
0
W
Martichoras
9,411
941
29
3
0
185,793
0
W
Hera
8,283
828
21
2
0
206,751
0
L
Hachiman
7,250
725
13
1
0
164,663
0
W
Fafnir
8,076
808
3
0
0
214,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role