Player Matchup

Ao Kuang
Ao Kuang
Lowly Fatal
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 2
Neith
Neith
Perrydog16
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 2
Kuzenbo
Kuzenbo
iDistinguish
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,345 Elo+

VS

Team Averages
Level 93
1,579 SR
1,452 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Abstrakyt_
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,457 Elo+
Party 1
Cupid
Cupid
JayT_2K
Cupid
Level 126
God Stats
1W - 2L
1,737 SR
Queue Stats
46W - 50L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lowly Fatal
Ao Kuang
15
10 / 1 / 2
10,135
845
9,352
11,632
5,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
2 / 2 / 7
8,780
732
12,998
10,526
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
iDistinguish
Kuzenbo
14
1 / 2 / 12
9,540
795
6,138
9,789
11,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 4 / 0
9,168
764
10,749
10,205
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Abstrakyt_
King Arthur
11
1 / 6 / 3
7,771
648
5,066
14,682
10,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
JayT_2K
Cupid
12
1 / 3 / 2
8,056
671
9,174
8,561
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
0
0.75
L
King Arthur
Abstrakyt_
King Arthur
1
6
3
0.42
L
Cupid
JayT_2K
Cupid
1
3
2
0.67
W
Ao Kuang
Lowly Fatal
Ao Kuang
10
1
2
11
W
Neith
2
2
7
2.75
W
Kuzenbo
iDistinguish
Kuzenbo
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
24,989
31,947
Taken
33,448
21,571
Mitigated
18,208
9,988
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,749
1,941
0
250
10,205
4,131
0
3,722
6,483
38,310
0
L
King Arthur
Abstrakyt_
King Arthur
5,066
1,438
0
781
14,682
10,480
0
8,646
6,036
0
20,107
L
Cupid
JayT_2K
Cupid
9,174
5,275
611
2,088
8,561
3,597
87
3,163
5,398
0
33,678
W
Ao Kuang
Lowly Fatal
Ao Kuang
9,352
2,966
0
4,973
11,632
5,472
460
4,351
7,281
33,233
0
W
Neith
12,998
5,571
0
1,310
10,526
4,202
1,089
4,314
6,212
0
31,911
W
Kuzenbo
iDistinguish
Kuzenbo
6,138
2,149
1,550
2,155
9,789
11,897
423
2,639
7,150
16,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
24,995
108
Minions Killed
158
0
Camps Cleared
0
661,791
Distance Traveled
596,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,168
764
72
6
0
190,633
0
L
King Arthur
7,771
648
32
3
0
191,020
0
L
Cupid
8,056
671
54
5
0
215,135
0
W
Ao Kuang
10,135
845
37
3
0
241,733
0
W
Neith
8,780
732
52
4
0
202,771
0
W
Kuzenbo
9,540
795
19
2
0
217,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role