Player Matchup

Tiamat
Tiamat
ChakraKhan4603
Tiamat
Level 40
God Stats
3W - 1L
1,818 SR
Queue Stats
93W - 135L
1,400 Elo+
Solo
Aphrodite
Aphrodite
JBCincy
Aphrodite
Level 155
God Stats
6W - 7L
1,691 SR
Queue Stats
300W - 311L
1,449 Elo+
Solo
Thoth
Thoth
MDMABMW
Thoth
Level 32
God Stats
1W - 1L
1,773 SR
Queue Stats
113W - 134L
1,495 Elo+
Solo
Arachne
Arachne
nwhArgonaut
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,452 Elo+
Solo
Khepri
Khepri
xxTyKuxx
Khepri
Level 65
God Stats
2W - 2L
1,300 SR
Queue Stats
85W - 78L
1,435 Elo+
Solo
Team Averages
Level 83
1,616 SR
1,446 Elo+

VS

Team Averages
Level 96
1,490 SR
1,385 Elo+
Hel
Hel
Aeondyne
Hel
Level 143
God Stats
11W - 5L
1,512 SR
Queue Stats
1,660W - 1,642L
1,382 Elo+
Solo
Da Ji
Da Ji
BackDoorHunter
Da Ji
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,365 Elo+
Party 1
Ne Zha
Ne Zha
Kingof1tap
Ne Zha
Level 106
God Stats
1W - 0L
1,438 SR
Queue Stats
68W - 66L
1,373 Elo+
Party 1
Athena
Athena
NyctaTheos88
Athena
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,290 Elo+
Party 1
Chaac
Chaac
Roakami
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
8,932
812
7,265
14,123
9,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JBCincy
Aphrodite
15
2 / 7 / 9
8,201
746
10,267
14,657
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
MDMABMW
Thoth
11
0 / 7 / 7
6,817
620
3,623
9,213
3,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
nwhArgonaut
Arachne
17
8 / 6 / 4
9,400
855
13,206
16,304
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
xxTyKuxx
Khepri
8
1 / 2 / 4
6,521
593
2,720
5,378
5,166
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 15
10,711
974
8,477
8,097
7,619
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 4 / 12
10,538
958
11,802
12,769
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Kingof1tap
Ne Zha
14
6 / 6 / 13
9,255
841
13,752
14,008
8,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
15
2 / 3 / 14
9,484
862
6,942
16,761
20,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Roakami
Chaac
16
5 / 3 / 17
9,855
896
11,080
14,285
15,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
15
Kills
29
29
Deaths
17
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
10
4
12
4
L
4
7
6
1
L
Aphrodite
JBCincy
Aphrodite
2
7
9
0.93
W
Ne Zha
Kingof1tap
Ne Zha
6
6
13
2.08
L
Thoth
MDMABMW
Thoth
0
7
7
0.5
W
Athena
2
3
14
3
W
Chaac
Roakami
Chaac
5
3
17
4.5
L
Arachne
nwhArgonaut
Arachne
8
6
4
1.67
L
Khepri
xxTyKuxx
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,081
Damage
52,053
59,675
Taken
65,920
36,583
Mitigated
59,191
15,771
Healing
28,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,477
116
10,161
4,026
8,097
7,619
1,073
2,737
5,360
22,199
0
W
11,802
5,013
302
1,542
12,769
7,121
3,963
4,479
8,290
0
24,670
L
7,265
872
0
1,948
14,123
9,887
0
5,242
8,881
19,069
0
L
Aphrodite
JBCincy
Aphrodite
10,267
865
4,500
5,044
14,657
7,469
0
2,874
11,783
20,649
0
W
Ne Zha
Kingof1tap
Ne Zha
13,752
4,502
693
2,384
14,008
8,945
651
5,534
8,474
0
26,833
L
Thoth
MDMABMW
Thoth
3,623
1,475
0
50
9,213
3,300
0
1,579
7,634
7,999
0
W
Athena
6,942
1,949
820
3,541
16,761
20,237
961
5,425
11,336
14,438
0
W
Chaac
Roakami
Chaac
11,080
1,247
1,534
3,906
14,285
15,269
1,656
5,700
8,585
0
29,070
L
Arachne
nwhArgonaut
Arachne
13,206
9,221
51
2,818
16,304
10,761
0
4,572
11,732
0
20,280
L
Khepri
xxTyKuxx
Khepri
2,720
241
309
1,051
5,378
5,166
0
1,152
4,226
6,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
49,843
72
Minions Killed
134
0
Camps Cleared
0
660,711
Distance Traveled
1,003,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,711
974
40
4
0
217,144
0
W
Da Ji
10,538
958
28
3
0
181,294
0
L
Tiamat
8,932
812
17
2
0
150,569
0
L
Aphrodite
8,201
746
27
2
0
161,287
0
W
Ne Zha
9,255
841
10
1
0
185,440
0
L
Thoth
6,817
620
6
1
0
88,281
0
W
Athena
9,484
862
18
2
0
242,011
0
W
Chaac
9,855
896
38
3
0
177,946
0
L
Arachne
9,400
855
16
1
0
190,324
0
L
Khepri
6,521
593
6
1
0
70,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role