Player Matchup

Zhong Kui
Zhong Kui
Arrove
Zhong Kui
Level 148
God Stats
5W - 8L
1,731 SR
Queue Stats
196W - 192L
1,573 Elo+
Party 1
Bellona
Bellona
Diisliked
Bellona
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,613 Elo+
Party 1
Chaac
Chaac
WAGMI
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,386 Elo+
Party 1
Bacchus
Bacchus
jessicaaxxoo
Bacchus
Level 105
God Stats
40W - 33L
1,563 SR
Queue Stats
53W - 67L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
xxJinxy
Hou Yi
Level 17
God Stats
0W - 3L
1,330 SR
Queue Stats
50W - 49L
1,588 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,534 Elo+

VS

Team Averages
Level 116
1,551 SR
1,485 Elo+
Hercules
Hercules
ButImFRAGGING
Hercules
Level 99
God Stats
44W - 51L
1,431 SR
Queue Stats
105W - 104L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
MagicManTim
Danzaburou
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 155L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
Scoliosispenguin
Baba Yaga
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 72L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
Sonaltes
Ne Zha
Level 89
God Stats
16W - 13L
1,448 SR
Queue Stats
375W - 351L
1,515 Elo+
Solo
Nemesis
Nemesis
solidstain112
Nemesis
Level 148
God Stats
27W - 16L
1,875 SR
Queue Stats
192W - 182L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arrove
Zhong Kui
16
2 / 6 / 2
10,176
442
17,219
24,345
17,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Diisliked
Bellona
17
3 / 6 / 1
10,779
469
7,448
26,052
16,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
WAGMI
Chaac
16
0 / 5 / 1
10,535
458
8,848
22,998
21,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jessicaaxxoo
Bacchus
13
2 / 4 / 4
9,865
429
6,243
20,235
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
xxJinxy
Hou Yi
18
4 / 5 / 3
11,869
516
13,192
20,115
7,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ButImFRAGGING
Hercules
16
1 / 3 / 8
11,214
488
7,949
14,764
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MagicManTim
Danzaburou
20
7 / 4 / 3
14,081
612
17,090
13,674
6,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
19
6 / 1 / 10
13,613
592
22,182
13,157
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Sonaltes
Ne Zha
20
8 / 3 / 4
14,934
649
18,171
20,912
11,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nemesis
20
4 / 0 / 9
13,721
597
22,588
23,990
22,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
26
26
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arrove
Zhong Kui
2
6
2
0.5
W
Hercules
ButImFRAGGING
Hercules
1
3
8
1.67
L
Bellona
Diisliked
Bellona
3
6
1
0.58
W
Danzaburou
MagicManTim
Danzaburou
7
4
3
2.13
W
Baba Yaga
6
1
10
11
W
Ne Zha
Sonaltes
Ne Zha
8
3
4
3.33
L
Chaac
WAGMI
Chaac
0
5
1
0.1
L
Bacchus
jessicaaxxoo
Bacchus
2
4
4
1
W
Nemesis
4
0
9
8.5
L
Hou Yi
xxJinxy
Hou Yi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
87,980
113,745
Taken
86,497
87,870
Mitigated
63,763
26,624
Healing
30,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arrove
Zhong Kui
17,219
889
0
4,930
24,345
17,199
0
9,545
14,463
86,132
0
W
Hercules
ButImFRAGGING
Hercules
7,949
1,697
0
6,285
14,764
15,606
0
6,198
8,510
0
18,203
L
Bellona
Diisliked
Bellona
7,448
1,453
0
7,443
26,052
16,307
0
4,590
21,246
0
88,469
W
Danzaburou
MagicManTim
Danzaburou
17,090
11,485
0
3,484
13,674
6,959
3,924
3,655
9,974
0
139,859
W
Baba Yaga
22,182
2,395
0
3,118
13,157
6,998
531
7,407
5,690
116,619
0
W
Ne Zha
Sonaltes
Ne Zha
18,171
3,960
0
9,735
20,912
11,220
1,105
3,202
17,578
0
143,047
L
Chaac
WAGMI
Chaac
8,848
1,714
0
6,212
22,998
21,370
0
1,423
20,336
0
77,308
L
Bacchus
jessicaaxxoo
Bacchus
6,243
691
0
2,634
20,235
25,184
0
4,110
15,850
22,312
0
W
Nemesis
22,588
8,303
0
7,407
23,990
22,980
1,253
3,734
20,116
0
121,602
L
Hou Yi
xxJinxy
Hou Yi
13,192
7,865
0
5,405
20,115
7,810
933
2,410
17,614
0
120,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
67,563
622
Minions Killed
688
0
Camps Cleared
0
2,249,182
Distance Traveled
2,490,772
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,176
442
146
6
0
439,452
9
W
Hercules
11,214
488
21
1
0
471,739
8
L
Bellona
10,779
469
122
5
0
478,331
0
W
Danzaburou
14,081
612
163
7
0
465,915
0
W
Baba Yaga
13,613
592
192
8
0
522,607
0
W
Ne Zha
14,934
649
162
7
0
576,193
4
L
Chaac
10,535
458
147
6
0
410,441
4
L
Bacchus
9,865
429
24
1
0
508,419
9
W
Nemesis
13,721
597
150
7
0
454,318
0
L
Hou Yi
11,869
516
183
8
0
412,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role