Player Matchup

Nox
Nox
CoDmastakilla86
Nox
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
351W - 374L
1,368 Elo+
Solo
Fenrir
Fenrir
FatKidHatchet
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,220 Elo+
Solo
Discordia
Discordia
Nervousraspberry
Discordia
Level 26
God Stats
2W - 0L
1,676 SR
Queue Stats
30W - 39L
1,423 Elo+
Party 1
Chang'e
Chang'e
Spatricia
Chang'e
Level 121
God Stats
1W - 1L
1,492 SR
Queue Stats
103W - 87L
1,496 Elo+
Party 1
He Bo
He Bo
WittyRogue
He Bo
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 45L
1,248 Elo+
Solo
Team Averages
Level 40
1,534 SR
1,351 Elo+

VS

Team Averages
Level 17
1,500 SR
1,495 Elo+
Set
Set
Dreytari
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,410 Elo+
Solo
Terra
Terra
Hentaliaa
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Pele
Pele
Jrod1861
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Juhhhh29
Cernunnos
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,723 Elo+
Solo
Martichoras
Martichoras
Thizzai
Martichoras
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
8,956
896
7,417
7,152
3,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
12 / 5 / 10
10,173
1,017
17,353
17,103
25,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
14
2 / 3 / 17
8,405
841
10,311
9,192
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Spatricia
Chang'e
15
9 / 1 / 16
9,651
965
15,039
15,287
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
14
5 / 4 / 14
8,754
875
7,492
8,498
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
7,239
724
6,581
11,426
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Hentaliaa
Terra
12
1 / 10 / 7
7,673
767
4,002
21,647
24,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
12
1 / 7 / 9
7,324
732
8,207
12,491
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Juhhhh29
Cernunnos
17
8 / 3 / 2
9,774
977
13,405
12,324
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Thizzai
Martichoras
13
1 / 4 / 7
7,597
760
6,989
7,681
3,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
31
Kills
13
15
Deaths
31
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
L
2
7
7
0.79
W
12
5
10
3.4
L
Terra
Hentaliaa
Terra
1
10
7
0.45
L
Pele
1
7
9
0.79
L
Cernunnos
Juhhhh29
Cernunnos
8
3
2
3
W
Discordia
2
3
17
3.5
W
Chang'e
Spatricia
Chang'e
9
1
16
17
L
Martichoras
Thizzai
Martichoras
1
4
7
1.13
W
He Bo
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,612
Damage
39,184
57,232
Taken
65,569
41,066
Mitigated
45,964
24,839
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,417
1,696
558
134
7,152
3,583
429
1,055
6,097
12,128
0
L
6,581
1,345
0
747
11,426
6,258
0
6,579
4,847
0
9,225
W
17,353
5,706
606
3,262
17,103
25,075
23
591
16,512
168
22,558
L
Terra
Hentaliaa
Terra
4,002
2,253
919
937
21,647
24,471
0
13,384
8,263
7,238
0
L
Pele
8,207
607
454
1,423
12,491
5,467
0
8,304
4,187
0
17,588
L
Cernunnos
Juhhhh29
Cernunnos
13,405
6,592
0
3,574
12,324
6,104
0
7,149
5,175
0
26,811
W
Discordia
10,311
1,513
1,248
1,669
9,192
3,125
644
227
8,965
20,313
0
W
Chang'e
Spatricia
Chang'e
15,039
1,234
7,926
8,193
15,287
6,308
2,180
897
14,390
27,269
0
L
Martichoras
Thizzai
Martichoras
6,989
1,355
1,128
963
7,681
3,664
0
5,011
2,670
0
16,364
W
He Bo
7,492
1,169
792
451
8,498
2,975
431
1,232
7,266
20,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
39,607
109
Minions Killed
76
0
Camps Cleared
0
949,105
Distance Traveled
776,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,956
896
15
2
0
164,969
0
L
Set
7,239
724
5
1
0
157,740
0
W
Fenrir
10,173
1,017
18
2
0
213,713
0
L
Terra
7,673
767
1
0
0
144,337
0
L
Pele
7,324
732
27
3
0
142,955
0
L
Cernunnos
9,774
977
30
3
0
175,714
0
W
Discordia
8,405
841
24
2
0
177,682
0
W
Chang'e
9,651
965
23
2
0
220,737
0
L
Martichoras
7,597
760
13
1
0
155,359
0
W
He Bo
8,754
875
29
3
0
172,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role