Player Matchup

Da Ji
Da Ji
CuppieCake100
Da Ji
Level 69
God Stats
5W - 7L
1,320 SR
Queue Stats
195W - 190L
1,336 Elo+
Solo
Cthulhu
Cthulhu
ENDLESS_TRUTH
Cthulhu
Level 123
God Stats
91W - 58L
1,594 SR
Queue Stats
281W - 281L
1,404 Elo+
Party 3
Anubis
Anubis
Faolin2
Anubis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,574 Elo+
Solo
Izanami
Izanami
LIamaWeeb
Izanami
Level 87
God Stats
1W - 0L
1,279 SR
Queue Stats
30W - 24L
1,490 Elo+
Solo
Chaac
Chaac
imknaga
Chaac
Level 102
God Stats
10W - 7L
1,618 SR
Queue Stats
116W - 108L
1,339 Elo+
Party 3
Team Averages
Level 96
1,462 SR
1,429 Elo+

VS

Team Averages
Level 122
1,496 SR
1,469 Elo+
Olorun
Olorun
 
Olorun
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PretendSign1254
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Superior_Solas
Ao Kuang
Level 59
God Stats
2W - 2L
1,462 SR
Queue Stats
34W - 32L
1,430 Elo+
Party 1
Surtr
Surtr
xXSrTaquitoXx
Surtr
Level 169
God Stats
39W - 30L
1,516 SR
Queue Stats
588W - 540L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,628
449
4,743
9,906
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
13
0 / 0 / 1
8,071
475
4,593
11,202
10,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Faolin2
Anubis
16
5 / 0 / 2
10,102
594
11,150
10,120
5,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LIamaWeeb
Izanami
13
1 / 3 / 0
7,711
454
8,441
14,169
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
imknaga
Chaac
16
5 / 0 / 1
9,370
551
13,220
14,025
14,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 0 / 0
9,389
552
8,644
8,652
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
13
0 / 3 / 0
7,530
443
4,528
14,579
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PretendSign1254
Gilgamesh
15
0 / 3 / 0
8,742
514
9,906
19,709
18,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
0 / 5 / 0
7,284
428
5,367
13,179
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 1
8,725
513
11,451
11,640
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
0
0
2
L
Arachne
 
Arachne
0
3
0
0
W
1
0
4
3
W
Cthulhu
0
0
1
0.5
W
Anubis
Faolin2
Anubis
5
0
2
6
W
Izanami
LIamaWeeb
Izanami
1
3
0
0.33
L
Gilgamesh
PretendSign1254
Gilgamesh
0
3
0
0
L
Ao Kuang
0
5
0
0
W
Chaac
imknaga
Chaac
5
0
1
5.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
39,896
59,422
Taken
67,759
41,402
Mitigated
39,297
22,662
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,644
4,984
0
6,345
8,652
4,327
960
1,327
7,325
98,846
0
L
Arachne
 
Arachne
4,528
2,515
303
2,739
14,579
5,460
0
3,306
11,273
0
64,993
W
4,743
1,098
0
1,929
9,906
4,450
247
976
8,930
0
52,452
W
Cthulhu
4,593
372
2,028
3,831
11,202
10,778
0
3,041
8,161
38,152
0
W
Anubis
Faolin2
Anubis
11,150
774
0
6,976
10,120
5,734
441
2,696
7,424
88,658
0
W
Izanami
LIamaWeeb
Izanami
8,441
5,649
0
3,222
14,169
6,322
0
6,882
7,287
0
76,644
L
Gilgamesh
PretendSign1254
Gilgamesh
9,906
2,682
0
1,273
19,709
18,883
0
1,605
18,104
0
69,754
L
Ao Kuang
5,367
298
53
2,284
13,179
3,960
0
6,289
6,890
40,022
0
W
Chaac
imknaga
Chaac
13,220
1,989
0
4,676
14,025
14,118
54
811
13,214
0
71,209
L
11,451
5,036
48
4,197
11,640
6,667
404
3,216
8,424
592
56,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
41,670
526
Minions Killed
485
0
Camps Cleared
0
1,633,366
Distance Traveled
1,700,619
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,389
552
169
10
0
314,925
4
L
Arachne
7,530
443
85
5
0
374,249
0
W
Da Ji
7,628
449
77
5
0
311,805
0
W
Cthulhu
8,071
475
55
3
0
369,571
0
W
Anubis
10,102
594
152
9
0
290,345
0
W
Izanami
7,711
454
135
8
0
308,020
0
L
Gilgamesh
8,742
514
103
6
0
317,511
1
L
Ao Kuang
7,284
428
65
4
0
340,629
0
W
Chaac
9,370
551
107
6
0
353,625
0
L
Surtr
8,725
513
63
4
0
353,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role