Player Matchup

Guan Yu
Guan Yu
Silver III
DareDilla
Guan Yu
Silver III
Level 75
God Stats
12W - 11L
1,468 SR
Queue Stats
88W - 133L
969 MMR
Solo
Hou Yi
Hou Yi
Silver III
ExMajik
Hou Yi
Silver III
Level 178
God Stats
4W - 5L
1,407 SR
Queue Stats
131W - 205L
959 MMR
Solo
Bacchus
Bacchus
Silver V
Jodak2300
Bacchus
Silver V
Level 46
God Stats
12W - 18L
1,223 SR
Queue Stats
281W - 322L
947 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,366 SR
958 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,420 SR
1,151 MMR
Discordia
Discordia
Bronze I
 
Discordia
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
RoodyTwoStraps
Ratatoskr
Silver IV
Level 66
God Stats
2W - 4L
1,277 SR
Queue Stats
29W - 68L
976 MMR
Party 1
Bakasura
Bakasura
Silver IV
xJpFlite
Bakasura
Silver IV
Level 78
God Stats
8W - 7L
1,484 SR
Queue Stats
29W - 68L
976 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DareDilla
Guan Yu
13
3 / 5 / 0
9,638
643
10,697
21,062
19,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ExMajik
Hou Yi
11
0 / 9 / 1
8,389
559
6,596
14,693
5,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Jodak2300
Bacchus
13
1 / 5 / 2
9,317
621
6,561
24,318
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AnubisSurtrAtlas

VS

Bans
AphroditeArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
7 / 2 / 7
10,840
723
15,385
9,629
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
RoodyTwoStraps
Ratatoskr
15
2 / 1 / 14
10,322
688
14,866
13,392
12,823
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
xJpFlite
Bakasura
17
10 / 1 / 7
12,828
855
21,868
14,050
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
19
19
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
7
5.25
L
Guan Yu
DareDilla
Guan Yu
3
5
0
0.6
L
Hou Yi
ExMajik
Hou Yi
0
9
1
0.06
L
Bacchus
Jodak2300
Bacchus
1
5
2
0.4
W
Ratatoskr
RoodyTwoStraps
Ratatoskr
2
1
14
9
W
Bakasura
xJpFlite
Bakasura
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
52,119
60,073
Taken
37,071
45,592
Mitigated
22,776
15,210
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,385
1,315
0
2,749
9,629
2,921
885
1,087
8,224
54,396
0
L
Guan Yu
DareDilla
Guan Yu
10,697
1,178
459
6,411
21,062
19,743
255
5,053
13,312
0
18,293
L
Hou Yi
ExMajik
Hou Yi
6,596
3,656
0
1,445
14,693
5,237
0
4,653
9,291
0
20,396
L
Bacchus
Jodak2300
Bacchus
6,561
896
0
6,895
24,318
20,612
131
5,961
16,768
24,975
0
W
Ratatoskr
RoodyTwoStraps
Ratatoskr
14,866
2,395
0
2,035
13,392
12,823
0
3,708
9,305
0
39,071
W
Bakasura
xJpFlite
Bakasura
21,868
17,785
0
5,750
14,050
7,032
1,447
2,578
11,086
0
50,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
33,990
84
Minions Killed
192
0
Camps Cleared
0
714,017
Distance Traveled
931,119
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,840
723
60
4
0
291,711
3
L
Guan Yu
9,638
643
23
2
0
298,940
3
L
Hou Yi
8,389
559
37
2
0
169,698
0
L
Bacchus
9,317
621
24
2
0
245,379
2
W
Ratatoskr
10,322
688
39
3
0
309,883
0
W
Bakasura
12,828
855
93
6
0
329,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role